the whole game

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Kolyah35
2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
2069 changed files with 581500 additions and 0 deletions

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#ifndef NET_MINECRAFT_CLIENT_PLAYER__KeyboardInput_H__
#define NET_MINECRAFT_CLIENT_PLAYER__KeyboardInput_H__
//package net.minecraft.client.player;
#include "IMoveInput.h"
class Options;
class Player;
// @todo: extract a separate MoveInput (-> merge XperiaPlayInput)
class KeyboardInput: public IMoveInput
{
static const int NumKeys = 10;
public:
static const int KEY_UP = 0;
static const int KEY_DOWN = 1;
static const int KEY_LEFT = 2;
static const int KEY_RIGHT = 3;
static const int KEY_JUMP = 4;
static const int KEY_SNEAK = 5;
static const int KEY_CRAFT = 6;
KeyboardInput(Options* options);
void tick(Player* player);
void setKey(int key, bool state);
void releaseAllKeys();
protected:
bool keys[NumKeys];
Options* options;
};
#endif /*NET_MINECRAFT_CLIENT_PLAYER__KeyboardInput_H__*/