#ifndef NET_MINECRAFT_CLIENT_PARTICLE__Particle_H__ #define NET_MINECRAFT_CLIENT_PARTICLE__Particle_H__ //package net.minecraft.client.particle; #include "../renderer/Tesselator.h" #include "../../world/entity/Entity.h" #include "../../world/level/Level.h" #include "ParticleEngine.h" class CompoundTag; class Particle: public Entity { typedef Entity super; public: static float xOff, yOff, zOff; Particle(Level* level, float x, float y, float z, float xa, float ya, float za); virtual ~Particle() {} Particle* setPower(float power); Particle* scale(float scale); virtual void tick(); virtual void render(Tesselator& t, float a, float xa, float ya, float za, float xa2, float za2); virtual int getParticleTexture(); virtual void addAdditonalSaveData(CompoundTag* entityTag) {} virtual void readAdditionalSaveData(CompoundTag* tag) {} virtual int getEntityTypeId() const { return 0; } protected: int tex; float uo, vo; int age; int lifetime; float size; float gravity; float rCol, gCol, bCol; }; #endif /*NET_MINECRAFT_CLIENT_PARTICLE__Particle_H__*/