the whole game

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2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
2069 changed files with 581500 additions and 0 deletions

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#ifndef NET_MINECRAFT_WORLD_ENTITY_MONSTER__Zombie_H__
#define NET_MINECRAFT_WORLD_ENTITY_MONSTER__Zombie_H__
//package net.minecraft.world.entity->monster;
#include "Monster.h"
#include <string>
class Level;
class Zombie: public Monster
{
typedef Monster super;
public:
Zombie(Level* level);
~Zombie();
/*@Override*/
int getMaxHealth();
void aiStep();
virtual int getEntityTypeId() const;
void setUseNewAi(bool use);
virtual void die(Entity* source);
virtual int getAttackDamage(Entity* target);
protected:
/*@Override*/
int getArmorValue();
const char* getAmbientSound();
std::string getHurtSound();
std::string getDeathSound();
//@todo
int getDeathLoot();
virtual bool useNewAi();
int fireCheckTick;
bool _useNewAi;
};
#endif /*NET_MINECRAFT_WORLD_ENTITY_MONSTER__Zombie_H__*/