#include "Direction.h" #include "Facing.h" const int Direction::DIRECTION_FACING[4] = { Facing::SOUTH, Facing::WEST, Facing::NORTH, Facing::EAST }; const int Direction::FACING_DIRECTION[6] = { Direction::UNDEFINED, Direction::UNDEFINED, Direction::NORTH, Direction::SOUTH, Direction::WEST, Direction::EAST }; const int Direction::DIRECTION_OPPOSITE[4] = { Direction::NORTH, Direction::EAST, Direction::SOUTH, Direction::WEST }; const int Direction::RELATIVE_DIRECTION_FACING[4][6] = { // south { Facing::DOWN, Facing::UP, Facing::SOUTH, Facing::NORTH, Facing::EAST, Facing::WEST }, // west { Facing::DOWN, Facing::UP, Facing::EAST, Facing::WEST, Facing::NORTH, Facing::SOUTH }, // north { Facing::DOWN, Facing::UP, Facing::NORTH, Facing::SOUTH, Facing::WEST, Facing::EAST }, // east { Facing::DOWN, Facing::UP, Facing::WEST, Facing::EAST, Facing::SOUTH, Facing::NORTH } }; // declared in Facing.h const int Facing::OPPOSITE_FACING[6] = { Facing::UP, Facing::DOWN, Facing::SOUTH, Facing::NORTH, Facing::EAST, Facing::WEST }; const int Facing::STEP_X[6] = { 0, 0, 0, 0, -1, 1 }; const int Facing::STEP_Y[6] = { -1, 1, 0, 0, 0, 0 }; const int Facing::STEP_Z[6] = { 0, 0, -1, 1, 0, 0 };