forked from Kolyah35/minecraft-pe-0.6.1
the whole game
This commit is contained in:
95
src/client/gui/components/ItemPane.h
Executable file
95
src/client/gui/components/ItemPane.h
Executable file
@@ -0,0 +1,95 @@
|
||||
#ifndef ITEMPANE_H__
|
||||
#define ITEMPANE_H__
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "ScrollingPane.h"
|
||||
#include "../../../world/item/ItemInstance.h"
|
||||
|
||||
class Font;
|
||||
class Textures;
|
||||
class NinePatchLayer;
|
||||
class Recipe;
|
||||
class ItemPane;
|
||||
|
||||
class CItem
|
||||
{
|
||||
public:
|
||||
CItem(const ItemInstance& ins, Recipe* recipe, const std::string& text)
|
||||
: item(ins),
|
||||
recipe(recipe),
|
||||
text(text),
|
||||
sortText(text),
|
||||
//maxBuildCount(0),
|
||||
numBuilt(0),
|
||||
inventoryCount(0),
|
||||
_canCraft(false)
|
||||
{
|
||||
}
|
||||
|
||||
typedef struct ReqItem {
|
||||
ReqItem() {}
|
||||
ReqItem(const ItemInstance& needItem, int has)
|
||||
: item(needItem), has(has) {}
|
||||
ItemInstance item;
|
||||
int has;
|
||||
bool enough() { return has >= item.count; }
|
||||
} ReqItem;
|
||||
|
||||
bool canCraft() {
|
||||
return _canCraft;// || maxBuildCount > 0;
|
||||
}
|
||||
void setCanCraft(bool status) {
|
||||
_canCraft = status;
|
||||
}
|
||||
|
||||
ItemInstance item;
|
||||
Recipe* recipe;
|
||||
std::string text;
|
||||
std::string sortText;
|
||||
//int maxBuildCount;
|
||||
int numBuilt;
|
||||
int inventoryCount;
|
||||
std::vector<ReqItem> neededItems;
|
||||
private:
|
||||
bool _canCraft;
|
||||
};
|
||||
|
||||
class IItemPaneCallback
|
||||
{
|
||||
public:
|
||||
virtual ~IItemPaneCallback() {}
|
||||
virtual void onItemSelected(const ItemPane* forPane, int index) = 0;
|
||||
virtual const std::vector<CItem*>& getItems(const ItemPane* forPane) = 0;
|
||||
};
|
||||
|
||||
class ItemPane: public ScrollingPane
|
||||
{
|
||||
typedef ScrollingPane super;
|
||||
public:
|
||||
ItemPane( IItemPaneCallback* screen,
|
||||
Textures* textures,
|
||||
const IntRectangle& rect,
|
||||
int numItems,
|
||||
int guiHeight,
|
||||
int physicalScreenHeight,
|
||||
bool isVertical = true);
|
||||
~ItemPane();
|
||||
|
||||
void renderBatch( std::vector<GridItem>& item, float alpha );
|
||||
bool onSelect( int gridId, bool selected );
|
||||
void drawScrollBar( ScrollBar& hScroll );
|
||||
//void setSize()
|
||||
|
||||
Font* f;
|
||||
Textures* textures;
|
||||
IItemPaneCallback* screen;
|
||||
|
||||
int physicalScreenHeight; // Needed for glScissor
|
||||
bool isVertical;
|
||||
|
||||
NinePatchLayer* guiSlotItem;
|
||||
NinePatchLayer* guiSlotItemSelected;
|
||||
};
|
||||
|
||||
#endif /*ITEMPANE_H__*/
|
||||
Reference in New Issue
Block a user