Files
minecraft-pe-0.6.1/src/world/level/tile/entity/FurnaceTileEntity.cpp
2026-03-02 22:04:18 +03:00

252 lines
6.6 KiB
C++
Executable File

#include "FurnaceTileEntity.h"
#include "../FurnaceTile.h"
#include "../../Level.h"
#include "../../material/Material.h"
#include "../../../Container.h"
#include "../../../entity/player/Player.h"
//#include "../../../item/crafting/FurnaceRecipes.h"
#include "../../../item/ItemInstance.h"
#include "../../../../nbt/ListTag.h"
#include "../../../item/crafting/FurnaceRecipes.h"
FurnaceTileEntity::FurnaceTileEntity()
: super(TileEntityType::Furnace),
Container(ContainerType::FURNACE),
litTime(0),
litDuration(0),
tickCount(0),
finished(false),
_canBeFinished(false)
{
//LOGI("CREATING FurnaceTileEntity! %p\n", this);
}
FurnaceTileEntity::~FurnaceTileEntity() {
//LOGI("DELETING FurnaceTileEntity! %p @ %d, %d, %d\n", this, x, y, z);
}
ItemInstance* FurnaceTileEntity::getItem(int slot) {// @todo @container @fix
return &items[slot];
}
ItemInstance FurnaceTileEntity::removeItem(int slot, int count) {
if (!items[slot].isNull()) {
if (items[slot].count <= count) {
ItemInstance item = items[slot];
items[slot].setNull();
return item;
} else {
ItemInstance i = items[slot].remove(count);
if (items[slot].count == 0) items[slot].setNull();
return i;
}
}
return ItemInstance();
}
void FurnaceTileEntity::setItem(int slot, ItemInstance* item) {
items[slot] = *item;
if (item != NULL && item->count > getMaxStackSize())
items[slot].count = getMaxStackSize();
//LOGI("Furnace: Setting slot %d : %s\n", slot, item->getDescriptionId().c_str());
}
std::string FurnaceTileEntity::getName() const {
return "Furnace";
}
bool FurnaceTileEntity::shouldSave() {
if (litTime > 0) return true;
for (int i = 0; i < NumItems; ++i)
if (!items[i].isNull()) return true;
return false;
}
void FurnaceTileEntity::load(CompoundTag* base) {
super::load(base);
ListTag* inventoryList = base->getList("Items");
for (int i = 0; i < 3; ++i)
items[i].setNull();
for (int i = 0; i < inventoryList->size(); i++) {
Tag* tt = inventoryList->get(i);
if (tt->getId() == Tag::TAG_Compound) {
CompoundTag* tag = (CompoundTag*)tt;
int slot = tag->getByte("Slot");
if (slot >= 0 && slot < NumItems) {
ItemInstance* loaded = ItemInstance::fromTag(tag);
if (loaded) {
items[slot] = *loaded;
delete loaded;
} else
items[slot].setNull();
}
} else {
LOGE("load @ FurnaceTileEntity failed. item's not a compoundTag!\n");
}
}
litTime = base->getShort("BurnTime");
tickCount = base->getShort("CookTime");
litDuration = getBurnDuration(items[SLOT_FUEL]);
}
bool FurnaceTileEntity::save(CompoundTag* base) {
if (!super::save(base))
return false;
base->putShort("BurnTime", (short) (litTime));
base->putShort("CookTime", (short) (tickCount));
ListTag* listTag = new ListTag();
for (int i = 0; i < NumItems; i++) {
if (!items[i].isNull()) {
CompoundTag* tag = new CompoundTag();
tag->putByte("Slot", (char) i);
items[i].save(tag);
listTag->add(tag);
}
}
base->put("Items", listTag);
return true;
}
int FurnaceTileEntity::getMaxStackSize() const {
return Container::LARGE_MAX_STACK_SIZE;
}
int FurnaceTileEntity::getContainerSize() const {
return NumItems;
}
int FurnaceTileEntity::getBurnProgress(int max) {
return tickCount * max / BURN_INTERVAL;
}
int FurnaceTileEntity::getLitProgress(int max) {
if (litDuration == 0) litDuration = BURN_INTERVAL;
return litTime * max / litDuration;
}
bool FurnaceTileEntity::isLit() {
return litTime > 0;
}
void FurnaceTileEntity::tick()
{
//LOGI("lit|time, tick, dur: %d, %d, %d\n", litTime, tickCount, litDuration);
bool wasLit = litTime > 0;
bool changed = false;
if (litTime > 0) {
--litTime;
}
//LOGI("Ticking FurnaceTileEntity: %d\n", litTime);
if (!level->isClientSide) {
if (litTime == 0 && canBurn()) {
litDuration = litTime = getBurnDuration(items[SLOT_FUEL]);
if (litTime > 0) {
changed = true;
if (!items[SLOT_FUEL].isNull()) {
if (--items[SLOT_FUEL].count == 0) items[SLOT_FUEL].setNull();
}
}
}
if (isLit() && canBurn()) {
if (++tickCount == BURN_INTERVAL) {
tickCount = 0;
burn();
changed = true;
}
} else {
tickCount = 0;
}
if (wasLit != (litTime > 0)) {
changed = true;
FurnaceTile::setLit(litTime > 0, level, x, y, z);
}
}
if (changed) setChanged();
else {
if (!wasLit) {
finished = true;
}
}
}
bool FurnaceTileEntity::isFinished()
{
return _canBeFinished && finished;
}
void FurnaceTileEntity::burn() {
if (!canBurn()) return;
ItemInstance result = FurnaceRecipes::getInstance()->getResult(items[0].getItem()->id);
if (items[2].isNull()) items[2] = result;
else if (items[2].id == result.id) items[2].count++;
if (--items[0].count <= 0) items[0].setNull();
}
bool FurnaceTileEntity::stillValid(Player* player) {
if (level->getTileEntity(x, y, z) != this) return false;
if (player->distanceToSqr(x + 0.5f, y + 0.5f, z + 0.5f) > 8 * 8) return false;
return true;
}
void FurnaceTileEntity::startOpen() {
//_canBeFinished = false;
// TODO Auto-generated method stub
}
void FurnaceTileEntity::stopOpen() {
//_canBeFinished = true;
// TODO Auto-generated method stub
}
bool FurnaceTileEntity::canBurn() {
if (items[SLOT_INGREDIENT].isNull()) return false;
ItemInstance burnResult = FurnaceRecipes::getInstance()->getResult(items[SLOT_INGREDIENT].getItem()->id);
if (burnResult.isNull()) return false;
if (items[SLOT_RESULT].isNull()) return true;
if (!items[SLOT_RESULT].sameItem(&burnResult)) return false;
if (items[SLOT_RESULT].count < getMaxStackSize() && items[SLOT_RESULT].count < items[SLOT_RESULT].getMaxStackSize()) return true;
if (items[SLOT_RESULT].count < burnResult.getMaxStackSize()) return true;
return false;
}
/*static*/
int FurnaceTileEntity::getBurnDuration(const ItemInstance& itemInstance) {
//if (itemInstance == NULL) return 0;
if (itemInstance.isNull()) return 0;
int id = itemInstance.getItem()->id;
if (id < 256 && Tile::tiles[id]->material == Material::wood)
return BURN_INTERVAL * 3 / 2;
if (id == Item::stick->id) return BURN_INTERVAL / 2;
if (id == Item::coal->id) return BURN_INTERVAL * 8;
//case Item::bucket_lava->id: return BURN_INTERVAL * 100;
//case Tile::sapling->id: return BURN_INTERVAL / 2;
//case Item::blazeRod->id: return BURN_INTERVAL * 12;
return 0;
}
bool FurnaceTileEntity::isFuel( const ItemInstance& itemInstance )
{
return getBurnDuration(itemInstance) > 0;
}
bool FurnaceTileEntity::isSlotEmpty( int slot )
{
return items[slot].isNull();
}