forked from Kolyah35/minecraft-pe-0.6.1
.h -> .hpp everything
This commit is contained in:
@@ -1,115 +1,115 @@
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#include "OptionsGroup.h"
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#include "../../Minecraft.h"
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#include "ImageButton.h"
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#include "OptionsItem.h"
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#include "Slider.h"
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#include "../../../locale/I18n.h"
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#include "TextOption.h"
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#include "KeyOption.h"
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OptionsGroup::OptionsGroup( std::string labelID ) {
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label = I18n::get(labelID);
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}
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void OptionsGroup::setupPositions() {
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// First we write the header and then we add the items
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int curY = y + 18;
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for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
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(*it)->width = width - 5;
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(*it)->y = curY;
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(*it)->x = x + 10;
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(*it)->setupPositions();
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curY += (*it)->height + 3;
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}
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height = curY;
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}
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void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
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float padX = 10.0f;
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float padY = 5.0f;
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minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
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super::render(minecraft, xm, ym);
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}
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OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
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auto option = minecraft->options.getOpt(optId);
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if (option == nullptr) return *this;
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// TODO: do a options key class to check it faster via dynamic_cast
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if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft);
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else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft);
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else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft);
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else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft);
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else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft);
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return *this;
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}
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// TODO: wrap this copypaste shit into templates
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void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
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ImageDef def;
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def.setSrc(IntRectangle(160, 206, 39, 20));
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def.name = "gui/touchgui.png";
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def.width = 39 * 0.7f;
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def.height = 20 * 0.7f;
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OptionButton* element = new OptionButton(optId);
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element->setImageDef(def, true);
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element->updateImage(&minecraft->options);
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std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
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OptionsItem* item = new OptionsItem(optId, itemLabel, element);
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addChild(item);
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setupPositions();
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}
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void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
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Slider* element = new SliderFloat(minecraft, optId);
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element->width = 100;
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element->height = 20;
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std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
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OptionsItem* item = new OptionsItem(optId, itemLabel, element);
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addChild(item);
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setupPositions();
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}
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void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
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Slider* element = new SliderInt(minecraft, optId);
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element->width = 100;
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element->height = 20;
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std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
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OptionsItem* item = new OptionsItem(optId, itemLabel, element);
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addChild(item);
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setupPositions();
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}
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void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
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TextBox* element = new TextOption(minecraft, optId);
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element->width = 100;
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element->height = 20;
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std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
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OptionsItem* item = new OptionsItem(optId, itemLabel, element);
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addChild(item);
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setupPositions();
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}
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void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
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KeyOption* element = new KeyOption(minecraft, optId);
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element->width = 50;
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element->height = 20;
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std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
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OptionsItem* item = new OptionsItem(optId, itemLabel, element);
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addChild(item);
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setupPositions();
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#include "OptionsGroup.hpp"
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#include "client/Minecraft.hpp"
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#include "ImageButton.hpp"
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#include "OptionsItem.hpp"
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#include "Slider.hpp"
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#include "locale/I18n.hpp"
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#include "TextOption.hpp"
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#include "KeyOption.hpp"
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OptionsGroup::OptionsGroup( std::string labelID ) {
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label = I18n::get(labelID);
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}
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void OptionsGroup::setupPositions() {
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// First we write the header and then we add the items
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int curY = y + 18;
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for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
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(*it)->width = width - 5;
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(*it)->y = curY;
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(*it)->x = x + 10;
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(*it)->setupPositions();
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curY += (*it)->height + 3;
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}
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height = curY;
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}
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void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
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float padX = 10.0f;
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float padY = 5.0f;
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minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
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super::render(minecraft, xm, ym);
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}
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OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
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auto option = minecraft->options.getOpt(optId);
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if (option == nullptr) return *this;
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// TODO: do a options key class to check it faster via dynamic_cast
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if (option->getStringId().find("options.key") != std::string::npos) createKey(optId, minecraft);
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else if (dynamic_cast<OptionBool*>(option)) createToggle(optId, minecraft);
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else if (dynamic_cast<OptionFloat*>(option)) createProgressSlider(optId, minecraft);
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else if (dynamic_cast<OptionInt*>(option)) createStepSlider(optId, minecraft);
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else if (dynamic_cast<OptionString*>(option)) createTextbox(optId, minecraft);
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return *this;
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}
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// TODO: wrap this copypaste shit into templates
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void OptionsGroup::createToggle(OptionId optId, Minecraft* minecraft ) {
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ImageDef def;
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def.setSrc(IntRectangle(160, 206, 39, 20));
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def.name = "gui/touchgui.png";
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def.width = 39 * 0.7f;
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def.height = 20 * 0.7f;
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OptionButton* element = new OptionButton(optId);
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element->setImageDef(def, true);
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element->updateImage(&minecraft->options);
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std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
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OptionsItem* item = new OptionsItem(optId, itemLabel, element);
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addChild(item);
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setupPositions();
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}
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void OptionsGroup::createProgressSlider(OptionId optId, Minecraft* minecraft ) {
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Slider* element = new SliderFloat(minecraft, optId);
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element->width = 100;
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element->height = 20;
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std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
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OptionsItem* item = new OptionsItem(optId, itemLabel, element);
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addChild(item);
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setupPositions();
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}
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void OptionsGroup::createStepSlider(OptionId optId, Minecraft* minecraft ) {
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Slider* element = new SliderInt(minecraft, optId);
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element->width = 100;
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element->height = 20;
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std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
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OptionsItem* item = new OptionsItem(optId, itemLabel, element);
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addChild(item);
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setupPositions();
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}
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void OptionsGroup::createTextbox(OptionId optId, Minecraft* minecraft) {
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TextBox* element = new TextOption(minecraft, optId);
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element->width = 100;
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element->height = 20;
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std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
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OptionsItem* item = new OptionsItem(optId, itemLabel, element);
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addChild(item);
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setupPositions();
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}
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void OptionsGroup::createKey(OptionId optId, Minecraft* minecraft) {
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KeyOption* element = new KeyOption(minecraft, optId);
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element->width = 50;
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element->height = 20;
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std::string itemLabel = I18n::get(minecraft->options.getOpt(optId)->getStringId());
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OptionsItem* item = new OptionsItem(optId, itemLabel, element);
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addChild(item);
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setupPositions();
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}
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