5 Commits

5 changed files with 97 additions and 17 deletions

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@@ -18,7 +18,7 @@ permissions:
jobs: jobs:
build-windows: build-windows:
name: Windows Build name: Build Windows
runs-on: ubuntu-22.04 runs-on: ubuntu-22.04
steps: steps:
@@ -73,7 +73,7 @@ jobs:
${{github.workspace}}/build/libz.dll ${{github.workspace}}/build/libz.dll
build-linux: build-linux:
name: Linux Build name: Build Linux
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
@@ -119,7 +119,7 @@ jobs:
${{github.workspace}}/build/MinecraftPE-server ${{github.workspace}}/build/MinecraftPE-server
build-android: # pray to god build-android: # pray to god
name: Build Android APK (${{ matrix.abi }}) name: Build Android (${{ matrix.abi }})
runs-on: ubuntu-latest runs-on: ubuntu-latest
strategy: strategy:
@@ -214,10 +214,59 @@ jobs:
name: minecraftpe-apk-${{ matrix.abi }} name: minecraftpe-apk-${{ matrix.abi }}
path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
build-web:
name: Build Web
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup caches
uses: ./.github/actions/setup-cache
with:
host: linux
target: linux
- name: Setup Ninja
uses: ./.github/actions/setup-ninja
with:
host: linux
- name: Setup emsdk
uses: mymindstorm/setup-emsdk@v14
with:
version: 5.0.3
actions-cache-folder: 'emsdk-cache'
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja -DCMAKE_TOOLCHAIN_FILE="$GITHUB_WORKSPACE/emsdk-cache/emsdk-main/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mcpe-web
path: |
${{github.workspace}}/build/MinecraftPE.js
${{github.workspace}}/build/MinecraftPE.wasm
${{github.workspace}}/build/MinecraftPE.data
publish: publish:
name: Publish name: Publish
runs-on: ubuntu-latest runs-on: ubuntu-latest
needs: [ build-windows, build-linux, build-android ] needs: [ build-windows, build-linux, build-android, build-web ]
if: github.ref == 'refs/heads/main' if: github.ref == 'refs/heads/main'
steps: steps:
- name: Checkout - name: Checkout
@@ -235,16 +284,14 @@ jobs:
- name: Zip Windows Artifacts - name: Zip Windows Artifacts
uses: vimtor/action-zip@v1.2 uses: vimtor/action-zip@v1.2
with: with:
files: data mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
recursive: false
- name: Zip Linux Artifacts - name: Zip Linux Artifacts
uses: vimtor/action-zip@v1.2 uses: vimtor/action-zip@v1.2
with: with:
files: data mcpe-linux/MinecraftPE files: mcpe-linux/MinecraftPE
dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
recursive: false
- name: Zip Linux Server Artifacts - name: Zip Linux Server Artifacts
uses: vimtor/action-zip@v1.2 uses: vimtor/action-zip@v1.2
@@ -264,6 +311,19 @@ jobs:
files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
- name: Zip Web Artifact
uses: vimtor/action-zip@v1.2
with:
files: mcpe-web/MinecraftPE.js mcpe-web/MinecraftPE.wasm mcpe-web/MinecraftPE.data misc/web/index.html
dest: minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
- name: Zip Data
uses: vimtor/action-zip@v1.2
with:
files: data
recursive: false
dest: data.zip
- name: Update Development Release - name: Update Development Release
uses: andelf/nightly-release@main uses: andelf/nightly-release@main
env: env:
@@ -274,8 +334,10 @@ jobs:
body: | body: |
MinecraftPE development release for commit ${{ github.sha }}. MinecraftPE development release for commit ${{ github.sha }}.
files: | files: |
./data.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip ./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip ./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip ./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip ./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip ./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip

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@@ -327,7 +327,7 @@ target_include_directories(${PROJECT_NAME} PUBLIC
if(${PLATFORM} MATCHES "Web") if(${PLATFORM} MATCHES "Web")
set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD 11)
# uuuh i hate it # uuuh i hate it
set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sSHARED_MEMORY=1") set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sUSE_LIBPNG=1 -sSHARED_MEMORY=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")

View File

@@ -153,7 +153,11 @@ void OptionsScreen::buttonClicked(Button* button) {
if (button == btnClose) { if (button == btnClose) {
minecraft->options.save(); minecraft->options.save();
minecraft->screenChooser.setScreen(SCREEN_STARTMENU); if (minecraft->screen != NULL) {
minecraft->setScreen(NULL);
} else {
minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
}
} }
else if (button->id > 1 && button->id < 7) { else if (button->id > 1 && button->id < 7) {
int categoryButton = button->id - categoryButtons[0]->id; int categoryButton = button->id - categoryButtons[0]->id;

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@@ -5,12 +5,16 @@
#include "../../../util/Mth.h" #include "../../../util/Mth.h"
#include "../../../network/RakNetInstance.h" #include "../../../network/RakNetInstance.h"
#include "../../../network/ServerSideNetworkHandler.h" #include "../../../network/ServerSideNetworkHandler.h"
#include "client/Options.h"
#include "client/gui/components/Button.h"
#include "client/gui/screens/OptionsScreen.h"
PauseScreen::PauseScreen(bool wasBackPaused) PauseScreen::PauseScreen(bool wasBackPaused)
: saveStep(0), : saveStep(0),
visibleTime(0), visibleTime(0),
bContinue(0), bContinue(0),
bQuit(0), bQuit(0),
bOptions(0),
bQuitAndSaveLocally(0), bQuitAndSaveLocally(0),
bServerVisibility(0), bServerVisibility(0),
// bThirdPerson(0), // bThirdPerson(0),
@@ -39,18 +43,21 @@ PauseScreen::~PauseScreen() {
delete bQuit; delete bQuit;
delete bQuitAndSaveLocally; delete bQuitAndSaveLocally;
delete bServerVisibility; delete bServerVisibility;
delete bOptions;
// delete bThirdPerson; // delete bThirdPerson;
} }
void PauseScreen::init() { void PauseScreen::init() {
if (minecraft->useTouchscreen()) { if (minecraft->useTouchscreen()) {
bContinue = new Touch::TButton(1, "Back to game"); bContinue = new Touch::TButton(1, "Back to game");
bOptions = new Touch::TButton(5, "Options");
bQuit = new Touch::TButton(2, "Quit to title"); bQuit = new Touch::TButton(2, "Quit to title");
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map"); bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
bServerVisibility = new Touch::TButton(4, ""); bServerVisibility = new Touch::TButton(4, "");
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view"); // bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
} else { } else {
bContinue = new Button(1, "Back to game"); bContinue = new Button(1, "Back to game");
bOptions = new Button(5, "Options");
bQuit = new Button(2, "Quit to title"); bQuit = new Button(2, "Quit to title");
bQuitAndSaveLocally = new Button(3, "Quit and copy map"); bQuitAndSaveLocally = new Button(3, "Quit and copy map");
bServerVisibility = new Button(4, ""); bServerVisibility = new Button(4, "");
@@ -59,7 +66,7 @@ void PauseScreen::init() {
buttons.push_back(bContinue); buttons.push_back(bContinue);
buttons.push_back(bQuit); buttons.push_back(bQuit);
buttons.push_back(bOptions);
// bSound.updateImage(&minecraft->options); // bSound.updateImage(&minecraft->options);
bThirdPerson.updateImage(&minecraft->options); bThirdPerson.updateImage(&minecraft->options);
bHideGui.updateImage(&minecraft->options); bHideGui.updateImage(&minecraft->options);
@@ -99,21 +106,24 @@ void PauseScreen::setupPositions() {
saveStep = 0; saveStep = 0;
int yBase = 16; int yBase = 16;
bContinue->width = bQuit->width = /*bThirdPerson->w =*/ 160; bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
bQuitAndSaveLocally->width = bServerVisibility->width = 160; bQuitAndSaveLocally->width = bServerVisibility->width = 160;
bContinue->x = (width - bContinue->width) / 2; bContinue->x = (width - bContinue->width) / 2;
bContinue->y = yBase + 32 * 1; bContinue->y = yBase + 32 * 1;
bOptions->x = (width - bOptions->width) / 2;
bOptions->y = yBase + 32 * 2;
bQuit->x = (width - bQuit->width) / 2; bQuit->x = (width - bQuit->width) / 2;
bQuit->y = yBase + 32 * 2; bQuit->y = yBase + 32 * 3;
#if APPLE_DEMO_PROMOTION #if APPLE_DEMO_PROMOTION
bQuit->y += 16; bQuit->y += 16;
#endif #endif
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2; bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 3; bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
// bSound.y = bThirdPerson.y = 8; // bSound.y = bThirdPerson.y = 8;
// bSound.x = 4; // bSound.x = 4;
@@ -157,7 +167,9 @@ void PauseScreen::buttonClicked(Button* button) {
if (button->id == bQuitAndSaveLocally->id) { if (button->id == bQuitAndSaveLocally->id) {
minecraft->leaveGame(true); minecraft->leaveGame(true);
} }
if (button->id == bOptions->id) {
minecraft->setScreen(new OptionsScreen());
}
if (button->id == bServerVisibility->id) { if (button->id == bServerVisibility->id) {
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) { if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback; ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;

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@@ -33,7 +33,9 @@ private:
Button* bQuit; Button* bQuit;
Button* bQuitAndSaveLocally; Button* bQuitAndSaveLocally;
Button* bServerVisibility; Button* bServerVisibility;
// Button* bThirdPerson; Button* bOptions;
// Button* bThirdPerson;
// OptionButton bSound; // OptionButton bSound;
OptionButton bThirdPerson; OptionButton bThirdPerson;