forked from Kolyah35/minecraft-pe-0.6.1
the whole game
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36
src/client/player/input/KeyboardInput.h
Executable file
36
src/client/player/input/KeyboardInput.h
Executable file
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#ifndef NET_MINECRAFT_CLIENT_PLAYER__KeyboardInput_H__
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#define NET_MINECRAFT_CLIENT_PLAYER__KeyboardInput_H__
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//package net.minecraft.client.player;
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#include "IMoveInput.h"
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class Options;
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class Player;
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// @todo: extract a separate MoveInput (-> merge XperiaPlayInput)
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class KeyboardInput: public IMoveInput
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{
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static const int NumKeys = 10;
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public:
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static const int KEY_UP = 0;
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static const int KEY_DOWN = 1;
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static const int KEY_LEFT = 2;
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static const int KEY_RIGHT = 3;
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static const int KEY_JUMP = 4;
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static const int KEY_SNEAK = 5;
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static const int KEY_CRAFT = 6;
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KeyboardInput(Options* options);
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void tick(Player* player);
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void setKey(int key, bool state);
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void releaseAllKeys();
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protected:
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bool keys[NumKeys];
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Options* options;
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};
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#endif /*NET_MINECRAFT_CLIENT_PLAYER__KeyboardInput_H__*/
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