forked from Kolyah35/minecraft-pe-0.6.1
47 lines
1.1 KiB
C++
Executable File
47 lines
1.1 KiB
C++
Executable File
#ifndef NET_MINECRAFT_WORLD_ENTITY_ANIMAL__WaterAnimal_H__
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#define NET_MINECRAFT_WORLD_ENTITY_ANIMAL__WaterAnimal_H__
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//package net.minecraft.world.entity.animal;
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#include "../PathfinderMob.h"
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#include "../Creature.h"
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class Level;
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class Player;
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class CompoundTag;
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/**
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* The purpose of this class is to offer a new base class for MobCategory.
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* {@link MobCategory}
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*
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* Note: Can't extend Animal because then water animals would prevent normal
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* animals to spawn, due to MobCategory.getMaxInstancesPerChunk(). This class is
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* otherwise similar to Animal
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*
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*/
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class WaterAnimal: public PathfinderMob, public Creature
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{
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typedef PathfinderMob super;
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public:
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WaterAnimal(Level* level);
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/*@Override*/
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bool isWaterMob();
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void addAdditonalSaveData(CompoundTag* entityTag);
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void readAdditionalSaveData(CompoundTag* tag);
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bool canSpawn();
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int getAmbientSoundInterval();
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int getCreatureBaseType() const;
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protected:
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bool removeWhenFarAway();
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/*@Override*/
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int getExperienceReward(Player* killedBy);
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};
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#endif /*NET_MINECRAFT_WORLD_ENTITY_ANIMAL__WaterAnimal_H__*/
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