#ifndef NET_MINECRAFT_CLIENT_MODEL__SignModel_H__ #define NET_MINECRAFT_CLIENT_MODEL__SignModel_H__ //package net.minecraft.client.model; #include "Model.h" #include "geom/ModelPart.h" class SignModel: public Model { public: SignModel() : cube(0, 0), cube2(0, 14) { cube.addBox(-12, -14, -1, 24, 12, 2, 0); cube2.addBox(-1, -2, -1, 2, 14, 2, 0); cube.setModel(this); cube2.setModel(this); } void render() { cube.render(1 / 16.0f); cube2.render(1 / 16.0f); } ModelPart cube; ModelPart cube2; }; #endif /*NET_MINECRAFT_CLIENT_MODEL__SignModel_H__*/