Files
minecraft-pe-0.6.1/src/raknet/LocklessTypes.cpp
2026-03-02 22:04:18 +03:00

43 lines
810 B
C++
Executable File

#include "LocklessTypes.h"
using namespace RakNet;
LocklessUint32_t::LocklessUint32_t()
{
value=0;
}
LocklessUint32_t::LocklessUint32_t(uint32_t initial)
{
value=initial;
}
uint32_t LocklessUint32_t::Increment(void)
{
#ifdef _WIN32
return (uint32_t) InterlockedIncrement(&value);
#elif defined(ANDROID) || defined(__S3E__)
uint32_t v;
mutex.Lock();
++value;
v=value;
mutex.Unlock();
return v;
#else
return __sync_fetch_and_add (&value, (uint32_t) 1);
#endif
}
uint32_t LocklessUint32_t::Decrement(void)
{
#ifdef _WIN32
return (uint32_t) InterlockedDecrement(&value);
#elif defined(ANDROID) || defined(__S3E__)
uint32_t v;
mutex.Lock();
--value;
v=value;
mutex.Unlock();
return v;
#else
return __sync_fetch_and_add (&value, (uint32_t) -1);
#endif
}