all was broken :\

This commit is contained in:
2026-04-27 23:43:36 +02:00
parent 0645905fc6
commit de72a9a3b7
20 changed files with 141 additions and 127 deletions

View File

@@ -10,7 +10,7 @@
#include "../LevelConstants.h"
class ChunkCache: public ChunkSource {
//static const int CHUNK_CACHE_WIDTH = CHUNK_CACHE_WIDTH; // WAS 32;
//static const int LevelConstants::CHUNK_CACHE_WIDTH = LevelConstants::CHUNK_CACHE_WIDTH; // WAS 32;
static const int MAX_SAVES = 2;
public:
ChunkCache(Level* level_, ChunkStorage* storage_, ChunkSource* source_)
@@ -25,14 +25,14 @@ public:
//emptyChunk = new EmptyLevelChunk(level_, emptyChunkBlocks, 0, 0);
emptyChunk = new EmptyLevelChunk(level_, NULL, 0, 0);
chunks = (LevelChunk *)malloc(CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH);
chunks = (LevelChunk *)malloc(LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH);
}
~ChunkCache() {
delete source;
delete emptyChunk;
for (int i = 0; i < CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH; i++)
for (int i = 0; i < LevelConstants::CHUNK_CACHE_WIDTH * LevelConstants::CHUNK_CACHE_WIDTH; i++)
{
if (&chunks[i])
{
@@ -43,7 +43,7 @@ public:
}
bool fits(int x, int z) {
return (x >= 0 && z >= 0 && x < CHUNK_CACHE_WIDTH && z < CHUNK_CACHE_WIDTH);
return (x >= 0 && z >= 0 && x < LevelConstants::CHUNK_CACHE_WIDTH && z < LevelConstants::CHUNK_CACHE_WIDTH);
}
bool hasChunk(int x, int z) {
@@ -53,9 +53,9 @@ public:
if (x == xLast && z == zLast && last != NULL) {
return true;
}
int xs = x & (CHUNK_CACHE_WIDTH - 1);
int zs = z & (CHUNK_CACHE_WIDTH - 1);
int slot = xs + zs * CHUNK_CACHE_WIDTH;
int xs = x & (LevelConstants::CHUNK_CACHE_WIDTH - 1);
int zs = z & (LevelConstants::CHUNK_CACHE_WIDTH - 1);
int slot = xs + zs * LevelConstants::CHUNK_CACHE_WIDTH;
return &chunks[slot] != NULL && (&chunks[slot] == emptyChunk || chunks[slot].isAt(x, z));
}
@@ -72,9 +72,9 @@ public:
}
if (!fits(x, z)) return emptyChunk;
//if (!level->isFindingSpawn && !fits(x, z)) return emptyChunk;
int xs = x & (CHUNK_CACHE_WIDTH - 1);
int zs = z & (CHUNK_CACHE_WIDTH - 1);
int slot = xs + zs * CHUNK_CACHE_WIDTH;
int xs = x & (LevelConstants::CHUNK_CACHE_WIDTH - 1);
int zs = z & (LevelConstants::CHUNK_CACHE_WIDTH - 1);
int slot = xs + zs * LevelConstants::CHUNK_CACHE_WIDTH;
if (!hasChunk(x, z)) {
if (&chunks[slot] != NULL) {
chunks[slot].unload();
@@ -200,8 +200,8 @@ public:
void saveAll(bool onlyUnsaved) {
if (storage != NULL) {
std::vector<LevelChunk*> chunks;
for (int z = 0; z < CHUNK_CACHE_WIDTH; ++z)
for (int x = 0; x < CHUNK_CACHE_WIDTH; ++x) {
for (int z = 0; z < LevelConstants::CHUNK_CACHE_WIDTH; ++z)
for (int x = 0; x < LevelConstants::CHUNK_CACHE_WIDTH; ++x) {
LevelChunk* chunk = level->getChunk(x, z);
if (!onlyUnsaved || chunk->shouldSave(false))
chunks.push_back( chunk );
@@ -212,7 +212,7 @@ public:
private:
LevelChunk* load(int x, int z) {
if (storage == NULL) return emptyChunk;
if (x < 0 || x >= CHUNK_CACHE_WIDTH || z < 0 || z >= CHUNK_CACHE_WIDTH)
if (x < 0 || x >= LevelConstants::CHUNK_CACHE_WIDTH || z < 0 || z >= LevelConstants::CHUNK_CACHE_WIDTH)
{
return emptyChunk;
}