#include "LargeImageButton.h" #include "../../renderer/Tesselator.h" #include "../../Minecraft.h" #include "../../../util/Mth.h" #include "../../../platform/log.h" #include "../../../util/Mth.h" #include "../../renderer/Textures.h" LargeImageButton::LargeImageButton(int id, const std::string& msg) : super(id, msg) { setupDefault(); } LargeImageButton::LargeImageButton(int id, const std::string& msg, ImageDef& imagedef) : super(id, msg) { _imageDef = imagedef; setupDefault(); } void LargeImageButton::setupDefault() { _buttonScale = 1; width = 72; height = 72; } void LargeImageButton::render(Minecraft* minecraft, int xm, int ym) { if (!visible) return; Font* font = minecraft->font; //minecraft->textures->loadAndBindTexture("gui/gui.png"); glColor4f2(1, 1, 1, 1); bool hovered = active && (minecraft->useTouchscreen()? (_currentlyDown && xm >= x && ym >= y && xm < x + width && ym < y + height) : false); //printf("ButtonId: %d - Hovered? %d (cause: %d, %d, %d, %d, <> %d, %d)\n", id, hovered, x, y, x+w, y+h, xm, ym); //int yImage = getYImage(hovered || selected); //blit(x, y, 0, 46 + yImage * 20, w / 2, h, 0, 20); //blit(x + w / 2, y, 200 - w / 2, 46 + yImage * 20, w / 2, h, 0, 20); renderBg(minecraft, xm, ym); TextureId texId = (_imageDef.name.length() > 0)? minecraft->textures->loadAndBindTexture(_imageDef.name) : Textures::InvalidId; if ( Textures::isTextureIdValid(texId) ) { const ImageDef& d = _imageDef; Tesselator& t = Tesselator::instance; t.begin(); if (!active) t.color(0xff808080); //else if (hovered||selected) t.color(0xffffffff); //else t.color(0xffe0e0e0); else t.color(0xffffffff); float hx = ((float) d.width) * 0.5f; float hy = ((float) d.height) * 0.5f; const float cx = ((float)x+d.x) + hx; const float cy = ((float)y+d.y) + hy; if (hovered) _buttonScale = Mth::Max(0.95f, _buttonScale-0.025f); else _buttonScale = Mth::Min(1.00f, _buttonScale+0.025f); hx *= _buttonScale; hy *= _buttonScale; const IntRectangle* src = _imageDef.getSrc(); if (src) { const TextureData* d = minecraft->textures->getTemporaryTextureData(texId); if (d != NULL) { float u0 = (src->x+(hovered?src->w:0)) / (float)d->w; float u1 = (src->x+(hovered?2*src->w:src->w)) / (float)d->w; float v0 = src->y / (float)d->h; float v1 = (src->y+src->h) / (float)d->h; t.vertexUV(cx-hx, cy-hy, blitOffset, u0, v0); t.vertexUV(cx-hx, cy+hy, blitOffset, u0, v1); t.vertexUV(cx+hx, cy+hy, blitOffset, u1, v1); t.vertexUV(cx+hx, cy-hy, blitOffset, u1, v0); } } else { t.vertexUV(cx-hx, cy-hy, blitOffset, 0, 0); t.vertexUV(cx-hx, cy+hy, blitOffset, 0, 1); t.vertexUV(cx+hx, cy+hy, blitOffset, 1, 1); t.vertexUV(cx+hx, cy-hy, blitOffset, 1, 0); } t.draw(); } //blit(0, 0, 0, 0, 64, 64, 256, 256); //LOGI("%d %d\n", x+d.x, x+d.x+d.w); if (!active) { drawCenteredString(font, msg, x + width / 2, y + 11/*(h - 16)*/, 0xffa0a0a0); } else { if (hovered || selected) { drawCenteredString(font, msg, x + width / 2, y + 11/*(h - 16)*/, 0xffffa0); } else { drawCenteredString(font, msg, x + width / 2, y + 11/*(h - 48)*/, 0xe0e0e0); } } }