forked from Kolyah35/minecraft-pe-0.6.1
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5 Commits
9af1496b9d
...
fd3ee23e4e
| Author | SHA1 | Date | |
|---|---|---|---|
| fd3ee23e4e | |||
| e9766ed2a1 | |||
| 298451c290 | |||
| 668fc9d16f | |||
| 5717aeab24 |
80
.github/workflows/build.yml
vendored
80
.github/workflows/build.yml
vendored
@@ -18,7 +18,7 @@ permissions:
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jobs:
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jobs:
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build-windows:
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build-windows:
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name: Windows Build
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name: Build Windows
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runs-on: ubuntu-22.04
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runs-on: ubuntu-22.04
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steps:
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steps:
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@@ -73,7 +73,7 @@ jobs:
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${{github.workspace}}/build/libz.dll
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${{github.workspace}}/build/libz.dll
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build-linux:
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build-linux:
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name: Linux Build
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name: Build Linux
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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steps:
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steps:
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@@ -119,7 +119,7 @@ jobs:
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${{github.workspace}}/build/MinecraftPE-server
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${{github.workspace}}/build/MinecraftPE-server
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build-android: # pray to god
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build-android: # pray to god
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name: Build Android APK (${{ matrix.abi }})
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name: Build Android (${{ matrix.abi }})
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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strategy:
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strategy:
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@@ -214,10 +214,59 @@ jobs:
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name: minecraftpe-apk-${{ matrix.abi }}
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name: minecraftpe-apk-${{ matrix.abi }}
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path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
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path: ${{ github.workspace }}/build-apk/minecraftpe-*-debug.apk
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build-web:
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name: Build Web
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Setup caches
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uses: ./.github/actions/setup-cache
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with:
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host: linux
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target: linux
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- name: Setup Ninja
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uses: ./.github/actions/setup-ninja
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with:
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host: linux
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- name: Setup emsdk
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uses: mymindstorm/setup-emsdk@v14
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with:
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version: 5.0.3
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actions-cache-folder: 'emsdk-cache'
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- name: Create Build Environment
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# Some projects don't allow in-source building, so create a separate build directory
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# We'll use this as our working directory for all subsequent commands
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run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
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# Use a bash shell so we can use the same syntax for environment variable
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# access regardless of the host operating system
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shell: bash
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working-directory: ${{github.workspace}}/build
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run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -G Ninja -DCMAKE_TOOLCHAIN_FILE="$GITHUB_WORKSPACE/emsdk-cache/emsdk-main/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
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- name: Build
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working-directory: ${{github.workspace}}/build
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run: cmake --build . --config $BUILD_TYPE --target MinecraftPE --parallel
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: mcpe-web
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path: |
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${{github.workspace}}/build/MinecraftPE.js
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${{github.workspace}}/build/MinecraftPE.wasm
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${{github.workspace}}/build/MinecraftPE.data
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publish:
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publish:
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name: Publish
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name: Publish
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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needs: [ build-windows, build-linux, build-android ]
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needs: [ build-windows, build-linux, build-android, build-web ]
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if: github.ref == 'refs/heads/main'
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if: github.ref == 'refs/heads/main'
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steps:
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steps:
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- name: Checkout
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- name: Checkout
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@@ -235,16 +284,14 @@ jobs:
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- name: Zip Windows Artifacts
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- name: Zip Windows Artifacts
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uses: vimtor/action-zip@v1.2
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uses: vimtor/action-zip@v1.2
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with:
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with:
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files: data mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
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files: mcpe-windows/MinecraftPE.exe mcpe-windows/libpng16.dll mcpe-windows/OpenAL32.dll mcpe-windows/libz.dll
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dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
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dest: minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
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recursive: false
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- name: Zip Linux Artifacts
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- name: Zip Linux Artifacts
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uses: vimtor/action-zip@v1.2
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uses: vimtor/action-zip@v1.2
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with:
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with:
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files: data mcpe-linux/MinecraftPE
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files: mcpe-linux/MinecraftPE
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dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
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dest: minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
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recursive: false
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- name: Zip Linux Server Artifacts
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- name: Zip Linux Server Artifacts
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uses: vimtor/action-zip@v1.2
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uses: vimtor/action-zip@v1.2
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@@ -264,6 +311,19 @@ jobs:
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files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
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files: minecraftpe-apk-armeabi-v7a/minecraftpe-v7a-debug.apk
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dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
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dest: minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
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- name: Zip Web Artifact
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uses: vimtor/action-zip@v1.2
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with:
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files: mcpe-web/MinecraftPE.js mcpe-web/MinecraftPE.wasm mcpe-web/MinecraftPE.data misc/web/index.html
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dest: minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
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- name: Zip Data
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uses: vimtor/action-zip@v1.2
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with:
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files: data
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recursive: false
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dest: data.zip
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- name: Update Development Release
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- name: Update Development Release
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uses: andelf/nightly-release@main
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uses: andelf/nightly-release@main
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env:
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env:
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@@ -274,8 +334,10 @@ jobs:
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body: |
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body: |
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MinecraftPE development release for commit ${{ github.sha }}.
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MinecraftPE development release for commit ${{ github.sha }}.
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files: |
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files: |
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./data.zip
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./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
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./minecraftpe-${{ steps.ref.outputs.hash }}-windows.zip
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./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
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./minecraftpe-${{ steps.ref.outputs.hash }}-linux.zip
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./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
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./minecraftpe-server-${{ steps.ref.outputs.hash }}.zip
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./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
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./minecraftpe-${{ steps.ref.outputs.hash }}-android-arm64-v8a.zip
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./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
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./minecraftpe-${{ steps.ref.outputs.hash }}-android-armeabi-v7a.zip
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./minecraftpe-${{ steps.ref.outputs.hash }}-web.zip
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@@ -327,7 +327,7 @@ target_include_directories(${PROJECT_NAME} PUBLIC
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if(${PLATFORM} MATCHES "Web")
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if(${PLATFORM} MATCHES "Web")
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD 11)
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# uuuh i hate it
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# uuuh i hate it
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set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sSHARED_MEMORY=1")
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set(EM_FLAGS "-pthread -sUSE_PTHREADS=1 -sUSE_LIBPNG=1 -sSHARED_MEMORY=1")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EM_FLAGS}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EM_FLAGS}")
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@@ -153,7 +153,11 @@ void OptionsScreen::buttonClicked(Button* button) {
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if (button == btnClose) {
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if (button == btnClose) {
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minecraft->options.save();
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minecraft->options.save();
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minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
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if (minecraft->screen != NULL) {
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minecraft->setScreen(NULL);
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} else {
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minecraft->screenChooser.setScreen(SCREEN_STARTMENU);
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}
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}
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}
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else if (button->id > 1 && button->id < 7) {
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else if (button->id > 1 && button->id < 7) {
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int categoryButton = button->id - categoryButtons[0]->id;
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int categoryButton = button->id - categoryButtons[0]->id;
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@@ -5,12 +5,16 @@
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#include "../../../util/Mth.h"
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#include "../../../util/Mth.h"
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#include "../../../network/RakNetInstance.h"
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#include "../../../network/RakNetInstance.h"
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#include "../../../network/ServerSideNetworkHandler.h"
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#include "../../../network/ServerSideNetworkHandler.h"
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#include "client/Options.h"
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#include "client/gui/components/Button.h"
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#include "client/gui/screens/OptionsScreen.h"
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PauseScreen::PauseScreen(bool wasBackPaused)
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PauseScreen::PauseScreen(bool wasBackPaused)
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: saveStep(0),
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: saveStep(0),
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visibleTime(0),
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visibleTime(0),
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bContinue(0),
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bContinue(0),
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bQuit(0),
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bQuit(0),
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bOptions(0),
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bQuitAndSaveLocally(0),
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bQuitAndSaveLocally(0),
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bServerVisibility(0),
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bServerVisibility(0),
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// bThirdPerson(0),
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// bThirdPerson(0),
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@@ -39,18 +43,21 @@ PauseScreen::~PauseScreen() {
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delete bQuit;
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delete bQuit;
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delete bQuitAndSaveLocally;
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delete bQuitAndSaveLocally;
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delete bServerVisibility;
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delete bServerVisibility;
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delete bOptions;
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// delete bThirdPerson;
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// delete bThirdPerson;
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}
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}
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void PauseScreen::init() {
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void PauseScreen::init() {
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if (minecraft->useTouchscreen()) {
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if (minecraft->useTouchscreen()) {
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bContinue = new Touch::TButton(1, "Back to game");
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bContinue = new Touch::TButton(1, "Back to game");
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bOptions = new Touch::TButton(5, "Options");
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bQuit = new Touch::TButton(2, "Quit to title");
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bQuit = new Touch::TButton(2, "Quit to title");
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bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
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bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
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bServerVisibility = new Touch::TButton(4, "");
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bServerVisibility = new Touch::TButton(4, "");
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// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
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// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
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} else {
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} else {
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bContinue = new Button(1, "Back to game");
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bContinue = new Button(1, "Back to game");
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bOptions = new Button(5, "Options");
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bQuit = new Button(2, "Quit to title");
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bQuit = new Button(2, "Quit to title");
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bQuitAndSaveLocally = new Button(3, "Quit and copy map");
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bQuitAndSaveLocally = new Button(3, "Quit and copy map");
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bServerVisibility = new Button(4, "");
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bServerVisibility = new Button(4, "");
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@@ -59,7 +66,7 @@ void PauseScreen::init() {
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buttons.push_back(bContinue);
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buttons.push_back(bContinue);
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buttons.push_back(bQuit);
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buttons.push_back(bQuit);
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buttons.push_back(bOptions);
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// bSound.updateImage(&minecraft->options);
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// bSound.updateImage(&minecraft->options);
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bThirdPerson.updateImage(&minecraft->options);
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bThirdPerson.updateImage(&minecraft->options);
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bHideGui.updateImage(&minecraft->options);
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bHideGui.updateImage(&minecraft->options);
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@@ -99,21 +106,24 @@ void PauseScreen::setupPositions() {
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saveStep = 0;
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saveStep = 0;
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int yBase = 16;
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int yBase = 16;
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bContinue->width = bQuit->width = /*bThirdPerson->w =*/ 160;
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bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
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bQuitAndSaveLocally->width = bServerVisibility->width = 160;
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bQuitAndSaveLocally->width = bServerVisibility->width = 160;
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bContinue->x = (width - bContinue->width) / 2;
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bContinue->x = (width - bContinue->width) / 2;
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bContinue->y = yBase + 32 * 1;
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bContinue->y = yBase + 32 * 1;
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bOptions->x = (width - bOptions->width) / 2;
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bOptions->y = yBase + 32 * 2;
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bQuit->x = (width - bQuit->width) / 2;
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bQuit->x = (width - bQuit->width) / 2;
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bQuit->y = yBase + 32 * 2;
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bQuit->y = yBase + 32 * 3;
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#if APPLE_DEMO_PROMOTION
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#if APPLE_DEMO_PROMOTION
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bQuit->y += 16;
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bQuit->y += 16;
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#endif
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#endif
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bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
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bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
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bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 3;
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bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
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// bSound.y = bThirdPerson.y = 8;
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// bSound.y = bThirdPerson.y = 8;
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// bSound.x = 4;
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// bSound.x = 4;
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@@ -157,7 +167,9 @@ void PauseScreen::buttonClicked(Button* button) {
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if (button->id == bQuitAndSaveLocally->id) {
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if (button->id == bQuitAndSaveLocally->id) {
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minecraft->leaveGame(true);
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minecraft->leaveGame(true);
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}
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}
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if (button->id == bOptions->id) {
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minecraft->setScreen(new OptionsScreen());
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}
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if (button->id == bServerVisibility->id) {
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if (button->id == bServerVisibility->id) {
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if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
if (minecraft->raknetInstance && minecraft->netCallback && minecraft->raknetInstance->isServer()) {
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ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
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ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
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|
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@@ -33,7 +33,9 @@ private:
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Button* bQuit;
|
Button* bQuit;
|
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Button* bQuitAndSaveLocally;
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Button* bQuitAndSaveLocally;
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Button* bServerVisibility;
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Button* bServerVisibility;
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// Button* bThirdPerson;
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Button* bOptions;
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||||||
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|
||||||
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// Button* bThirdPerson;
|
||||||
|
|
||||||
// OptionButton bSound;
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// OptionButton bSound;
|
||||||
OptionButton bThirdPerson;
|
OptionButton bThirdPerson;
|
||||||
|
|||||||
Reference in New Issue
Block a user