Files
minecraft-pe-0.6.1/src/network/packet/RespawnPacket.h
2026-03-02 22:04:18 +03:00

48 lines
954 B
C++
Executable File

#ifndef NET_MINECRAFT_NETWORK_PACKET__RespawnPacket_H__
#define NET_MINECRAFT_NETWORK_PACKET__RespawnPacket_H__
#include "../Packet.h"
class RespawnPacket: public Packet
{
public:
RespawnPacket()
{
}
RespawnPacket(const Player* p)
: x(p->x),y(p->y),z(p->z),
entityId(p->entityId)
{
}
void write(RakNet::BitStream* bitStream)
{
bitStream->Write((RakNet::MessageID)(ID_USER_PACKET_ENUM + PACKET_RESPAWN));
bitStream->Write(entityId);
bitStream->Write(x);
bitStream->Write(y);
bitStream->Write(z);
}
void read(RakNet::BitStream* bitStream)
{
bitStream->Read(entityId);
bitStream->Read(x);
bitStream->Read(y);
bitStream->Read(z);
}
void handle(const RakNet::RakNetGUID& source, NetEventCallback* callback)
{
callback->handle(source, (RespawnPacket*)this);
}
float x;
float y;
float z;
int entityId;
};
#endif /*NET_MINECRAFT_NETWORK_PACKET__RespawnPacket_H__*/