forked from Kolyah35/minecraft-pe-0.6.1
30 lines
803 B
C++
Executable File
30 lines
803 B
C++
Executable File
#ifndef NET_MINECRAFT_CLIENT_MODEL__Polygon_H__
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#define NET_MINECRAFT_CLIENT_MODEL__Polygon_H__
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//package net.minecraft.client.model;
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#include "Vertex.h"
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class Tesselator;
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class PolygonQuad
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{
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public:
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PolygonQuad() {}
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PolygonQuad(VertexPT*,VertexPT*,VertexPT*,VertexPT*);
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PolygonQuad(VertexPT*,VertexPT*,VertexPT*,VertexPT*, int u0, int v0, int u1, int v1, float texW = 64.0f, float texH = 32.0f);
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PolygonQuad(VertexPT*,VertexPT*,VertexPT*,VertexPT*, float u0, float v0, float u1, float v1);
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void mirror();
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void render(Tesselator& t, float scale, int vboId = -1);
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PolygonQuad* flipNormal();
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VertexPT vertices[4];
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//int vertexCount;
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private:
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static const int VERTEX_COUNT = 4;
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bool _flipNormal;
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};
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#endif /*NET_MINECRAFT_CLIENT_MODEL__Polygon_H__*/
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