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minecraft-pe-0.6.1/src/world/entity/animal/WaterAnimal.h
2026-03-02 22:04:18 +03:00

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1.1 KiB
C++
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#ifndef NET_MINECRAFT_WORLD_ENTITY_ANIMAL__WaterAnimal_H__
#define NET_MINECRAFT_WORLD_ENTITY_ANIMAL__WaterAnimal_H__
//package net.minecraft.world.entity.animal;
#include "../PathfinderMob.h"
#include "../Creature.h"
class Level;
class Player;
class CompoundTag;
/**
* The purpose of this class is to offer a new base class for MobCategory.
* {@link MobCategory}
*
* Note: Can't extend Animal because then water animals would prevent normal
* animals to spawn, due to MobCategory.getMaxInstancesPerChunk(). This class is
* otherwise similar to Animal
*
*/
class WaterAnimal: public PathfinderMob, public Creature
{
typedef PathfinderMob super;
public:
WaterAnimal(Level* level);
/*@Override*/
bool isWaterMob();
void addAdditonalSaveData(CompoundTag* entityTag);
void readAdditionalSaveData(CompoundTag* tag);
bool canSpawn();
int getAmbientSoundInterval();
int getCreatureBaseType() const;
protected:
bool removeWhenFarAway();
/*@Override*/
int getExperienceReward(Player* killedBy);
};
#endif /*NET_MINECRAFT_WORLD_ENTITY_ANIMAL__WaterAnimal_H__*/