the whole game

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Kolyah35
2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
2069 changed files with 581500 additions and 0 deletions

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#ifndef NET_MINECRAFT_CLIENT_RENDERER_ENTITY__PigRenderer_H__
#define NET_MINECRAFT_CLIENT_RENDERER_ENTITY__PigRenderer_H__
//package net.minecraft.client.renderer.entity;
#include "../../model/Model.h"
#include "../../../world/entity/animal/Pig.h"
class PigRenderer: public MobRenderer
{
typedef MobRenderer super;
public:
PigRenderer(Model* model, Model* armor, float shadow)
: super(model, shadow)
{
// setArmor(armor);
}
//void render(Entity* mob, float x, float y, float z, float rot, float a) {
// super::render(mob, x, y, z, rot, a);
//}
protected:
//int prepareArmor(Entity* pig, int layer, float a) {
// bindTexture("/mob/saddle.png");
// return (layer == 0 && pig->hasSaddle()) ? 1 : -1;
//}
};
#endif /*NET_MINECRAFT_CLIENT_RENDERER_ENTITY__PigRenderer_H__*/