FIX: grass color | small improvements

This commit is contained in:
2026-07-26 20:43:02 +03:00
parent 7104ba93ae
commit 1f252ac4b3
16 changed files with 117 additions and 86 deletions

View File

@@ -2,18 +2,12 @@
#include <string>
#include <vector>
enum CommandFlags {
COMMAND_FLAG_SINGLEPLAYER_ONLY = (1 << 1),
COMMAND_FLAG_NO_ARGS = (1 << 2),
};
class Minecraft;
class Player;
class Command {
public:
const std::string& getName() { return m_name; }
const CommandFlags getFlags() { return m_flags; }
bool isPlayerOp(Minecraft& mc, Player& player);
@@ -21,8 +15,7 @@ public:
virtual std::string help(Minecraft& mc) = 0;
protected:
Command(const std::string& name, CommandFlags flags = (CommandFlags)0) : m_name(name), m_flags(flags) {}
Command(const std::string& name) : m_name(name) {}
const std::string m_name;
const CommandFlags m_flags;
};

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@@ -0,0 +1,33 @@
#include "CommandGimmieItems.hpp"
#include <client/Minecraft.h>
#include <world/level/Level.h>
#include <world/item/DyePowderItem.h>
CommandGimmieItems::CommandGimmieItems() : Command("gimmieitems") {}
std::string CommandGimmieItems::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
if (mc.level != nullptr) {
if (mc.level->getLevelData()->getAllowCheats()) {
player.inventory->add(new ItemInstance(Item::ironIngot, 64));
player.inventory->add(new ItemInstance(Item::ironIngot, 34));
player.inventory->add(new ItemInstance(Tile::stonecutterBench));
player.inventory->add(new ItemInstance(Tile::workBench));
player.inventory->add(new ItemInstance(Tile::furnace));
player.inventory->add(new ItemInstance(Tile::wood, 54));
player.inventory->add(new ItemInstance(Item::stick, 14));
player.inventory->add(new ItemInstance(Item::coal, 31));
player.inventory->add(new ItemInstance(Tile::sand, 6));
player.inventory->add(new ItemInstance(Item::dye_powder, 23, DyePowderItem::PURPLE));
return "Grant debug items. Have fun!";
} else {
return "Cheats are not allowed!";
}
}
return "World not loaded";
}
std::string CommandGimmieItems::help(Minecraft& mc) {
return "Usage: /gimmieitems";
}

View File

@@ -0,0 +1,9 @@
#include "Command.hpp"
class CommandGimmieItems : public Command {
public:
CommandGimmieItems();
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
std::string help(Minecraft& mc);
};

View File

@@ -8,6 +8,7 @@
#include "commands/CommandKick.hpp"
#include "commands/CommandOp.hpp"
#include "commands/CommandBan.hpp"
#include "commands/CommandGimmieItems.hpp"
#include "network/packet/ChatPacket.h"
#include "network/RakNetInstance.h"
#include "world/level/Level.h"
@@ -21,6 +22,7 @@ void CommandManager::registerAllCommands() {
m_commands.push_back(new CommandKick());
m_commands.push_back(new CommandOp());
m_commands.push_back(new CommandBan());
m_commands.push_back(new CommandGimmieItems());
}
std::vector<std::string> CommandManager::getListAllCommands() {
@@ -34,32 +36,32 @@ std::vector<std::string> CommandManager::getListAllCommands() {
}
std::string CommandManager::execute(Minecraft& mc, Player& player, const std::string& input) {
std::istringstream ss(input);
std::string cmd;
if (!mc.level->isClientSide) {
std::istringstream ss(input);
std::string cmd;
ss >> cmd;
ss >> cmd;
auto it = std::find_if(m_commands.begin(), m_commands.end(), [cmd](auto& it) -> bool {
return it->getName() == cmd;
});
auto it = std::find_if(m_commands.begin(), m_commands.end(), [cmd](auto& it) -> bool {
return it->getName() == cmd;
});
if (it == m_commands.end()) {
return "Command /" + cmd + " not found";
}
if (it == m_commands.end()) {
return "Command /" + cmd + " not found";
}
std::vector<std::string> args;
std::vector<std::string> args;
std::string tok;
while (ss >> tok) args.push_back(tok);
std::string tok;
while (ss >> tok) args.push_back(tok);
if (!mc.level->isClientSide || (*it)->getFlags() & CommandFlags::COMMAND_FLAG_SINGLEPLAYER_ONLY) {
return (*it)->execute(mc, player, args);
} else {
ChatPacket packet("/" + input);
mc.raknetInstance->send(packet);
}
return "";
return std::string();
}
Command* CommandManager::getCommand(const std::string& name) {