#include "GuiElement.h" GuiElement::GuiElement( bool active/*=false*/, bool visible/*=true*/, int x /*= 0*/, int y /*= 0*/, int width/*=24*/, int height/*=24*/ ) : active(active), visible(visible), x(x), y(y), width(width), height(height) { } bool GuiElement::pointInside( int x, int y ) { if(x >= this->x && x < this->x + this->width) { if(y >= this->y && y < this->y + this->height) { return true; } } return false; }