#include "TextBox.h" #include "../../Minecraft.h" #include "../../../AppPlatform.h" #include "platform/input/Mouse.h" TextBox::TextBox( int id, const std::string& msg ) : TextBox(id, 0, 0, msg) {} TextBox::TextBox( int id, int x, int y, const std::string& msg ) : TextBox(id, x, y, 24, msg) {} TextBox::TextBox( int id, int x, int y, int w, const std::string& msg ) : GuiElement(true, true, x, y, w, Font::DefaultLineHeight + 4), id(id), hint(msg), focused(false), blink(false) {} void TextBox::setFocus(Minecraft* minecraft) { if(!focused) { minecraft->platform()->showKeyboard(); focused = true; blinkTicks = 0; blink = false; } } bool TextBox::loseFocus(Minecraft* minecraft) { if(focused) { minecraft->platform()->showKeyboard(); focused = false; return true; } return false; } void TextBox::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) { if (buttonNum == MouseAction::ACTION_LEFT) { if (pointInside(x, y)) { setFocus(minecraft); } else { loseFocus(minecraft); } } } void TextBox::handleChar(char c) { if (focused) { text.push_back(c); } } void TextBox::handleKey(int key) { if (focused && key == Keyboard::KEY_BACKSPACE && !text.empty()) { text.pop_back(); } } void TextBox::tick(Minecraft* minecraft) { blinkTicks++; if (blinkTicks >= 5) { blink = !blink; blinkTicks = 0; } } void TextBox::render( Minecraft* minecraft, int xm, int ym ) { // textbox like in beta 1.7.3 fill(x, y, x + width, y + height, 0xffa0a0a0); fill(x + 1, y + 1, x + width - 1, y + height - 1, 0xff000000); glEnable2(GL_SCISSOR_TEST); glScissor( Gui::GuiScale * (x + 2), minecraft->height - Gui::GuiScale * (y + height - 2), Gui::GuiScale * (width - 2), Gui::GuiScale * (height - 2) ); if (text.empty() && !focused) { drawString(minecraft->font, hint, x + 2, y + 2, 0xff5e5e5e); } if (focused && blink) text.push_back('_'); drawString(minecraft->font, text, x + 2, y + 2, 0xffffffff); if (focused && blink) text.pop_back(); glDisable2(GL_SCISSOR_TEST); }