#ifndef NET_MINECRAFT_CLIENT_PARTICLE__SplashParticle_H__ #define NET_MINECRAFT_CLIENT_PARTICLE__SplashParticle_H__ //package net.minecraft.client.particle; #include "WaterDropParticle.h" #include "../../world/level/Level.h" class SplashParticle: public WaterDropParticle { typedef WaterDropParticle super; public: SplashParticle(Level* level, float x, float y, float z, float xa, float ya, float za) : super(level, x, y, z) { gravity = 0.04f; tex += 1; if (ya == 0 && (xa != 0 || za != 0)) { xd = xa; yd = ya + 0.1; zd = za; } } }; #endif /*NET_MINECRAFT_CLIENT_PARTICLE__SplashParticle_H__*/