Files
minecraft-pe-0.6.1/src/client/particle/HugeExplosionSeedParticle.h
2026-03-02 22:04:18 +03:00

41 lines
1.2 KiB
C++
Executable File

#ifndef NET_MINECRAFT_CLIENT_PARTICLE__HugeExplosionSeedParticle_H__
#define NET_MINECRAFT_CLIENT_PARTICLE__HugeExplosionSeedParticle_H__
//package net.minecraft.client.particle;
#include "Particle.h"
class HugeExplosionSeedParticle: public Particle
{
typedef Particle super;
public:
HugeExplosionSeedParticle(Level* level, float x, float y, float z, float xa, float ya, float za)
: super(level, x, y, z, 0, 0, 0),
life(0),
lifeTime(8)
{
}
void render(Tesselator& t, float a, float xa, float ya, float za, float xa2, float za2) {}
void tick() {
for (int i = 0; i < 6; i++) {
float xx = x + (sharedRandom.nextFloat() - sharedRandom.nextFloat()) * 4;
float yy = y + (sharedRandom.nextFloat() - sharedRandom.nextFloat()) * 4;
float zz = z + (sharedRandom.nextFloat() - sharedRandom.nextFloat()) * 4;
level->addParticle(PARTICLETYPE(largeexplode), xx, yy, zz, life / (float) lifeTime, 0, 0);
}
life++;
if (life == lifeTime) remove();
}
int getParticleTexture() {
return ParticleEngine::TERRAIN_TEXTURE;
}
private:
int life;
int lifeTime;
};
#endif /*NET_MINECRAFT_CLIENT_PARTICLE__HugeExplosionSeedParticle_H__*/