#ifndef NET_MINECRAFT_NETWORK_PACKET__PlayerEquipmentPacket_H__ #define NET_MINECRAFT_NETWORK_PACKET__PlayerEquipmentPacket_H__ #include "../Packet.h" class PlayerEquipmentPacket : public Packet { public: int entityId; unsigned short itemId; unsigned short itemAuxValue; PlayerEquipmentPacket() { } PlayerEquipmentPacket(int entityId, int itemId, int data) : entityId(entityId), itemId(itemId), itemAuxValue(data) { } void write(RakNet::BitStream* bitStream) { bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_PLAYEREQUIPMENT)); bitStream->Write(entityId); bitStream->Write(itemId); bitStream->Write(itemAuxValue); } void read(RakNet::BitStream* bitStream) { bitStream->Read(entityId); bitStream->Read(itemId); bitStream->Read(itemAuxValue); } void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback) { callback->handle(source, (PlayerEquipmentPacket*)this); } }; #endif /*NET_MINECRAFT_NETWORK_PACKET__PlayerEquipmentPacket_H__*/