#ifndef NET_MINECRAFT_NETWORK_PACKET__MovePlayerPacket_H__ #define NET_MINECRAFT_NETWORK_PACKET__MovePlayerPacket_H__ #include "../Packet.h" class MovePlayerPacket : public Packet { public: int entityId; float x, y, z, xRot, yRot; MovePlayerPacket() { } MovePlayerPacket(int entityId, float x, float y, float z, float xRot, float yRot) : entityId(entityId), x(x), y(y), z(z), xRot(xRot), yRot(yRot) {} void write(RakNet::BitStream* bitStream) { bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_MOVEPLAYER)); bitStream->Write(entityId); bitStream->Write(x); bitStream->Write(y); bitStream->Write(z); bitStream->Write(yRot); bitStream->Write(xRot); } void read(RakNet::BitStream* bitStream) { bitStream->Read(entityId); bitStream->Read(x); bitStream->Read(y); bitStream->Read(z); bitStream->Read(yRot); bitStream->Read(xRot); } void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback) { callback->handle(source, (MovePlayerPacket*)this); } }; #endif /*NET_MINECRAFT_NETWORK_PACKET__MovePlayerPacket_H__*/