forked from Kolyah35/minecraft-pe-0.6.1
fix shitty 4J placing/destroying mechanics
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@@ -1,6 +1,7 @@
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#ifndef MAIN_GLFW_H__
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#define MAIN_GLFW_H__
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#include "GLFW/glfw3.h"
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#include "client/renderer/gles.h"
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#include "SharedConstants.h"
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@@ -103,6 +104,7 @@ int main(void) {
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return 1;
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}
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glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
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glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 1);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
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@@ -124,6 +126,7 @@ int main(void) {
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gladLoadGLES1Loader((GLADloadproc)glfwGetProcAddress);
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glfwSwapInterval(1);
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#endif
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App* app = new MAIN_CLASS();
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g_app = app;
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