forked from Kolyah35/minecraft-pe-0.6.1
server compilable
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@@ -44,7 +44,7 @@ private:
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range(b);
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range(a);
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}
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__inline void range(GLfloat& v) {
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inline void range(GLfloat& v) {
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if (v < 0) v = 0;
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if (v > 1) v = 1;
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}
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