forked from Kolyah35/minecraft-pe-0.6.1
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4 Commits
feature/gr
...
feature/is
| Author | SHA1 | Date | |
|---|---|---|---|
| 9b5d12832d | |||
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4b69a1240a | ||
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8f34fbc1ec | ||
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890604256b |
@@ -229,6 +229,12 @@ options.fancyGraphics=Fancy graphics
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options.renderDebug=Debug render
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options.renderDebug=Debug render
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options.anaglyph3d=3D anaglyph
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options.anaglyph3d=3D anaglyph
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options.windowScale =Window Scaling
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options.menuStyle =Menu Style
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options.menuStyle.pocket =Pocket Edition
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options.menuStyle.xperia =Xperia/Pi
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options.menuStyle.java =Java Beta
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performance.max=Max FPS
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performance.max=Max FPS
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performance.balanced=Balanced
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performance.balanced=Balanced
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@@ -10,11 +10,11 @@
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#if defined(APPLE_DEMO_PROMOTION)
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#if defined(APPLE_DEMO_PROMOTION)
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#define NO_NETWORK
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#define NO_NETWORK
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#endif
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#endif
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#if defined(RPI)
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#if defined(RPI)
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#define CREATORMODE
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#define CREATORMODE
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#endif
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#endif
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#include "../network/RakNetInstance.h"
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#include "../network/RakNetInstance.h"
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#include "../network/ClientSideNetworkHandler.h"
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#include "../network/ClientSideNetworkHandler.h"
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@@ -98,8 +98,8 @@
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static void checkGlError(const char* tag) {
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static void checkGlError(const char* tag) {
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#ifdef GLDEBUG
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#ifdef GLDEBUG
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while (1) {
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while (1) {
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const int errCode = glGetError();
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const int errCode = glGetError();
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if (errCode == GL_NO_ERROR) break;
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if (errCode == GL_NO_ERROR) break;
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LOGE("################\nOpenGL-error @ %s : #%d\n", tag, errCode);
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LOGE("################\nOpenGL-error @ %s : #%d\n", tag, errCode);
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}
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}
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@@ -117,7 +117,7 @@ const char* Minecraft::progressMessages[] = {
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int Minecraft::customDebugId = Minecraft::CDI_NONE;
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int Minecraft::customDebugId = Minecraft::CDI_NONE;
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#if defined(_MSC_VER)
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#if defined(_MSC_VER)
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#pragma warning( disable : 4355 ) // 'this' pointer in initialization list which is perfectly legal
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#pragma warning( disable : 4355 ) // 'this' pointer in initialization list which is perfectly legal
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#endif
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#endif
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bool Minecraft::useAmbientOcclusion = false;
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bool Minecraft::useAmbientOcclusion = false;
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@@ -175,17 +175,17 @@ Minecraft::Minecraft() :
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width(1), height(1),
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width(1), height(1),
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//_respawnPlayerTicks(-1),
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//_respawnPlayerTicks(-1),
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#ifdef __APPLE__
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#ifdef __APPLE__
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_isSuperFast(false),
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_isSuperFast(false),
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#endif
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#endif
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_powerVr(false),
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_powerVr(false),
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commandPort(4711),
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commandPort(4711),
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reserved_d1(0),reserved_d2(0),
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reserved_d1(0),reserved_d2(0),
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reserved_f1(0),reserved_f2(0), options(this)
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reserved_f1(0),reserved_f2(0), options(this)
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{
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{
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//#ifdef ANDROID
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//#ifdef ANDROID
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#if defined(NO_NETWORK)
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#if defined(NO_NETWORK)
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raknetInstance = new IRakNetInstance();
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raknetInstance = new IRakNetInstance();
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#else
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#else
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raknetInstance = new RakNetInstance();
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raknetInstance = new RakNetInstance();
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#endif
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#endif
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@@ -265,7 +265,7 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
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if (level != NULL) {
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if (level != NULL) {
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level->raknetInstance = raknetInstance;
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level->raknetInstance = raknetInstance;
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gameMode->initLevel(level);
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gameMode->initLevel(level);
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if (!player && forceInsertPlayer)
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if (!player && forceInsertPlayer)
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{
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{
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@@ -296,19 +296,19 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
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// Non-threaded
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// Non-threaded
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generateLevel("Currently not used", level);
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generateLevel("Currently not used", level);
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}
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}
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} else {
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} else {
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player = NULL;
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player = NULL;
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}
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}
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this->lastTickTime = 0;
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this->lastTickTime = 0;
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this->_running = true;
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this->_running = true;
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}
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}
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void Minecraft::leaveGame(bool renameLevel /*=false*/)
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void Minecraft::leaveGame(bool renameLevel /*=false*/)
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{
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{
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if (isGeneratingLevel || !_hasSignaledGeneratingLevelFinished)
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if (isGeneratingLevel || !_hasSignaledGeneratingLevelFinished)
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return;
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return;
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isGeneratingLevel = false;
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isGeneratingLevel = false;
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bool saveLevel = level && (!level->isClientSide || renameLevel);
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bool saveLevel = level && (!level->isClientSide || renameLevel);
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@@ -366,19 +366,19 @@ void Minecraft::prepareLevel(const std::string& title) {
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int Max = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
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int Max = CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH;
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int pp = 0;
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int pp = 0;
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for (int x = 8; x < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); x += CHUNK_WIDTH) {
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for (int x = 8; x < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); x += CHUNK_WIDTH) {
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for (int z = 8; z < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); z += CHUNK_WIDTH) {
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for (int z = 8; z < (CHUNK_CACHE_WIDTH * CHUNK_WIDTH); z += CHUNK_WIDTH) {
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progressStagePercentage = 100 * pp++ / Max;
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progressStagePercentage = 100 * pp++ / Max;
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//printf("level generation progress %d\n", progressStagePercentage);
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//printf("level generation progress %d\n", progressStagePercentage);
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B.start();
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B.start();
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level->getTile(x, 64, z);
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level->getTile(x, 64, z);
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B.stop();
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B.stop();
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L.start();
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L.start();
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if (level->isNew())
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if (level->isNew())
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while (level->updateLights())
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while (level->updateLights())
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;
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;
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L.stop();
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L.stop();
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}
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}
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}
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}
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A.stop();
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A.stop();
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level->setUpdateLights(true);
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level->setUpdateLights(true);
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@@ -466,33 +466,33 @@ void Minecraft::update() {
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}
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}
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TIMER_POP();
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TIMER_POP();
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#ifndef STANDALONE_SERVER
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#ifndef STANDALONE_SERVER
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if (gameMode != NULL) gameMode->render(timer.a);
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if (gameMode != NULL) gameMode->render(timer.a);
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TIMER_PUSH("sound");
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TIMER_PUSH("sound");
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soundEngine->update(player, timer.a);
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soundEngine->update(player, timer.a);
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TIMER_POP_PUSH("render");
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TIMER_POP_PUSH("render");
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gameRenderer->render(timer.a);
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gameRenderer->render(timer.a);
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TIMER_POP();
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TIMER_POP();
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#else
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#else
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CThread::sleep(1);
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CThread::sleep(1);
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#endif
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#endif
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#ifndef STANDALONE_SERVER
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#ifndef STANDALONE_SERVER
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Multitouch::resetThisUpdate();
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Multitouch::resetThisUpdate();
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#endif
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#endif
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#ifndef STANDALONE_SERVER
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#ifndef STANDALONE_SERVER
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TIMER_POP();
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TIMER_POP();
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checkGlError("Update finished");
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checkGlError("Update finished");
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if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
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if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
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//#ifndef PLATFORM_DESKTOP
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//#ifndef PLATFORM_DESKTOP
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if (!PerfTimer::enabled) {
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if (!PerfTimer::enabled) {
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PerfTimer::reset();
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PerfTimer::reset();
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PerfTimer::enabled = true;
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PerfTimer::enabled = true;
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}
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}
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_perfRenderer->renderFpsMeter(1);
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_perfRenderer->renderFpsMeter(1);
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checkGlError("render debug");
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checkGlError("render debug");
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//#endif
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//#endif
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} else {
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} else {
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PerfTimer::enabled = false;
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PerfTimer::enabled = false;
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}
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}
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@@ -569,17 +569,17 @@ void Minecraft::tick(int nTick, int maxTick) {
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#ifndef STANDALONE_SERVER
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#ifndef STANDALONE_SERVER
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textures->loadAndBindTexture("terrain.png");
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textures->loadAndBindTexture("terrain.png");
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if (!pause && !(screen && !screen->renderGameBehind())) {
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if (!pause && !(screen && !screen->renderGameBehind())) {
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#if !defined(RPI)
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#if !defined(RPI)
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#ifdef __APPLE__
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#ifdef __APPLE__
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if (isSuperFast())
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if (isSuperFast())
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#endif
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#endif
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{
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{
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if (nTick == maxTick) {
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if (nTick == maxTick) {
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TIMER_POP_PUSH("textures");
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TIMER_POP_PUSH("textures");
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textures->tick(true);
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textures->tick(true);
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}
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}
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}
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}
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#endif
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#endif
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}
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}
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TIMER_POP_PUSH("particles");
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TIMER_POP_PUSH("particles");
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if (!pause) {
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if (!pause) {
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@@ -641,8 +641,8 @@ void Minecraft::tickInput() {
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while (Mouse::next()) {
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while (Mouse::next()) {
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//if (Mouse::getButtonState(MouseAction::ACTION_LEFT))
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//if (Mouse::getButtonState(MouseAction::ACTION_LEFT))
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// LOGI("mouse-down-at: %d, %d\n", Mouse::getX(), Mouse::getY());
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// LOGI("mouse-down-at: %d, %d\n", Mouse::getX(), Mouse::getY());
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int passedTime = getTimeMs() - lastTickTime;
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int passedTime = getTimeMs() - lastTickTime;
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if (passedTime > 200) continue; // @note: As long Mouse::clear CLEARS the whole buffer, it's safe to break here
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if (passedTime > 200) continue; // @note: As long Mouse::clear CLEARS the whole buffer, it's safe to break here
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// But since it might be rewritten anyway (and hopefully there aren't a lot of messages, we just continue.
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// But since it might be rewritten anyway (and hopefully there aren't a lot of messages, we just continue.
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const MouseAction& e = Mouse::getEvent();
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const MouseAction& e = Mouse::getEvent();
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@@ -673,14 +673,14 @@ void Minecraft::tickInput() {
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}
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}
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/*
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/*
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if (mouseDiggable && options.useMouseForDigging) {
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if (mouseDiggable && options.useMouseForDigging) {
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if (Mouse::getEventButton() == MouseAction::ACTION_LEFT && Mouse::getEventButtonState()) {
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if (Mouse::getEventButton() == MouseAction::ACTION_LEFT && Mouse::getEventButtonState()) {
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handleMouseClick(MouseAction::ACTION_LEFT);
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handleMouseClick(MouseAction::ACTION_LEFT);
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lastClickTick = ticks;
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lastClickTick = ticks;
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}
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}
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if (Mouse::getEventButton() == MouseAction::ACTION_RIGHT && Mouse::getEventButtonState()) {
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if (Mouse::getEventButton() == MouseAction::ACTION_RIGHT && Mouse::getEventButtonState()) {
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handleMouseClick(MouseAction::ACTION_RIGHT);
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handleMouseClick(MouseAction::ACTION_RIGHT);
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lastClickTick = ticks;
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lastClickTick = ticks;
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}
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}
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}
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}
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*/
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*/
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}
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}
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@@ -701,20 +701,20 @@ void Minecraft::tickInput() {
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if (slot >= 0 && slot < gui.getNumSlots())
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if (slot >= 0 && slot < gui.getNumSlots())
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player->inventory->selectSlot(slot);
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player->inventory->selectSlot(slot);
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#if defined(WIN32)
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#if defined(WIN32)
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if (digit >= 1 && GetAsyncKeyState(VK_CONTROL) < 0) {
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if (digit >= 1 && GetAsyncKeyState(VK_CONTROL) < 0) {
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// Set adventure settings here!
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// Set adventure settings here!
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AdventureSettingsPacket p(level->adventureSettings);
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AdventureSettingsPacket p(level->adventureSettings);
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p.toggle((AdventureSettingsPacket::Flags)(1 << slot));
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p.toggle((AdventureSettingsPacket::Flags)(1 << slot));
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p.fillIn(level->adventureSettings);
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p.fillIn(level->adventureSettings);
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raknetInstance->send(p);
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raknetInstance->send(p);
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}
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}
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if (digit == 0) {
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if (digit == 0) {
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Pos pos((int)player->x, (int)player->y-1, (int)player->z);
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Pos pos((int)player->x, (int)player->y-1, (int)player->z);
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SetSpawnPositionPacket p(pos);
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SetSpawnPositionPacket p(pos);
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raknetInstance->send(p);
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raknetInstance->send(p);
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}
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}
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#endif
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#endif
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}
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}
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if (key == Keyboard::KEY_LEFT_CTRL) {
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if (key == Keyboard::KEY_LEFT_CTRL) {
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@@ -738,7 +738,7 @@ void Minecraft::tickInput() {
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/*
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/*
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ImprovedNoise noise;
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ImprovedNoise noise;
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for (int i = 0; i < 16; ++i)
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for (int i = 0; i < 16; ++i)
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printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
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printf("%d\t%f\n", i, noise.grad2(i, 3, 8));
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*/
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*/
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}
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}
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@@ -751,88 +751,88 @@ void Minecraft::tickInput() {
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options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
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options.set(OPTIONS_VIEW_DISTANCE, (dst + 1) % 4);
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}
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}
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#ifdef CHEATS
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#ifdef CHEATS
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if (key == Keyboard::KEY_U) {
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if (key == Keyboard::KEY_U) {
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onGraphicsReset();
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onGraphicsReset();
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player->heal(100);
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player->heal(100);
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}
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if (key == Keyboard::KEY_B || key == 108) // Toggle the game mode
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setIsCreativeMode(!isCreativeMode());
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if (key == Keyboard::KEY_P) // Step forward in time
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level->setTime( level->getTime() + 1000);
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if (key == Keyboard::KEY_G) {
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setScreen(new ArmorScreen());
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|
/*
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std::vector<AABB>& boxs = level->getCubes(NULL, AABB(128.1f, 73, 128.1f, 128.9f, 74.9f, 128.9f));
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|
LOGI("boxes: %d\n", (int)boxs.size());
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|
*/
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|
}
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if (key == Keyboard::KEY_Y) {
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|
textures->reloadAll();
|
||||||
|
player->hurtTo(2);
|
||||||
|
}
|
||||||
|
if (key == Keyboard::KEY_Z || key == 108) {
|
||||||
|
for (int i = 0; i < 1; ++i) {
|
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|
Mob* mob = NULL;
|
||||||
|
int forceId = 0;//MobTypes::Sheep;
|
||||||
|
|
||||||
|
int types[] = {
|
||||||
|
MobTypes::Sheep,
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||||||
|
MobTypes::Pig,
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||||||
|
MobTypes::Chicken,
|
||||||
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MobTypes::Cow,
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|
};
|
||||||
|
|
||||||
|
int mobType = (forceId > 0)? forceId : types[Mth::random(sizeof(types) / sizeof(int))];
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|
mob = MobFactory::CreateMob(mobType, level);
|
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|
|
||||||
|
//((Animal*)mob)->setAge(-1000);
|
||||||
|
float dx = 4 - 8 * Mth::random() + 4 * Mth::sin(Mth::DEGRAD * player->yRot);
|
||||||
|
float dz = 4 - 8 * Mth::random() + 4 * Mth::cos(Mth::DEGRAD * player->yRot);
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|
if (mob && !MobSpawner::addMob(level, mob, player->x + dx, player->y, player->z + dz, Mth::random()*360, 0, true))
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|
delete mob;
|
||||||
}
|
}
|
||||||
|
}
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||||||
|
|
||||||
if (key == Keyboard::KEY_B || key == 108) // Toggle the game mode
|
if (key == Keyboard::KEY_X) {
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||||||
setIsCreativeMode(!isCreativeMode());
|
const EntityList& entities = level->getAllEntities();
|
||||||
|
for (int i = entities.size()-1; i >= 0; --i) {
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||||||
if (key == Keyboard::KEY_P) // Step forward in time
|
Entity* e = entities[i];
|
||||||
level->setTime( level->getTime() + 1000);
|
if (!e->isPlayer())
|
||||||
|
level->removeEntity(e);
|
||||||
if (key == Keyboard::KEY_G) {
|
|
||||||
setScreen(new ArmorScreen());
|
|
||||||
/*
|
|
||||||
std::vector<AABB>& boxs = level->getCubes(NULL, AABB(128.1f, 73, 128.1f, 128.9f, 74.9f, 128.9f));
|
|
||||||
LOGI("boxes: %d\n", (int)boxs.size());
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (key == Keyboard::KEY_Y) {
|
if (key == Keyboard::KEY_C /*|| key == 4*/) {
|
||||||
textures->reloadAll();
|
player->inventory->clearInventoryWithDefault();
|
||||||
player->hurtTo(2);
|
// @todo: Add saving here for benchmarking
|
||||||
}
|
}
|
||||||
if (key == Keyboard::KEY_Z || key == 108) {
|
if (key == Keyboard::KEY_H) {
|
||||||
for (int i = 0; i < 1; ++i) {
|
setScreen( new PrerenderTilesScreen() );
|
||||||
Mob* mob = NULL;
|
}
|
||||||
int forceId = 0;//MobTypes::Sheep;
|
|
||||||
|
|
||||||
int types[] = {
|
if (key == Keyboard::KEY_O) {
|
||||||
MobTypes::Sheep,
|
for (int i = Inventory::MAX_SELECTION_SIZE; i < player->inventory->getContainerSize(); ++i)
|
||||||
MobTypes::Pig,
|
if (player->inventory->getItem(i))
|
||||||
MobTypes::Chicken,
|
player->inventory->dropSlot(i, false);
|
||||||
MobTypes::Cow,
|
}
|
||||||
};
|
if (key == Keyboard::KEY_M) {
|
||||||
|
Difficulty difficulty = (Difficulty)options.getIntValue(OPTIONS_DIFFICULTY);
|
||||||
|
options.set(OPTIONS_DIFFICULTY, (difficulty == Difficulty::PEACEFUL)?
|
||||||
|
Difficulty::NORMAL : Difficulty::PEACEFUL);
|
||||||
|
//setIsCreativeMode( !isCreativeMode() );
|
||||||
|
}
|
||||||
|
|
||||||
int mobType = (forceId > 0)? forceId : types[Mth::random(sizeof(types) / sizeof(int))];
|
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
||||||
mob = MobFactory::CreateMob(mobType, level);
|
if (key >= '0' && key <= '9') {
|
||||||
|
_perfRenderer->debugFpsMeterKeyPress(key - '0');
|
||||||
//((Animal*)mob)->setAge(-1000);
|
|
||||||
float dx = 4 - 8 * Mth::random() + 4 * Mth::sin(Mth::DEGRAD * player->yRot);
|
|
||||||
float dz = 4 - 8 * Mth::random() + 4 * Mth::cos(Mth::DEGRAD * player->yRot);
|
|
||||||
if (mob && !MobSpawner::addMob(level, mob, player->x + dx, player->y, player->z + dz, Mth::random()*360, 0, true))
|
|
||||||
delete mob;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
if (key == Keyboard::KEY_X) {
|
#endif
|
||||||
const EntityList& entities = level->getAllEntities();
|
|
||||||
for (int i = entities.size()-1; i >= 0; --i) {
|
|
||||||
Entity* e = entities[i];
|
|
||||||
if (!e->isPlayer())
|
|
||||||
level->removeEntity(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (key == Keyboard::KEY_C /*|| key == 4*/) {
|
|
||||||
player->inventory->clearInventoryWithDefault();
|
|
||||||
// @todo: Add saving here for benchmarking
|
|
||||||
}
|
|
||||||
if (key == Keyboard::KEY_H) {
|
|
||||||
setScreen( new PrerenderTilesScreen() );
|
|
||||||
}
|
|
||||||
|
|
||||||
if (key == Keyboard::KEY_O) {
|
|
||||||
for (int i = Inventory::MAX_SELECTION_SIZE; i < player->inventory->getContainerSize(); ++i)
|
|
||||||
if (player->inventory->getItem(i))
|
|
||||||
player->inventory->dropSlot(i, false);
|
|
||||||
}
|
|
||||||
if (key == Keyboard::KEY_M) {
|
|
||||||
Difficulty difficulty = (Difficulty)options.getIntValue(OPTIONS_DIFFICULTY);
|
|
||||||
options.set(OPTIONS_DIFFICULTY, (difficulty == Difficulty::PEACEFUL)?
|
|
||||||
Difficulty::NORMAL : Difficulty::PEACEFUL);
|
|
||||||
//setIsCreativeMode( !isCreativeMode() );
|
|
||||||
}
|
|
||||||
|
|
||||||
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
|
||||||
if (key >= '0' && key <= '9') {
|
|
||||||
_perfRenderer->debugFpsMeterKeyPress(key - '0');
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
if (options.getBooleanValue(OPTIONS_RENDER_DEBUG)) {
|
||||||
if (key >= '0' && key <= '9') {
|
if (key >= '0' && key <= '9') {
|
||||||
@@ -843,33 +843,35 @@ void Minecraft::tickInput() {
|
|||||||
if (key == Keyboard::KEY_ESCAPE)
|
if (key == Keyboard::KEY_ESCAPE)
|
||||||
pauseGame(false);
|
pauseGame(false);
|
||||||
|
|
||||||
#ifndef OPENGL_ES
|
#ifdef PLATFORM_DESKTOP
|
||||||
if (key == Keyboard::KEY_P) {
|
if (key == Keyboard::KEY_P) {
|
||||||
static bool isWireFrame = false;
|
static bool isWireFrame = false;
|
||||||
isWireFrame = !isWireFrame;
|
isWireFrame = !isWireFrame;
|
||||||
glPolygonMode(GL_FRONT, isWireFrame? GL_LINE : GL_FILL);
|
glPolygonMode(GL_FRONT, isWireFrame? GL_LINE : GL_FILL);
|
||||||
//glPolygonMode(GL_BACK, isWireFrame? GL_LINE : GL_FILL);
|
//glPolygonMode(GL_BACK, isWireFrame? GL_LINE : GL_FILL);
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
#ifdef WIN32
|
|
||||||
if (key == Keyboard::KEY_M) {
|
|
||||||
for (int i = 0; i < 5 * SharedConstants::TicksPerSecond; ++i)
|
|
||||||
level->tick();
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
|
#ifdef WIN32
|
||||||
|
if (key == Keyboard::KEY_M) {
|
||||||
|
for (int i = 0; i < 5 * SharedConstants::TicksPerSecond; ++i)
|
||||||
|
level->tick();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
TIMER_POP_PUSH("handlemouse");
|
TIMER_POP_PUSH("handlemouse");
|
||||||
|
|
||||||
static bool prevMouseDownLeft = false;
|
static bool prevMouseDownLeft = false;
|
||||||
|
|
||||||
if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
|
if (!useTouchscreen()) {
|
||||||
gameMode->stopDestroyBlock();
|
if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
|
||||||
}
|
gameMode->stopDestroyBlock();
|
||||||
|
}
|
||||||
|
|
||||||
if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
|
||||||
gameMode->releaseUsingItem(player);
|
gameMode->releaseUsingItem(player);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (useTouchscreen()) {
|
if (useTouchscreen()) {
|
||||||
@@ -932,35 +934,35 @@ void Minecraft::handleBuildAction(BuildActionIntention* action) {
|
|||||||
}
|
}
|
||||||
if(player->isUsingItem())
|
if(player->isUsingItem())
|
||||||
return;
|
return;
|
||||||
bool mayUse = true;
|
bool mayUse = true;
|
||||||
|
|
||||||
if (!hitResult.isHit()) {
|
if (!hitResult.isHit()) {
|
||||||
if (action->isRemove() && !gameMode->isCreativeType()) {
|
if (action->isRemove() && !gameMode->isCreativeType()) {
|
||||||
missTime = 10;
|
missTime = 10;
|
||||||
}
|
}
|
||||||
} else if (hitResult.type == ENTITY) {
|
} else if (hitResult.type == ENTITY) {
|
||||||
if (action->isAttack()) {
|
if (action->isAttack()) {
|
||||||
player->swing();
|
player->swing();
|
||||||
//LOGI("attacking!\n");
|
//LOGI("attacking!\n");
|
||||||
InteractPacket packet(InteractPacket::Attack, player->entityId, hitResult.entity->entityId);
|
InteractPacket packet(InteractPacket::Attack, player->entityId, hitResult.entity->entityId);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
gameMode->attack(player, hitResult.entity);
|
gameMode->attack(player, hitResult.entity);
|
||||||
} else if (action->isInteract()) {
|
} else if (action->isInteract()) {
|
||||||
if (hitResult.entity->interactPreventDefault())
|
if (hitResult.entity->interactPreventDefault())
|
||||||
mayUse = false;
|
mayUse = false;
|
||||||
//LOGI("interacting!\n");
|
//LOGI("interacting!\n");
|
||||||
InteractPacket packet(InteractPacket::Interact, player->entityId, hitResult.entity->entityId);
|
InteractPacket packet(InteractPacket::Interact, player->entityId, hitResult.entity->entityId);
|
||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
gameMode->interact(player, hitResult.entity);
|
gameMode->interact(player, hitResult.entity);
|
||||||
}
|
}
|
||||||
} else if (hitResult.type == TILE) {
|
} else if (hitResult.type == TILE) {
|
||||||
int x = hitResult.x;
|
int x = hitResult.x;
|
||||||
int y = hitResult.y;
|
int y = hitResult.y;
|
||||||
int z = hitResult.z;
|
int z = hitResult.z;
|
||||||
int face = hitResult.f;
|
int face = hitResult.f;
|
||||||
|
|
||||||
int oldTileId = level->getTile(x, y, z);
|
int oldTileId = level->getTile(x, y, z);
|
||||||
Tile* oldTile = Tile::tiles[oldTileId];
|
Tile* oldTile = Tile::tiles[oldTileId];
|
||||||
|
|
||||||
//bool tryDestroyBlock = false;
|
//bool tryDestroyBlock = false;
|
||||||
|
|
||||||
@@ -969,8 +971,8 @@ void Minecraft::handleBuildAction(BuildActionIntention* action) {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
//LOGI("tile: %s - %d, %d, %d. b: %f - %f\n", oldTile->getDescriptionId().c_str(), x, y, z, oldTile->getBrightness(level, x, y, z), oldTile->getBrightness(level, x, y+1, z));
|
//LOGI("tile: %s - %d, %d, %d. b: %f - %f\n", oldTile->getDescriptionId().c_str(), x, y, z, oldTile->getBrightness(level, x, y, z), oldTile->getBrightness(level, x, y+1, z));
|
||||||
level->extinguishFire(x, y, z, hitResult.f);
|
level->extinguishFire(x, y, z, hitResult.f);
|
||||||
|
|
||||||
if (action->isFirstRemove()) {
|
if (action->isFirstRemove()) {
|
||||||
gameMode->startDestroyBlock(x, y, z, hitResult.f);
|
gameMode->startDestroyBlock(x, y, z, hitResult.f);
|
||||||
} else {
|
} else {
|
||||||
@@ -979,16 +981,16 @@ void Minecraft::handleBuildAction(BuildActionIntention* action) {
|
|||||||
|
|
||||||
particleEngine->crack(x, y, z, hitResult.f);
|
particleEngine->crack(x, y, z, hitResult.f);
|
||||||
player->swing();
|
player->swing();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
ItemInstance* item = player->inventory->getSelected();
|
ItemInstance* item = player->inventory->getSelected();
|
||||||
if (gameMode->useItemOn(player, level, item, x, y, z, face, hitResult.pos)) {
|
if (gameMode->useItemOn(player, level, item, x, y, z, face, hitResult.pos)) {
|
||||||
mayUse = false;
|
mayUse = false;
|
||||||
player->swing();
|
player->swing();
|
||||||
#ifdef RPI
|
#ifdef RPI
|
||||||
} else if (item && item->id == ((Item*)Item::sword_iron)->id) {
|
} else if (item && item->id == ((Item*)Item::sword_iron)->id) {
|
||||||
player->swing();
|
player->swing();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
if (item && item->count <= 0) {
|
if (item && item->count <= 0) {
|
||||||
player->inventory->clearSlot(player->inventory->selected);
|
player->inventory->clearSlot(player->inventory->selected);
|
||||||
@@ -1014,7 +1016,7 @@ void Minecraft::handleBuildAction(BuildActionIntention* action) {
|
|||||||
|
|
||||||
bool Minecraft::isOnlineClient()
|
bool Minecraft::isOnlineClient()
|
||||||
{
|
{
|
||||||
return (level != NULL && level->isClientSide);
|
return (level != NULL && level->isClientSide);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Minecraft::isOnline()
|
bool Minecraft::isOnline()
|
||||||
@@ -1081,8 +1083,8 @@ void Minecraft::setScreen( Screen* screen )
|
|||||||
|
|
||||||
if (screen->isInGameScreen() && level) {
|
if (screen->isInGameScreen() && level) {
|
||||||
level->saveLevelData();
|
level->saveLevelData();
|
||||||
level->saveGame();
|
level->saveGame();
|
||||||
}
|
}
|
||||||
|
|
||||||
//noRender = false;
|
//noRender = false;
|
||||||
} else {
|
} else {
|
||||||
@@ -1119,7 +1121,7 @@ void Minecraft::releaseMouse()
|
|||||||
|
|
||||||
bool Minecraft::useTouchscreen() {
|
bool Minecraft::useTouchscreen() {
|
||||||
#if defined(TARGET_OS_IPHONE)
|
#if defined(TARGET_OS_IPHONE)
|
||||||
return true;
|
return true;
|
||||||
#elif defined(RPI)
|
#elif defined(RPI)
|
||||||
return false;
|
return false;
|
||||||
#endif
|
#endif
|
||||||
@@ -1142,7 +1144,8 @@ void Minecraft::init()
|
|||||||
textures->addDynamicTexture(new WaterSideTexture());
|
textures->addDynamicTexture(new WaterSideTexture());
|
||||||
textures->addDynamicTexture(new LavaTexture());
|
textures->addDynamicTexture(new LavaTexture());
|
||||||
textures->addDynamicTexture(new LavaSideTexture());
|
textures->addDynamicTexture(new LavaSideTexture());
|
||||||
textures->addDynamicTexture(new FireTexture());
|
textures->addDynamicTexture(new FireTexture(0));
|
||||||
|
textures->addDynamicTexture(new FireTexture(1));
|
||||||
gui.texturesLoaded(textures);
|
gui.texturesLoaded(textures);
|
||||||
|
|
||||||
levelRenderer = new LevelRenderer(this);
|
levelRenderer = new LevelRenderer(this);
|
||||||
@@ -1150,7 +1153,7 @@ void Minecraft::init()
|
|||||||
particleEngine = new ParticleEngine(level, textures);
|
particleEngine = new ParticleEngine(level, textures);
|
||||||
|
|
||||||
// 4j's code for reference
|
// 4j's code for reference
|
||||||
// FoliageColor::init(textures->loadTexturePixels(L"misc/foliagecolor.png"));
|
// FoliageColor::init(textures->loadTexturePixels(L"misc/foliagecolor.png"));
|
||||||
|
|
||||||
|
|
||||||
// my code
|
// my code
|
||||||
@@ -1162,7 +1165,7 @@ void Minecraft::init()
|
|||||||
TextureId grassId = (textures->loadTexture("misc/grasscolor.png")); // loading the uh png for foliage color
|
TextureId grassId = (textures->loadTexture("misc/grasscolor.png")); // loading the uh png for foliage color
|
||||||
int* grassPixels = textures->loadTexturePixels(grassId, "misc/grasscolor.png");
|
int* grassPixels = textures->loadTexturePixels(grassId, "misc/grasscolor.png");
|
||||||
GrassColor::init(grassPixels);
|
GrassColor::init(grassPixels);
|
||||||
|
|
||||||
bool tint = options.getBooleanValue(OPTIONS_FOLIAGE_TINT); // finally, toggleable foliage color
|
bool tint = options.getBooleanValue(OPTIONS_FOLIAGE_TINT); // finally, toggleable foliage color
|
||||||
FoliageColor::setUseTint(tint);
|
FoliageColor::setUseTint(tint);
|
||||||
GrassColor::setUseTint(tint);
|
GrassColor::setUseTint(tint);
|
||||||
@@ -1187,59 +1190,82 @@ void Minecraft::init()
|
|||||||
|
|
||||||
void Minecraft::setSize(int w, int h) {
|
void Minecraft::setSize(int w, int h) {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
transformResolution(&w, &h);
|
transformResolution(&w, &h);
|
||||||
|
|
||||||
width = w;
|
width = w;
|
||||||
height = h;
|
height = h;
|
||||||
|
int screenWidth;
|
||||||
int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
|
int screenHeight;
|
||||||
|
//#ifdef PLATFORM_DESKTOP
|
||||||
// determine gui scale, optionally overriding auto
|
if (options.getBooleanValue(OPTIONS_WINDOW_SCALE)){ // scales with resolution using a formula instead of having hardcoded if checks
|
||||||
if (guiScale != 0) {
|
int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
|
||||||
// manual selection: 1->small, 2->medium, 3->large, 4->larger, 5->largest
|
if (guiScale == 0) {
|
||||||
switch (guiScale) {
|
guiScale = 1000;
|
||||||
case 1: Gui::GuiScale = 2.0f; break;
|
|
||||||
case 2: Gui::GuiScale = 3.0f; break;
|
|
||||||
case 3: Gui::GuiScale = 4.0f; break;
|
|
||||||
case 4: Gui::GuiScale = 5.0f; break;
|
|
||||||
case 5: Gui::GuiScale = 6.0f; break;
|
|
||||||
default: Gui::GuiScale = 1.0f; break; // auto
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// determine gui scale, optionally overriding auto
|
||||||
|
|
||||||
|
|
||||||
|
Gui::GuiScale = (float)Mth::Min(guiScale, Mth::Max(1, Mth::Min(width / 320, height / 240)));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
// auto compute from resolution
|
|
||||||
if (width >= 1000) {
|
|
||||||
#ifdef __APPLE__
|
int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
|
||||||
Gui::GuiScale = (width > 2000)? 8.0f : 4.0f;
|
|
||||||
#else
|
// determine gui scale, optionally overriding auto
|
||||||
Gui::GuiScale = 4.0f;
|
if (guiScale != 0) {
|
||||||
#endif
|
// manual selection: 1->small, 2->medium, 3->large, 4->larger, 5->largest
|
||||||
}
|
switch (guiScale) {
|
||||||
else if (width >= 800) {
|
case 1: Gui::GuiScale = 2.0f; break;
|
||||||
|
case 2: Gui::GuiScale = 3.0f; break;
|
||||||
|
case 3: Gui::GuiScale = 4.0f; break;
|
||||||
|
case 4: Gui::GuiScale = 5.0f; break;
|
||||||
|
case 5: Gui::GuiScale = 6.0f; break;
|
||||||
|
default: Gui::GuiScale = 1.0f; break; // auto
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// auto compute from resolution
|
||||||
|
if (width >= 1000) {
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
Gui::GuiScale = 4.0f;
|
Gui::GuiScale = (width > 2000)? 8.0f : 4.0f;
|
||||||
#else
|
#else
|
||||||
Gui::GuiScale = 3.0f;
|
Gui::GuiScale = 4.0f;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
else if (width >= 400)
|
else if (width >= 800) {
|
||||||
Gui::GuiScale = 2.0f;
|
#ifdef __APPLE__
|
||||||
else
|
Gui::GuiScale = 4.0f;
|
||||||
Gui::GuiScale = 1.0f;
|
#else
|
||||||
|
Gui::GuiScale = 3.0f;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
else if (width >= 400)
|
||||||
|
Gui::GuiScale = 2.0f;
|
||||||
|
else
|
||||||
|
Gui::GuiScale = 1.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// if (platform()) {
|
||||||
|
// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
|
||||||
|
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
||||||
|
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
||||||
|
// }
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Gui::InvGuiScale = 1.0f / Gui::GuiScale;
|
|
||||||
int screenWidth = (int)(width * Gui::InvGuiScale);
|
|
||||||
int screenHeight = (int)(height * Gui::InvGuiScale);
|
|
||||||
|
|
||||||
// if (platform()) {
|
Gui::InvGuiScale = 1.0f / Gui::GuiScale;
|
||||||
// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
|
screenWidth = (int)(width * Gui::InvGuiScale);
|
||||||
// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
|
screenHeight = (int)(height * Gui::InvGuiScale);
|
||||||
// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
|
|
||||||
// }
|
|
||||||
|
|
||||||
Config config = createConfig(this);
|
Config config = createConfig(this);
|
||||||
gui.onConfigChanged(config);
|
gui.onConfigChanged(config);
|
||||||
|
|
||||||
if (screen)
|
if (screen)
|
||||||
screen->setSize(screenWidth, screenHeight);
|
screen->setSize(screenWidth, screenHeight);
|
||||||
|
|
||||||
@@ -1268,9 +1294,9 @@ void Minecraft::reloadOptions() {
|
|||||||
|
|
||||||
LOGI("Reloading-options\n");
|
LOGI("Reloading-options\n");
|
||||||
|
|
||||||
// @todo @fix Android and iOS behaves a bit differently when leaving
|
// @todo @fix Android and iOS behaves a bit differently when leaving
|
||||||
// an options screen (Android recreates OpenGL surface)
|
// an options screen (Android recreates OpenGL surface)
|
||||||
setSize(width, height);
|
setSize(width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::_reloadInput() {
|
void Minecraft::_reloadInput() {
|
||||||
@@ -1281,17 +1307,17 @@ void Minecraft::_reloadInput() {
|
|||||||
if (useTouchHolder) {
|
if (useTouchHolder) {
|
||||||
inputHolder = new TouchInputHolder(this, &options);
|
inputHolder = new TouchInputHolder(this, &options);
|
||||||
} else {
|
} else {
|
||||||
#if defined(ANDROID) || defined(__APPLE__)
|
#if defined(ANDROID) || defined(__APPLE__)
|
||||||
inputHolder = new CustomInputHolder(
|
inputHolder = new CustomInputHolder(
|
||||||
new XperiaPlayInput(&options),
|
new XperiaPlayInput(&options),
|
||||||
new ControllerTurnInput(2, ControllerTurnInput::MODE_DELTA),
|
new ControllerTurnInput(2, ControllerTurnInput::MODE_DELTA),
|
||||||
new IBuildInput());
|
new IBuildInput());
|
||||||
#else
|
#else
|
||||||
inputHolder = new CustomInputHolder(
|
inputHolder = new CustomInputHolder(
|
||||||
new KeyboardInput(&options),
|
new KeyboardInput(&options),
|
||||||
new MouseTurnInput(MouseTurnInput::MODE_DELTA, width/2, height/2),
|
new MouseTurnInput(MouseTurnInput::MODE_DELTA, width/2, height/2),
|
||||||
new MouseBuildInput());
|
new MouseBuildInput());
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
mouseHandler.setTurnInput(inputHolder->getTurnInput());
|
mouseHandler.setTurnInput(inputHolder->getTurnInput());
|
||||||
@@ -1334,7 +1360,7 @@ bool Minecraft::joinMultiplayerFromString( const std::string& server )
|
|||||||
{
|
{
|
||||||
std::string ip = "";
|
std::string ip = "";
|
||||||
std::string port = "19132";
|
std::string port = "19132";
|
||||||
|
|
||||||
size_t pos = server.find(":");
|
size_t pos = server.find(":");
|
||||||
|
|
||||||
if (pos != std::string::npos) {
|
if (pos != std::string::npos) {
|
||||||
@@ -1345,7 +1371,7 @@ bool Minecraft::joinMultiplayerFromString( const std::string& server )
|
|||||||
}
|
}
|
||||||
|
|
||||||
printf("%s \n", port.c_str());
|
printf("%s \n", port.c_str());
|
||||||
|
|
||||||
if (isLookingForMultiplayer && netCallback) {
|
if (isLookingForMultiplayer && netCallback) {
|
||||||
isLookingForMultiplayer = false;
|
isLookingForMultiplayer = false;
|
||||||
printf("test");
|
printf("test");
|
||||||
@@ -1356,18 +1382,18 @@ bool Minecraft::joinMultiplayerFromString( const std::string& server )
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::hostMultiplayer(int port) {
|
void Minecraft::hostMultiplayer(int port) {
|
||||||
// Tear down last instance
|
// Tear down last instance
|
||||||
raknetInstance->disconnect();
|
raknetInstance->disconnect();
|
||||||
delete netCallback;
|
delete netCallback;
|
||||||
netCallback = NULL;
|
netCallback = NULL;
|
||||||
|
|
||||||
#if !defined(NO_NETWORK)
|
#if !defined(NO_NETWORK)
|
||||||
netCallback = new ServerSideNetworkHandler(this, raknetInstance);
|
netCallback = new ServerSideNetworkHandler(this, raknetInstance);
|
||||||
#ifdef STANDALONE_SERVER
|
#ifdef STANDALONE_SERVER
|
||||||
raknetInstance->host("Server", port, 16);
|
raknetInstance->host("Server", port, 16);
|
||||||
#else
|
#else
|
||||||
raknetInstance->host(options.getStringValue(OPTIONS_USERNAME), port);
|
raknetInstance->host(options.getStringValue(OPTIONS_USERNAME), port);
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1421,9 +1447,9 @@ void Minecraft::_levelGenerated()
|
|||||||
player->resetPos(false);
|
player->resetPos(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (level && level->dimension) {
|
if (level && level->dimension) {
|
||||||
|
|
||||||
level->dimension->FogType = options.getIntValue(OPTIONS_FOG_TYPE);
|
level->dimension->FogType = options.getIntValue(OPTIONS_FOG_TYPE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -1454,14 +1480,14 @@ void Minecraft::_levelGenerated()
|
|||||||
|
|
||||||
std::string Minecraft::gatherStats1() {
|
std::string Minecraft::gatherStats1() {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
return levelRenderer->gatherStats1();
|
return levelRenderer->gatherStats1();
|
||||||
#endif
|
#endif
|
||||||
return "Blank";
|
return "Blank";
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string Minecraft::gatherStats2() {
|
std::string Minecraft::gatherStats2() {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
return levelRenderer->gatherStats2();
|
return levelRenderer->gatherStats2();
|
||||||
#endif
|
#endif
|
||||||
return "Blank";
|
return "Blank";
|
||||||
}
|
}
|
||||||
@@ -1474,7 +1500,7 @@ std::string Minecraft::gatherStats3() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::string Minecraft::gatherStats4() {
|
std::string Minecraft::gatherStats4() {
|
||||||
return level->gatherChunkSourceStats();
|
return level->gatherChunkSourceStats();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -1527,7 +1553,7 @@ void Minecraft::onGraphicsReset()
|
|||||||
{
|
{
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
textures->clear();
|
textures->clear();
|
||||||
|
|
||||||
font->onGraphicsReset();
|
font->onGraphicsReset();
|
||||||
gui.onGraphicsReset();
|
gui.onGraphicsReset();
|
||||||
|
|
||||||
@@ -1566,12 +1592,12 @@ LevelStorageSource* Minecraft::getLevelSource()
|
|||||||
|
|
||||||
void Minecraft::audioEngineOn() {
|
void Minecraft::audioEngineOn() {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
soundEngine->enable(true);
|
soundEngine->enable(true);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
void Minecraft::audioEngineOff() {
|
void Minecraft::audioEngineOff() {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
soundEngine->enable(false);
|
soundEngine->enable(false);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1642,17 +1668,17 @@ void Minecraft::optionUpdated(OptionId option, bool value ) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::optionUpdated(OptionId option, float value ) {
|
void Minecraft::optionUpdated(OptionId option, float value ) {
|
||||||
// #ifndef STANDALONE_SERVER
|
// #ifndef STANDALONE_SERVER
|
||||||
// if(option == OPTIONS_PIXELS_PER_MILLIMETER) {
|
// if(option == OPTIONS_PIXELS_PER_MILLIMETER) {
|
||||||
// pixelCalcUi.setPixelsPerMillimeter(value * Gui::InvGuiScale);
|
// pixelCalcUi.setPixelsPerMillimeter(value * Gui::InvGuiScale);
|
||||||
// pixelCalc.setPixelsPerMillimeter(value);
|
// pixelCalc.setPixelsPerMillimeter(value);
|
||||||
// }
|
// }
|
||||||
// #endif
|
// #endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void Minecraft::optionUpdated(OptionId option, int value ) {
|
void Minecraft::optionUpdated(OptionId option, int value ) {
|
||||||
if(option == OPTIONS_GUI_SCALE) {
|
if(option == OPTIONS_GUI_SCALE) {
|
||||||
// reapply screen scaling using current window size
|
// reapply screen scaling using current window size
|
||||||
setSize(width, height);
|
setSize(width, height);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -82,6 +82,10 @@ OptionBool restoredAnims("restoredAnims", true);
|
|||||||
|
|
||||||
OptionInt debugStyle("debugStyle", 0, 0, 1);
|
OptionInt debugStyle("debugStyle", 0, 0, 1);
|
||||||
|
|
||||||
|
OptionInt menuStyle("menuStyle",0, 0, 2);
|
||||||
|
|
||||||
|
OptionBool windowScale("windowScale", false);
|
||||||
|
|
||||||
OptionInt keyForward("key.forward", Keyboard::KEY_W);
|
OptionInt keyForward("key.forward", Keyboard::KEY_W);
|
||||||
OptionInt keyLeft("key.left", Keyboard::KEY_A);
|
OptionInt keyLeft("key.left", Keyboard::KEY_A);
|
||||||
OptionInt keyBack("key.back", Keyboard::KEY_S);
|
OptionInt keyBack("key.back", Keyboard::KEY_S);
|
||||||
@@ -134,6 +138,7 @@ void Options::initTable() {
|
|||||||
|
|
||||||
|
|
||||||
m_options[OPTIONS_GUI_SCALE] = &guiScale;
|
m_options[OPTIONS_GUI_SCALE] = &guiScale;
|
||||||
|
m_options[OPTIONS_WINDOW_SCALE] = &windowScale;
|
||||||
|
|
||||||
m_options[OPTIONS_SKIN] = &skin;
|
m_options[OPTIONS_SKIN] = &skin;
|
||||||
m_options[OPTIONS_USERNAME] = &username;
|
m_options[OPTIONS_USERNAME] = &username;
|
||||||
@@ -170,6 +175,8 @@ void Options::initTable() {
|
|||||||
|
|
||||||
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
|
m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
|
||||||
|
|
||||||
|
m_options[OPTIONS_MENU_STYLE] = &menuStyle;
|
||||||
|
|
||||||
m_options[OPTIONS_KEY_FORWARD] = &keyForward;
|
m_options[OPTIONS_KEY_FORWARD] = &keyForward;
|
||||||
m_options[OPTIONS_KEY_LEFT] = &keyLeft;
|
m_options[OPTIONS_KEY_LEFT] = &keyLeft;
|
||||||
m_options[OPTIONS_KEY_BACK] = &keyBack;
|
m_options[OPTIONS_KEY_BACK] = &keyBack;
|
||||||
|
|||||||
@@ -37,6 +37,7 @@ enum OptionId {
|
|||||||
OPTIONS_BAR_ON_TOP,
|
OPTIONS_BAR_ON_TOP,
|
||||||
OPTIONS_ALLOW_SPRINT,
|
OPTIONS_ALLOW_SPRINT,
|
||||||
OPTIONS_AUTOJUMP,
|
OPTIONS_AUTOJUMP,
|
||||||
|
OPTIONS_WINDOW_SCALE,
|
||||||
|
|
||||||
// Graphics
|
// Graphics
|
||||||
OPTIONS_RENDER_DEBUG,
|
OPTIONS_RENDER_DEBUG,
|
||||||
@@ -51,6 +52,7 @@ enum OptionId {
|
|||||||
OPTIONS_FANCY_GRAPHICS,
|
OPTIONS_FANCY_GRAPHICS,
|
||||||
OPTIONS_NORMAL_LIGHTING,
|
OPTIONS_NORMAL_LIGHTING,
|
||||||
|
|
||||||
|
|
||||||
// Cheats / debug
|
// Cheats / debug
|
||||||
OPTIONS_FLY_SPEED,
|
OPTIONS_FLY_SPEED,
|
||||||
OPTIONS_CAMERA_SPEED,
|
OPTIONS_CAMERA_SPEED,
|
||||||
@@ -95,6 +97,8 @@ enum OptionId {
|
|||||||
OPTIONS_BEAUTIFUL_SKY,
|
OPTIONS_BEAUTIFUL_SKY,
|
||||||
OPTIONS_VIGNETTE,
|
OPTIONS_VIGNETTE,
|
||||||
OPTIONS_DEBUG_STYLE,
|
OPTIONS_DEBUG_STYLE,
|
||||||
|
OPTIONS_COMPLETE_LIGHTING,
|
||||||
|
OPTIONS_MENU_STYLE,
|
||||||
// Should be last!
|
// Should be last!
|
||||||
OPTIONS_COUNT
|
OPTIONS_COUNT
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -56,6 +56,28 @@ void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
|
|||||||
}
|
}
|
||||||
text += ": " + scaleText;
|
text += ": " + scaleText;
|
||||||
}
|
}
|
||||||
|
if (m_optionId == OPTIONS_MENU_STYLE) {
|
||||||
|
int value = minecraft->options.getIntValue(OPTIONS_MENU_STYLE);
|
||||||
|
std::string scaleText;
|
||||||
|
switch (value) {
|
||||||
|
case 0: scaleText = I18n::get("options.menuStyle.pocket"); break;
|
||||||
|
case 1: scaleText = I18n::get("options.menuStyle.xperia"); break;
|
||||||
|
case 2: scaleText = I18n::get("options.menuStyle.java"); break;
|
||||||
|
}
|
||||||
|
text += ": " + scaleText;
|
||||||
|
}
|
||||||
|
if (m_optionId == OPTIONS_VIEW_DISTANCE) {
|
||||||
|
int value = minecraft->options.getIntValue(OPTIONS_VIEW_DISTANCE);
|
||||||
|
std::string scaleText;
|
||||||
|
switch (value) {
|
||||||
|
case 0: scaleText = I18n::get("options.renderDistance.far"); break;
|
||||||
|
case 1: scaleText = I18n::get("options.renderDistance.normal"); break;
|
||||||
|
case 2: scaleText = I18n::get("options.renderDistance.short"); break;
|
||||||
|
case 3: scaleText = I18n::get("options.renderDistance.tiny"); break;
|
||||||
|
default: scaleText = "Debug"; break;
|
||||||
|
}
|
||||||
|
text += ": " + scaleText;
|
||||||
|
}
|
||||||
|
|
||||||
minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
|
minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
|
||||||
super::render(minecraft, xm, ym);
|
super::render(minecraft, xm, ym);
|
||||||
|
|||||||
@@ -23,12 +23,15 @@ DeathScreen::~DeathScreen()
|
|||||||
|
|
||||||
void DeathScreen::init()
|
void DeathScreen::init()
|
||||||
{
|
{
|
||||||
if (/* minecraft->useTouchscreen() */ true) {
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
|
||||||
bRespawn = new Touch::TButton(1, "Respawn!");
|
bRespawn = new Touch::TButton(1, "Respawn!");
|
||||||
bTitle = new Touch::TButton(2, "Main menu");
|
bTitle = new Touch::TButton(2, "Main menu");
|
||||||
} else {
|
} else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
|
||||||
bRespawn = new Button(1, "Respawn!");
|
bRespawn = new Button(1, "Respawn!");
|
||||||
bTitle = new Button(2, "Main menu");
|
bTitle = new Button(2, "Main menu");
|
||||||
|
} else {
|
||||||
|
bRespawn = new Button(1, 0, 0, 200, 20, "Respawn");
|
||||||
|
bTitle = new Button(2, 0, 0, 200, 20, "Title menu");
|
||||||
}
|
}
|
||||||
buttons.push_back(bRespawn);
|
buttons.push_back(bRespawn);
|
||||||
buttons.push_back(bTitle);
|
buttons.push_back(bTitle);
|
||||||
@@ -39,13 +42,23 @@ void DeathScreen::init()
|
|||||||
|
|
||||||
void DeathScreen::setupPositions()
|
void DeathScreen::setupPositions()
|
||||||
{
|
{
|
||||||
bRespawn->width = bTitle->width = width / 4;
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
bRespawn->width = 200;
|
||||||
|
bTitle->width = 200;
|
||||||
|
|
||||||
|
int centerX = (width / 2) - (bRespawn->width / 2);
|
||||||
|
bRespawn->x = centerX;
|
||||||
|
bTitle->x = centerX;
|
||||||
|
|
||||||
|
bRespawn->y = (height / 2);
|
||||||
|
bTitle->y = bRespawn->y + 24;
|
||||||
|
} else {
|
||||||
|
bRespawn->width = bTitle->width = width / 4;
|
||||||
bRespawn->y = bTitle->y = height / 2;
|
bRespawn->y = bTitle->y = height / 2;
|
||||||
bRespawn->x = width/2 - bRespawn->width - 10;
|
bRespawn->x = width/2 - bRespawn->width - 10;
|
||||||
bTitle->x = width/2 + 10;
|
bTitle->x = width/2 + 10;
|
||||||
|
}
|
||||||
LOGI("xyz: %d, %d (%d, %d)\n", bTitle->x, bTitle->y, width, height);
|
// LOGI("xyz: %d, %d (%d, %d)\n", bTitle->x, bTitle->y, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeathScreen::tick() {
|
void DeathScreen::tick() {
|
||||||
@@ -56,10 +69,20 @@ void DeathScreen::render( int xm, int ym, float a )
|
|||||||
{
|
{
|
||||||
fillGradient(0, 0, width, height, 0x60500000, 0xa0803030);
|
fillGradient(0, 0, width, height, 0x60500000, 0xa0803030);
|
||||||
|
|
||||||
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
glPushMatrix2();
|
||||||
|
glScalef2(2, 2, 2);
|
||||||
|
drawCenteredString(font, "Game over!", width / 2 / 2, height / 8, 0xffffff);
|
||||||
|
glPopMatrix2();
|
||||||
|
std::stringstream ss;
|
||||||
|
ss << "Score: &e" << minecraft->player->getScore();
|
||||||
|
drawCenteredString(font, ss.str(), width / 2, (height / 4) + 32, 0xffffff);
|
||||||
|
} else {
|
||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glScalef2(2, 2, 2);
|
glScalef2(2, 2, 2);
|
||||||
drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
|
drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
|
}
|
||||||
|
|
||||||
if (_tick >= WAIT_TICKS)
|
if (_tick >= WAIT_TICKS)
|
||||||
Screen::render(xm, ym, a);
|
Screen::render(xm, ym, a);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@
|
|||||||
#include "../../renderer/Textures.h"
|
#include "../../renderer/Textures.h"
|
||||||
#include "../../gamemode/GameMode.h"
|
#include "../../gamemode/GameMode.h"
|
||||||
#include "ArmorScreen.h"
|
#include "ArmorScreen.h"
|
||||||
|
#include "crafting/WorkbenchScreen.h"
|
||||||
#include "../components/Button.h"
|
#include "../components/Button.h"
|
||||||
|
|
||||||
#if defined(__APPLE__)
|
#if defined(__APPLE__)
|
||||||
@@ -27,7 +28,8 @@ IngameBlockSelectionScreen::IngameBlockSelectionScreen()
|
|||||||
InventoryRows(1),
|
InventoryRows(1),
|
||||||
InventoryCols(1),
|
InventoryCols(1),
|
||||||
InventorySize(1),
|
InventorySize(1),
|
||||||
bArmor(1, "Armor")
|
bArmor(1, "Armor"),
|
||||||
|
bCrafting(1, "Crafting")
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -42,6 +44,19 @@ void IngameBlockSelectionScreen::init()
|
|||||||
(float)getSlotPosY(0) - 4,
|
(float)getSlotPosY(0) - 4,
|
||||||
(float)getSlotPosX(InventoryCols) + 4,
|
(float)getSlotPosX(InventoryCols) + 4,
|
||||||
(float)getSlotPosY(InventoryRows) + 4);
|
(float)getSlotPosY(InventoryRows) + 4);
|
||||||
|
|
||||||
|
if (!minecraft->isCreativeMode()) {
|
||||||
|
bArmor.width = 42;
|
||||||
|
bCrafting.width = 42;
|
||||||
|
|
||||||
|
bArmor.x = 0;
|
||||||
|
bArmor.y = height - bArmor.height;
|
||||||
|
|
||||||
|
bCrafting.x = 0;
|
||||||
|
bCrafting.y = height - bCrafting.height - 30;
|
||||||
|
buttons.push_back(&bArmor);
|
||||||
|
buttons.push_back(&bCrafting);
|
||||||
|
}
|
||||||
|
|
||||||
ItemInstance* selected = inventory->getSelected();
|
ItemInstance* selected = inventory->getSelected();
|
||||||
if (!selected || selected->isNull()) {
|
if (!selected || selected->isNull()) {
|
||||||
@@ -58,13 +73,6 @@ void IngameBlockSelectionScreen::init()
|
|||||||
}
|
}
|
||||||
if (!isAllowed(selectedItem))
|
if (!isAllowed(selectedItem))
|
||||||
selectedItem = 0;
|
selectedItem = 0;
|
||||||
|
|
||||||
if (!minecraft->isCreativeMode()) {
|
|
||||||
bArmor.width = 42;
|
|
||||||
bArmor.x = 0;
|
|
||||||
bArmor.y = height - bArmor.height;
|
|
||||||
buttons.push_back(&bArmor);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::removed()
|
void IngameBlockSelectionScreen::removed()
|
||||||
@@ -124,7 +132,7 @@ void IngameBlockSelectionScreen::renderSlots()
|
|||||||
//w.printEvery(1000, "render-blocksel");
|
//w.printEvery(1000, "render-blocksel");
|
||||||
|
|
||||||
glDisable2(GL_RESCALE_NORMAL);
|
glDisable2(GL_RESCALE_NORMAL);
|
||||||
Lighting::turnOn(minecraft);
|
Lighting::turnOff();
|
||||||
}
|
}
|
||||||
|
|
||||||
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
|
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
|
||||||
@@ -249,7 +257,7 @@ void IngameBlockSelectionScreen::mouseClicked(int x, int y, int buttonNum)
|
|||||||
//minecraft->soundEngine->playUI("random.click", 1, 1);
|
//minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||||
} else {
|
} else {
|
||||||
_pendingQuit = !_area.isInside((float)x, (float)y)
|
_pendingQuit = !_area.isInside((float)x, (float)y)
|
||||||
&& !bArmor.isInside(x, y);
|
&& !bArmor.isInside(x, y) && !bCrafting.isInside(x, y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!_pendingQuit)
|
if (!_pendingQuit)
|
||||||
@@ -338,5 +346,8 @@ void IngameBlockSelectionScreen::buttonClicked( Button* button )
|
|||||||
if (button == &bArmor) {
|
if (button == &bArmor) {
|
||||||
minecraft->setScreen(new ArmorScreen());
|
minecraft->setScreen(new ArmorScreen());
|
||||||
}
|
}
|
||||||
|
if (button == &bCrafting) {
|
||||||
|
minecraft->setScreen(new WorkbenchScreen(Recipe::SIZE_2X2));
|
||||||
|
}
|
||||||
super::buttonClicked(button);
|
super::buttonClicked(button);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -52,6 +52,7 @@ private:
|
|||||||
bool _pendingQuit;
|
bool _pendingQuit;
|
||||||
|
|
||||||
Button bArmor;
|
Button bArmor;
|
||||||
|
Button bCrafting;
|
||||||
|
|
||||||
RectangleArea _area;
|
RectangleArea _area;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -197,6 +197,7 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
|
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
|
||||||
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
|
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
|
||||||
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
|
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_WINDOW_SCALE, minecraft)
|
||||||
.addOptionItem(OPTIONS_GUI_SCALE, minecraft)
|
.addOptionItem(OPTIONS_GUI_SCALE, minecraft)
|
||||||
.addOptionItem(OPTIONS_SENSITIVITY, minecraft)
|
.addOptionItem(OPTIONS_SENSITIVITY, minecraft)
|
||||||
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
|
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
|
||||||
@@ -223,6 +224,7 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
// .addOptionItem(&Option::ANAGLYPH, minecraft)
|
// .addOptionItem(&Option::ANAGLYPH, minecraft)
|
||||||
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||||
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_VIEW_DISTANCE, minecraft)
|
||||||
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||||
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
|
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
|
||||||
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
|
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
|
||||||
@@ -233,6 +235,7 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
|
|
||||||
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
||||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
|
||||||
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
||||||
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
||||||
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
|
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
|
||||||
|
|||||||
@@ -8,20 +8,22 @@
|
|||||||
#include "client/Options.h"
|
#include "client/Options.h"
|
||||||
#include "client/gui/components/Button.h"
|
#include "client/gui/components/Button.h"
|
||||||
#include "client/gui/screens/OptionsScreen.h"
|
#include "client/gui/screens/OptionsScreen.h"
|
||||||
|
#include "UploadPhotoScreen.h"
|
||||||
|
|
||||||
PauseScreen::PauseScreen(bool wasBackPaused)
|
PauseScreen::PauseScreen(bool wasBackPaused)
|
||||||
: saveStep(0),
|
: saveStep(0),
|
||||||
visibleTime(0),
|
visibleTime(0),
|
||||||
bContinue(0),
|
bContinue(0),
|
||||||
bQuit(0),
|
bQuit(0),
|
||||||
bOptions(0),
|
bOptions(0),
|
||||||
bQuitAndSaveLocally(0),
|
bQuitAndSaveLocally(0),
|
||||||
bServerVisibility(0),
|
bServerVisibility(0),
|
||||||
// bThirdPerson(0),
|
bPhotoMode(0),
|
||||||
|
// bThirdPerson(0),
|
||||||
wasBackPaused(wasBackPaused),
|
wasBackPaused(wasBackPaused),
|
||||||
// bSound(OPTIONS_SOUND_VOLUME, 1, 0),
|
// bSound(OPTIONS_SOUND_VOLUME, 1, 0),
|
||||||
bThirdPerson(OPTIONS_THIRD_PERSON_VIEW),
|
bThirdPerson(OPTIONS_THIRD_PERSON_VIEW),
|
||||||
bHideGui(OPTIONS_HIDEGUI)
|
bHideGui(OPTIONS_HIDEGUI)
|
||||||
{
|
{
|
||||||
ImageDef def;
|
ImageDef def;
|
||||||
def.setSrc(IntRectangle(160, 144, 39, 31));
|
def.setSrc(IntRectangle(160, 144, 39, 31));
|
||||||
@@ -34,7 +36,7 @@ PauseScreen::PauseScreen(bool wasBackPaused)
|
|||||||
// bSound.setImageDef(def, true);
|
// bSound.setImageDef(def, true);
|
||||||
defSrc.y += defSrc.h;
|
defSrc.y += defSrc.h;
|
||||||
bThirdPerson.setImageDef(def, true);
|
bThirdPerson.setImageDef(def, true);
|
||||||
bHideGui.setImageDef(def, true);
|
bHideGui.setImageDef(def, true);
|
||||||
//void setImageDef(ImageDef& imageDef, bool setButtonSize);
|
//void setImageDef(ImageDef& imageDef, bool setButtonSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -43,41 +45,53 @@ PauseScreen::~PauseScreen() {
|
|||||||
delete bQuit;
|
delete bQuit;
|
||||||
delete bQuitAndSaveLocally;
|
delete bQuitAndSaveLocally;
|
||||||
delete bServerVisibility;
|
delete bServerVisibility;
|
||||||
|
delete bPhotoMode;
|
||||||
delete bOptions;
|
delete bOptions;
|
||||||
// delete bThirdPerson;
|
// delete bThirdPerson;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PauseScreen::init() {
|
void PauseScreen::init() {
|
||||||
if (/* minecraft->useTouchscreen() */ true) {
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
|
||||||
bContinue = new Touch::TButton(1, "Back to game");
|
bContinue = new Touch::TButton(1, "Back to game");
|
||||||
bOptions = new Touch::TButton(5, "Options");
|
bOptions = new Touch::TButton(5, "Options");
|
||||||
|
bPhotoMode = new Touch::TButton(6, "Photo Mode");
|
||||||
bQuit = new Touch::TButton(2, "Quit to title");
|
bQuit = new Touch::TButton(2, "Quit to title");
|
||||||
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
||||||
bServerVisibility = new Touch::TButton(4, "");
|
bServerVisibility = new Touch::TButton(4, "");
|
||||||
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
||||||
} else {
|
} else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
|
||||||
bContinue = new Button(1, "Back to game");
|
bContinue = new Button(1, "Back to game");
|
||||||
bOptions = new Button(5, "Options");
|
bOptions = new Button(5, "Options");
|
||||||
|
bPhotoMode = new Button(6, "Photo Mode");
|
||||||
bQuit = new Button(2, "Quit to title");
|
bQuit = new Button(2, "Quit to title");
|
||||||
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
||||||
bServerVisibility = new Button(4, "");
|
bServerVisibility = new Button(4, "");
|
||||||
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
|
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
|
||||||
|
} else {
|
||||||
|
bContinue = new Button(1, 0, 0, 200, 20, "Back to game");
|
||||||
|
bServerVisibility = new Button(4, 0, 0, 200, 20, "");
|
||||||
|
bOptions = new Button(5, 0, 0, 200, 20, "Options...");
|
||||||
|
bPhotoMode = new Button(6, 0, 0, 200, 20, "Photo Mode");
|
||||||
|
bQuit = new Button(2, 0, 0, 200, 20, "Save and quit to title");
|
||||||
|
bQuitAndSaveLocally = new Button(3, 0, 0, 200, 20, "Copy and quit map");
|
||||||
|
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
|
||||||
}
|
}
|
||||||
|
|
||||||
buttons.push_back(bContinue);
|
buttons.push_back(bContinue);
|
||||||
buttons.push_back(bQuit);
|
buttons.push_back(bQuit);
|
||||||
buttons.push_back(bOptions);
|
buttons.push_back(bOptions);
|
||||||
|
buttons.push_back(bPhotoMode);
|
||||||
// bSound.updateImage(&minecraft->options);
|
// bSound.updateImage(&minecraft->options);
|
||||||
bThirdPerson.updateImage(&minecraft->options);
|
bThirdPerson.updateImage(&minecraft->options);
|
||||||
bHideGui.updateImage(&minecraft->options);
|
bHideGui.updateImage(&minecraft->options);
|
||||||
// buttons.push_back(&bSound);
|
// buttons.push_back(&bSound);
|
||||||
buttons.push_back(&bThirdPerson);
|
buttons.push_back(&bThirdPerson);
|
||||||
//buttons.push_back(&bHideGui);
|
//buttons.push_back(&bHideGui);
|
||||||
|
|
||||||
// If Back wasn't pressed, set up additional items (more than Quit to menu
|
// If Back wasn't pressed, set up additional items (more than Quit to menu
|
||||||
// and Back to game) here
|
// and Back to game) here
|
||||||
|
|
||||||
#if !defined(APPLE_DEMO_PROMOTION) && !defined(RPI)
|
#if !defined(APPLE_DEMO_PROMOTION) && !defined(RPI)
|
||||||
if (true || !wasBackPaused) {
|
if (true || !wasBackPaused) {
|
||||||
if (minecraft->raknetInstance) {
|
if (minecraft->raknetInstance) {
|
||||||
if (minecraft->raknetInstance->isServer()) {
|
if (minecraft->raknetInstance->isServer()) {
|
||||||
@@ -85,14 +99,14 @@ void PauseScreen::init() {
|
|||||||
buttons.push_back(bServerVisibility);
|
buttons.push_back(bServerVisibility);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
#if !defined(DEMO_MODE)
|
#if !defined(DEMO_MODE)
|
||||||
buttons.push_back(bQuitAndSaveLocally);
|
buttons.push_back(bQuitAndSaveLocally);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
// buttons.push_back(bThirdPerson);
|
// buttons.push_back(bThirdPerson);
|
||||||
|
|
||||||
for (unsigned int i = 0; i < buttons.size(); ++i) {
|
for (unsigned int i = 0; i < buttons.size(); ++i) {
|
||||||
// if (buttons[i] == &bSound) continue;
|
// if (buttons[i] == &bSound) continue;
|
||||||
@@ -103,27 +117,54 @@ void PauseScreen::init() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void PauseScreen::setupPositions() {
|
void PauseScreen::setupPositions() {
|
||||||
saveStep = 0;
|
saveStep = 0;
|
||||||
int yBase = 16;
|
int yBase = 16;
|
||||||
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
yBase = 50;
|
||||||
|
|
||||||
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
bContinue->width = bOptions->width = bPhotoMode->width = bQuit->width = /*bThirdPerson->w =*/ 200;
|
||||||
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
bQuitAndSaveLocally->width = bServerVisibility->width = 200;
|
||||||
|
|
||||||
bContinue->x = (width - bContinue->width) / 2;
|
bContinue->x = (width - bContinue->width) / 2;
|
||||||
bContinue->y = yBase + 32 * 1;
|
bContinue->y = yBase + 24 * 1;
|
||||||
|
|
||||||
bOptions->x = (width - bOptions->width) / 2;
|
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||||
bOptions->y = yBase + 32 * 2;
|
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 24 * 2;
|
||||||
|
|
||||||
bQuit->x = (width - bQuit->width) / 2;
|
bPhotoMode->x = (width - bPhotoMode->width) / 2;
|
||||||
bQuit->y = yBase + 32 * 3;
|
bPhotoMode->y = yBase + 24 * 3;
|
||||||
|
|
||||||
|
bOptions->x = (width - bOptions->width) / 2;
|
||||||
|
bOptions->y = yBase + 24 * 3 + 24;
|
||||||
|
|
||||||
|
bQuit->x = (width - bQuit->width) / 2;
|
||||||
|
bQuit->y = yBase + 24 * 4 + 24;
|
||||||
|
|
||||||
|
} else {
|
||||||
|
bContinue->width = bOptions->width = bPhotoMode->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
||||||
|
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
||||||
|
|
||||||
|
bContinue->x = (width - bContinue->width) / 2;
|
||||||
|
bContinue->y = yBase + 32 * 1;
|
||||||
|
|
||||||
|
bOptions->x = (width - bOptions->width) / 2;
|
||||||
|
bOptions->y = yBase + 32 * 2;
|
||||||
|
|
||||||
|
bPhotoMode->x = (width - bPhotoMode->width) / 2;
|
||||||
|
bPhotoMode->y = yBase + 32 * 3;
|
||||||
|
|
||||||
|
bQuit->x = (width - bQuit->width) / 2;
|
||||||
|
bQuit->y = yBase + 32 * 4;
|
||||||
|
|
||||||
#if APPLE_DEMO_PROMOTION
|
#if APPLE_DEMO_PROMOTION
|
||||||
bQuit->y += 16;
|
bQuit->y += 16;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||||
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
|
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 5;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// bSound.y = bThirdPerson.y = 8;
|
// bSound.y = bThirdPerson.y = 8;
|
||||||
// bSound.x = 4;
|
// bSound.x = 4;
|
||||||
@@ -161,9 +202,12 @@ void PauseScreen::buttonClicked(Button* button) {
|
|||||||
minecraft->setScreen(NULL);
|
minecraft->setScreen(NULL);
|
||||||
//minecraft->grabMouse();
|
//minecraft->grabMouse();
|
||||||
}
|
}
|
||||||
if (button->id == bQuit->id) {
|
if (button->id == bQuit->id) {
|
||||||
minecraft->leaveGame();
|
minecraft->leaveGame();
|
||||||
}
|
}
|
||||||
|
if (button->id == bPhotoMode->id) {
|
||||||
|
minecraft->setScreen(new UploadPhotoScreen());
|
||||||
|
}
|
||||||
if (button->id == bQuitAndSaveLocally->id) {
|
if (button->id == bQuitAndSaveLocally->id) {
|
||||||
minecraft->leaveGame(true);
|
minecraft->leaveGame(true);
|
||||||
}
|
}
|
||||||
@@ -197,5 +241,5 @@ void PauseScreen::updateServerVisibilityText()
|
|||||||
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
|
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) minecraft->netCallback;
|
||||||
bServerVisibility->msg = ss->allowsIncomingConnections()?
|
bServerVisibility->msg = ss->allowsIncomingConnections()?
|
||||||
"Server is visible"
|
"Server is visible"
|
||||||
: "Server is invisible";
|
: "Server is invisible";
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -33,6 +33,7 @@ private:
|
|||||||
Button* bQuit;
|
Button* bQuit;
|
||||||
Button* bQuitAndSaveLocally;
|
Button* bQuitAndSaveLocally;
|
||||||
Button* bServerVisibility;
|
Button* bServerVisibility;
|
||||||
|
Button* bPhotoMode;
|
||||||
Button* bOptions;
|
Button* bOptions;
|
||||||
|
|
||||||
// Button* bThirdPerson;
|
// Button* bThirdPerson;
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
|||||||
Screen* screen = NULL;
|
Screen* screen = NULL;
|
||||||
|
|
||||||
// :sob:
|
// :sob:
|
||||||
if (/* _mc->useTouchscreen() */ true) {
|
if (_mc->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
|
||||||
switch (id) {
|
switch (id) {
|
||||||
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
||||||
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
||||||
|
|||||||
@@ -23,49 +23,62 @@
|
|||||||
|
|
||||||
// Some kind of default settings, might be overridden in ::init
|
// Some kind of default settings, might be overridden in ::init
|
||||||
StartMenuScreen::StartMenuScreen()
|
StartMenuScreen::StartMenuScreen()
|
||||||
: bHost( 2, 0, 0, 160, 24, "Start Game"),
|
|
||||||
bJoin( 3, 0, 0, 160, 24, "Join Game"),
|
|
||||||
bOptions( 4, 0, 0, 160, 24, "Options"),
|
|
||||||
bQuit( 5, "")
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
StartMenuScreen::~StartMenuScreen()
|
StartMenuScreen::~StartMenuScreen()
|
||||||
{
|
{
|
||||||
|
delete bHost;
|
||||||
|
delete bJoin;
|
||||||
|
delete bOptions;
|
||||||
|
delete bQuit;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::init()
|
void StartMenuScreen::init()
|
||||||
{
|
{
|
||||||
bJoin.active = bHost.active = bOptions.active = true;
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
bHost = new Button( 2, 0, 0, 200, 20, "Singleplayer");
|
||||||
|
bJoin = new Button( 3, 0, 0, 200, 20, "Multiplayer");
|
||||||
|
bOptions = new Button( 4, 0, 0, 200, 20, "Options...");
|
||||||
|
bQuit = new Button( 5, 0, 0, 200, 20, "Ouit Game");
|
||||||
|
} else {
|
||||||
|
bHost = new Button( 2, 0, 0, 160, 24, "Start Game");
|
||||||
|
bJoin = new Button( 3, 0, 0, 160, 24, "Join Game");
|
||||||
|
bOptions = new Button( 4, 0, 0, 160, 24, "Options");
|
||||||
|
bQuit = new Button( 5, 0, 0, 160, 24, "Ouit Game");
|
||||||
|
}
|
||||||
|
bJoin->active = bHost->active = bOptions->active = true;
|
||||||
|
|
||||||
if (minecraft->options.getStringValue(OPTIONS_USERNAME).empty()) {
|
if (minecraft->options.getStringValue(OPTIONS_USERNAME).empty()) {
|
||||||
return; // tick() will redirect to UsernameScreen
|
return; // tick() will redirect to UsernameScreen
|
||||||
}
|
}
|
||||||
|
|
||||||
buttons.push_back(&bHost);
|
buttons.push_back(bHost);
|
||||||
buttons.push_back(&bJoin);
|
buttons.push_back(bJoin);
|
||||||
//buttons.push_back(&bTest);
|
//buttons.push_back(&bTest);
|
||||||
|
buttons.push_back(bQuit);
|
||||||
|
|
||||||
tabButtons.push_back(&bHost);
|
tabButtons.push_back(bHost);
|
||||||
tabButtons.push_back(&bJoin);
|
tabButtons.push_back(bJoin);
|
||||||
|
tabButtons.push_back(bQuit);
|
||||||
|
|
||||||
#ifndef RPI
|
#ifndef RPI
|
||||||
buttons.push_back(&bOptions);
|
buttons.push_back(bOptions);
|
||||||
tabButtons.push_back(&bOptions);
|
tabButtons.push_back(bOptions);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// add quit button (top right X icon) – match OptionsScreen style
|
//// add quit button (top right X icon) – match OptionsScreen style
|
||||||
{
|
//{
|
||||||
ImageDef def;
|
// ImageDef def;
|
||||||
def.name = "gui/touchgui.png";
|
// def.name = "gui/touchgui.png";
|
||||||
def.width = 34;
|
// def.width = 34;
|
||||||
def.height = 26;
|
// def.height = 26;
|
||||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
// def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||||
bQuit.setImageDef(def, true);
|
// bQuit.setImageDef(def, true);
|
||||||
bQuit.scaleWhenPressed = false;
|
// bQuit.scaleWhenPressed = false;
|
||||||
buttons.push_back(&bQuit);
|
// buttons.push_back(&bQuit);
|
||||||
// don't include in tab navigation
|
// // don't include in tab navigation
|
||||||
}
|
//}
|
||||||
|
|
||||||
copyright = "\xffMojang AB";//. Do not distribute!";
|
copyright = "\xffMojang AB";//. Do not distribute!";
|
||||||
|
|
||||||
@@ -93,20 +106,30 @@ void StartMenuScreen::init()
|
|||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::setupPositions() {
|
void StartMenuScreen::setupPositions() {
|
||||||
int yBase = height / 2;
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
int yBase = (height / 2) - 20;
|
||||||
|
|
||||||
bHost.y = yBase;
|
bHost->y = yBase;
|
||||||
bJoin.y = bHost.y + 24 + 4;
|
bJoin->y = bHost->y + 24;
|
||||||
bOptions.y = bJoin.y + 24 + 4;
|
bOptions->y = bJoin->y + 24;
|
||||||
|
bQuit->y = bOptions->y + 24;
|
||||||
|
} else {
|
||||||
|
int yBase = height / 2;
|
||||||
|
bHost->y = yBase;
|
||||||
|
bJoin->y = bHost->y + 24 + 4;
|
||||||
|
bOptions->y = bJoin->y + 24 + 4;
|
||||||
|
bQuit->y = bOptions->y + 24 + 4;
|
||||||
|
}
|
||||||
|
|
||||||
// Center buttons
|
// Center buttons
|
||||||
bHost.x = (width - bHost.width) / 2;
|
bHost->x = (width - bHost->width) / 2;
|
||||||
bJoin.x = (width - bJoin.width) / 2;
|
bJoin->x = (width - bJoin->width) / 2;
|
||||||
bOptions.x = (width - bOptions.width) / 2;
|
bOptions->x = (width - bOptions->width) / 2;
|
||||||
|
bQuit->x = (width - bQuit->width) / 2;
|
||||||
|
|
||||||
// position quit icon at top-right (use image-defined size)
|
//// position quit icon at top-right (use image-defined size)
|
||||||
bQuit.x = width - bQuit.width;
|
//bQuit.x = width - bQuit.width;
|
||||||
bQuit.y = 0;
|
//bQuit.y = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::tick() {
|
void StartMenuScreen::tick() {
|
||||||
@@ -114,7 +137,7 @@ void StartMenuScreen::tick() {
|
|||||||
|
|
||||||
void StartMenuScreen::buttonClicked(Button* button) {
|
void StartMenuScreen::buttonClicked(Button* button) {
|
||||||
|
|
||||||
if (button->id == bHost.id)
|
if (button->id == bHost->id)
|
||||||
{
|
{
|
||||||
#if defined(DEMO_MODE) || defined(APPLE_DEMO_PROMOTION)
|
#if defined(DEMO_MODE) || defined(APPLE_DEMO_PROMOTION)
|
||||||
minecraft->setScreen( new SimpleChooseLevelScreen("_DemoLevel") );
|
minecraft->setScreen( new SimpleChooseLevelScreen("_DemoLevel") );
|
||||||
@@ -122,16 +145,16 @@ void StartMenuScreen::buttonClicked(Button* button) {
|
|||||||
minecraft->screenChooser.setScreen(SCREEN_SELECTWORLD);
|
minecraft->screenChooser.setScreen(SCREEN_SELECTWORLD);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
if (button->id == bJoin.id)
|
if (button->id == bJoin->id)
|
||||||
{
|
{
|
||||||
minecraft->locateMultiplayer();
|
minecraft->locateMultiplayer();
|
||||||
minecraft->screenChooser.setScreen(SCREEN_JOINGAME);
|
minecraft->screenChooser.setScreen(SCREEN_JOINGAME);
|
||||||
}
|
}
|
||||||
if (button->id == bOptions.id)
|
if (button->id == bOptions->id)
|
||||||
{
|
{
|
||||||
minecraft->setScreen(new OptionsScreen());
|
minecraft->setScreen(new OptionsScreen());
|
||||||
}
|
}
|
||||||
if (button == &bQuit)
|
if (button->id == bQuit->id)
|
||||||
{
|
{
|
||||||
minecraft->quit();
|
minecraft->quit();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,10 +23,10 @@ public:
|
|||||||
bool isInGameScreen();
|
bool isInGameScreen();
|
||||||
private:
|
private:
|
||||||
|
|
||||||
Button bHost;
|
Button* bHost;
|
||||||
Button bJoin;
|
Button* bJoin;
|
||||||
Button bOptions;
|
Button* bOptions;
|
||||||
ImageButton bQuit; // X button in top-right corner
|
Button* bQuit;
|
||||||
|
|
||||||
std::string copyright;
|
std::string copyright;
|
||||||
int copyrightPosX;
|
int copyrightPosX;
|
||||||
|
|||||||
@@ -1,177 +1,160 @@
|
|||||||
#if 0
|
#include "UploadPhotoScreen.h"
|
||||||
|
|
||||||
#include "UploadPhotoScreen.h"
|
#include "../components/Button.h"
|
||||||
#include "../renderer/TileRenderer.h"
|
#include "../../Minecraft.h"
|
||||||
#include "../player/LocalPlayer.h"
|
#include "../../player/LocalPlayer.h"
|
||||||
#include "../../world/entity/player/Inventory.h"
|
#include "../../../world/entity/item/TripodCamera.h"
|
||||||
|
#include "../../../world/level/Level.h"
|
||||||
UploadPhotoScreen::UploadPhotoScreen()
|
#include "../../../platform/input/Keyboard.h"
|
||||||
:
|
#include "../../renderer/GameRenderer.h"
|
||||||
selectedItem(0)
|
#include "../../renderer/LevelRenderer.h"
|
||||||
{
|
|
||||||
}
|
UploadPhotoScreen::UploadPhotoScreen()
|
||||||
|
: hasAppliedPhotoMode(false),
|
||||||
void UploadPhotoScreen::init()
|
oldHideGui(false),
|
||||||
{
|
oldThirdPerson(false),
|
||||||
int currentSelection = minecraft->player->inventory->getSelectedItemId();
|
oldFixedCamera(false),
|
||||||
for (int i = 0; i < Inventory::INVENTORY_SIZE; i++)
|
hasOldPose(false),
|
||||||
{
|
oldX(0),
|
||||||
if (currentSelection == minecraft->player->inventory->getSelectionSlotItemId(i + Inventory::SELECTION_SIZE))
|
oldY(0),
|
||||||
{
|
oldZ(0),
|
||||||
selectedItem = i;
|
oldYaw(0),
|
||||||
break;
|
oldPitch(0),
|
||||||
}
|
photoCameraTarget(NULL),
|
||||||
}
|
photoCameraX(0),
|
||||||
|
photoCameraY(0),
|
||||||
}
|
photoCameraZ(0),
|
||||||
|
bBack(0)
|
||||||
void UploadPhotoScreen::renderSlots()
|
{
|
||||||
{
|
}
|
||||||
glColor4f2(1, 1, 1, 1);
|
|
||||||
|
UploadPhotoScreen::~UploadPhotoScreen()
|
||||||
blitOffset = -90;
|
{
|
||||||
|
restorePhotoMode();
|
||||||
minecraft->textures->loadAndBindTexture("gui/gui.png");
|
delete photoCameraTarget;
|
||||||
for (int r = 0; r < Inventory::INVENTORY_ROWS; r++)
|
delete bBack;
|
||||||
{
|
}
|
||||||
blit(width / 2 - 182 / 2, height - 22 * 3 - 22 * r, 0, 0, 182, 22);
|
|
||||||
}
|
void UploadPhotoScreen::init()
|
||||||
if (selectedItem >= 0)
|
{
|
||||||
{
|
applyPhotoMode();
|
||||||
int x = width / 2 - 182 / 2 - 1 + (selectedItem % Inventory::SELECTION_SIZE) * 20;
|
|
||||||
int y = height - 22 * 3 - 1 - (selectedItem / Inventory::SELECTION_SIZE) * 22;
|
if (minecraft->useTouchscreen()) {
|
||||||
blit(x, y, 0, 22, 24, 22);
|
bBack = new Touch::TButton(1, "Back");
|
||||||
}
|
} else {
|
||||||
|
bBack = new Button(1, "Back");
|
||||||
for (int r = 0; r < Inventory::INVENTORY_ROWS; r++)
|
}
|
||||||
{
|
|
||||||
for (int i = 0; i < 9; i++) {
|
buttons.push_back(bBack);
|
||||||
int x = width / 2 - 9 * 10 + i * 20 + 2;
|
tabButtons.push_back(bBack);
|
||||||
int y = height - 16 - 3 - 22 * 2 - 22 * r;
|
}
|
||||||
renderSlot(r * 9 + i + Inventory::SELECTION_SIZE, x, y, 0);
|
|
||||||
}
|
void UploadPhotoScreen::removed()
|
||||||
}
|
{
|
||||||
|
restorePhotoMode();
|
||||||
}
|
}
|
||||||
|
|
||||||
void UploadPhotoScreen::renderSlot(int slot, int x, int y, float a)
|
void UploadPhotoScreen::applyPhotoMode()
|
||||||
{
|
{
|
||||||
int itemId = minecraft->player->inventory->getSelectionSlotItemId(slot);
|
if (hasAppliedPhotoMode || !minecraft || !minecraft->gameRenderer) return;
|
||||||
if (itemId < 0) return;
|
|
||||||
|
if (minecraft->player) {
|
||||||
const bool fancy = false;
|
oldX = minecraft->player->x;
|
||||||
|
oldY = minecraft->player->y;
|
||||||
if (fancy && itemId < 256 && TileRenderer::canRender(Tile::tiles[itemId]->getRenderShape())) {
|
oldZ = minecraft->player->z;
|
||||||
|
oldYaw = minecraft->player->yRot;
|
||||||
} else {
|
oldPitch = minecraft->player->xRot;
|
||||||
if (itemId < 256) {
|
hasOldPose = true;
|
||||||
Tile* tile = Tile::tiles[itemId];
|
}
|
||||||
if (tile == NULL) return;
|
|
||||||
|
oldHideGui = minecraft->options.getBooleanValue(OPTIONS_HIDEGUI);
|
||||||
minecraft->textures->loadAndBindTexture("terrain.png");
|
oldThirdPerson = minecraft->options.getBooleanValue(OPTIONS_THIRD_PERSON_VIEW);
|
||||||
|
oldFixedCamera = minecraft->options.getBooleanValue(OPTIONS_FIXED_CAMERA);
|
||||||
int textureId = tile->getTexture(2, 0);
|
Pos spawn = minecraft->level->getSharedSpawnPos();
|
||||||
blit(x, y, textureId % 16 * 16, textureId / 16 * 16, 16, 16);
|
photoCameraX = (float) spawn.x;
|
||||||
}
|
photoCameraY = 128.0f;
|
||||||
}
|
photoCameraZ = (float) spawn.z;
|
||||||
|
if (!photoCameraTarget) {
|
||||||
}
|
photoCameraTarget = new TripodCamera(minecraft->level, minecraft->player, photoCameraX, photoCameraY, photoCameraZ);
|
||||||
|
}
|
||||||
void UploadPhotoScreen::keyPressed(int eventKey)
|
photoCameraTarget->setPos(photoCameraX, photoCameraY, photoCameraZ);
|
||||||
{
|
photoCameraTarget->xo = photoCameraTarget->xOld = photoCameraX;
|
||||||
int selX = selectedItem % Inventory::SELECTION_SIZE;
|
photoCameraTarget->yo = photoCameraTarget->yOld = photoCameraY;
|
||||||
int selY = selectedItem / Inventory::SELECTION_SIZE;
|
photoCameraTarget->zo = photoCameraTarget->zOld = photoCameraZ;
|
||||||
|
|
||||||
Options& o = minecraft->options;
|
if (!oldHideGui) minecraft->options.toggle(OPTIONS_HIDEGUI);
|
||||||
if (eventKey == o.keyLeft.key && selX > 0)
|
if (!oldThirdPerson) minecraft->options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||||
{
|
if (!oldFixedCamera) minecraft->options.toggle(OPTIONS_FIXED_CAMERA);
|
||||||
selectedItem -= 1;
|
|
||||||
}
|
minecraft->gameRenderer->setPhotoModeIsometric();
|
||||||
else if (eventKey == o.keyRight.key && selX < (Inventory::SELECTION_SIZE - 1))
|
minecraft->levelRenderer->allChanged();
|
||||||
{
|
hasAppliedPhotoMode = true;
|
||||||
selectedItem += 1;
|
}
|
||||||
}
|
|
||||||
else if (eventKey == o.keyDown.key && selY > 0)
|
void UploadPhotoScreen::tick()
|
||||||
{
|
{
|
||||||
selectedItem -= Inventory::SELECTION_SIZE;
|
if (!hasAppliedPhotoMode || !minecraft || !minecraft->player || !minecraft->level) return;
|
||||||
}
|
|
||||||
else if (eventKey == o.keyUp.key && selY < (Inventory::INVENTORY_ROWS - 1))
|
if (photoCameraTarget) {
|
||||||
{
|
photoCameraTarget->setPos(photoCameraX, photoCameraY, photoCameraZ);
|
||||||
selectedItem += Inventory::SELECTION_SIZE;
|
photoCameraTarget->xo = photoCameraTarget->xOld = photoCameraX;
|
||||||
}
|
photoCameraTarget->yo = photoCameraTarget->yOld = photoCameraY;
|
||||||
|
photoCameraTarget->zo = photoCameraTarget->zOld = photoCameraZ;
|
||||||
if (eventKey == o.keyMenuOk.key)
|
photoCameraTarget->yRot = photoCameraTarget->yRotO = 45.0f;
|
||||||
{
|
photoCameraTarget->xRot = photoCameraTarget->xRotO = 68.0f;
|
||||||
selectSlotAndClose();
|
minecraft->cameraTargetPlayer = photoCameraTarget;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int UploadPhotoScreen::getSelectedSlot(int x, int y)
|
void UploadPhotoScreen::restorePhotoMode()
|
||||||
{
|
{
|
||||||
int left = 3 + width / 2 - Inventory::SELECTION_SIZE * 10;
|
if (!hasAppliedPhotoMode || !minecraft) return;
|
||||||
int top = height - 16 - 3 - 22 * 2 - 22 * Inventory::INVENTORY_ROWS;
|
|
||||||
|
if (minecraft->options.getBooleanValue(OPTIONS_HIDEGUI) != oldHideGui) minecraft->options.toggle(OPTIONS_HIDEGUI);
|
||||||
if (x >= left && y >= top)
|
if (minecraft->options.getBooleanValue(OPTIONS_THIRD_PERSON_VIEW) != oldThirdPerson) minecraft->options.toggle(OPTIONS_THIRD_PERSON_VIEW);
|
||||||
{
|
if (minecraft->options.getBooleanValue(OPTIONS_FIXED_CAMERA) != oldFixedCamera) minecraft->options.toggle(OPTIONS_FIXED_CAMERA);
|
||||||
int xSlot = (x - left) / 20;
|
minecraft->gameRenderer->clearPhotoModeIsometric();
|
||||||
if (xSlot < Inventory::SELECTION_SIZE)
|
minecraft->cameraTargetPlayer = minecraft->player;
|
||||||
{
|
|
||||||
// rows are rendered upsidedown
|
if (hasOldPose && minecraft->player) {
|
||||||
return xSlot + Inventory::INVENTORY_SIZE - ((y - top) / 22) * Inventory::SELECTION_SIZE;
|
minecraft->player->yRot = oldYaw;
|
||||||
}
|
minecraft->player->xRot = oldPitch;
|
||||||
}
|
}
|
||||||
return -1;
|
|
||||||
}
|
hasAppliedPhotoMode = false;
|
||||||
|
}
|
||||||
void UploadPhotoScreen::mouseClicked(int x, int y, int buttonNum) {
|
|
||||||
if (buttonNum == MouseAction::ACTION_LEFT) {
|
void UploadPhotoScreen::keyPressed(int eventKey)
|
||||||
|
{
|
||||||
int slot = getSelectedSlot(x, y);
|
if (eventKey == Keyboard::KEY_ESCAPE) {
|
||||||
if (slot >= 0 && slot < Inventory::INVENTORY_SIZE)
|
restorePhotoMode();
|
||||||
{
|
minecraft->setScreen(NULL);
|
||||||
selectedItem = slot;
|
return;
|
||||||
//minecraft->soundEngine->playUI("random.click", 1, 1);
|
}
|
||||||
}
|
|
||||||
}
|
Screen::keyPressed(eventKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UploadPhotoScreen::mouseReleased(int x, int y, int buttonNum)
|
void UploadPhotoScreen::buttonClicked(Button* button)
|
||||||
{
|
{
|
||||||
if (buttonNum == MouseAction::ACTION_LEFT) {
|
if (!button || button->id != 1) return;
|
||||||
|
|
||||||
int slot = getSelectedSlot(x, y);
|
restorePhotoMode();
|
||||||
if (slot >= 0 && slot < Inventory::INVENTORY_SIZE && slot == selectedItem)
|
minecraft->setScreen(NULL);
|
||||||
{
|
}
|
||||||
selectSlotAndClose();
|
|
||||||
}
|
void UploadPhotoScreen::setupPositions()
|
||||||
}
|
{
|
||||||
}
|
const int buttonWidth = 120;
|
||||||
|
const int buttonHeight = 24;
|
||||||
void UploadPhotoScreen::selectSlotAndClose()
|
bBack->width = buttonWidth;
|
||||||
{
|
bBack->height = buttonHeight;
|
||||||
Inventory* inventory = minecraft->player->inventory;
|
bBack->x = (width - buttonWidth) / 2;
|
||||||
|
bBack->y = height - 32;
|
||||||
int itemId = inventory->getSelectionSlotItemId(selectedItem + Inventory::SELECTION_SIZE);
|
}
|
||||||
int i = 0;
|
|
||||||
|
void UploadPhotoScreen::render(int xm, int ym, float a)
|
||||||
for (; i < Inventory::SELECTION_SIZE - 2; i++)
|
{
|
||||||
{
|
drawCenteredString(font, "Photo Mode - Isometric", width / 2, 12, 0xffffff);
|
||||||
if (itemId == inventory->getSelectionSlotItemId(i))
|
Screen::render(xm, ym, a);
|
||||||
{
|
}
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// update selection list
|
|
||||||
for (; i >= 1; i--)
|
|
||||||
{
|
|
||||||
inventory->setSelectionSlotItemId(i, inventory->getSelectionSlotItemId(i - 1));
|
|
||||||
}
|
|
||||||
inventory->setSelectionSlotItemId(0, itemId);
|
|
||||||
inventory->selectSlot(0);
|
|
||||||
|
|
||||||
minecraft->soundEngine->playUI("random.click", 1, 1);
|
|
||||||
minecraft->setScreen(NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|||||||
@@ -1,36 +1,50 @@
|
|||||||
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__
|
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__
|
||||||
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__
|
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__
|
||||||
|
|
||||||
#include "Screen.h"
|
#include "../Screen.h"
|
||||||
|
|
||||||
class UploadPhotoScreen : public Screen
|
class Button;
|
||||||
{
|
class Mob;
|
||||||
public:
|
|
||||||
|
class UploadPhotoScreen : public Screen
|
||||||
UploadPhotoScreen();
|
{
|
||||||
virtual ~UploadPhotoScreen() {}
|
public:
|
||||||
|
|
||||||
virtual void init();
|
UploadPhotoScreen();
|
||||||
|
virtual ~UploadPhotoScreen();
|
||||||
void render(int xm, int ym, float a) {
|
|
||||||
Screen::render(xm, ym, a);
|
virtual void init();
|
||||||
}
|
virtual void setupPositions();
|
||||||
|
virtual void tick();
|
||||||
protected:
|
virtual void removed();
|
||||||
|
virtual void keyPressed(int eventKey);
|
||||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
|
||||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
virtual void render(int xm, int ym, float a);
|
||||||
virtual void keyPressed(int eventKey);
|
|
||||||
|
protected:
|
||||||
private:
|
|
||||||
|
virtual void buttonClicked(Button* button);
|
||||||
int selectedItem;
|
|
||||||
|
private:
|
||||||
void renderSlots();
|
|
||||||
void renderSlot(int slot, int x, int y, float a);
|
void applyPhotoMode();
|
||||||
|
void restorePhotoMode();
|
||||||
int getSelectedSlot(int x, int y);
|
|
||||||
void selectSlotAndClose();
|
bool hasAppliedPhotoMode;
|
||||||
};
|
bool oldHideGui;
|
||||||
|
bool oldThirdPerson;
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__*/
|
bool oldFixedCamera;
|
||||||
|
bool hasOldPose;
|
||||||
|
float oldX;
|
||||||
|
float oldY;
|
||||||
|
float oldZ;
|
||||||
|
float oldYaw;
|
||||||
|
float oldPitch;
|
||||||
|
Mob* photoCameraTarget;
|
||||||
|
float photoCameraX;
|
||||||
|
float photoCameraY;
|
||||||
|
float photoCameraZ;
|
||||||
|
Button* bBack;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__*/
|
||||||
|
|||||||
@@ -34,6 +34,7 @@ static int _shTicks = -1;
|
|||||||
GameRenderer::GameRenderer( Minecraft* mc )
|
GameRenderer::GameRenderer( Minecraft* mc )
|
||||||
: mc(mc),
|
: mc(mc),
|
||||||
renderDistance(0),
|
renderDistance(0),
|
||||||
|
photoModeIsometric(false),
|
||||||
_tick(0),
|
_tick(0),
|
||||||
_lastTickT(0),
|
_lastTickT(0),
|
||||||
fovOffset(0),
|
fovOffset(0),
|
||||||
@@ -90,7 +91,7 @@ void renderCursor(float x, float y, Minecraft* minecraft) {
|
|||||||
|
|
||||||
/*private*/
|
/*private*/
|
||||||
void GameRenderer::setupCamera(float a, int eye) {
|
void GameRenderer::setupCamera(float a, int eye) {
|
||||||
renderDistance = (float) (16 * 16 >> (mc->options.getIntValue(OPTIONS_VIEW_DISTANCE)));
|
renderDistance = photoModeIsometric ? 1024.0f : (float) (16 * 16 >> (mc->options.getIntValue(OPTIONS_VIEW_DISTANCE)));
|
||||||
#if defined(ANDROID)
|
#if defined(ANDROID)
|
||||||
if (mc->isPowerVR() && mc->options.getIntValue(OPTIONS_VIEW_DISTANCE) <= 2)
|
if (mc->isPowerVR() && mc->options.getIntValue(OPTIONS_VIEW_DISTANCE) <= 2)
|
||||||
renderDistance *= 0.8f;
|
renderDistance *= 0.8f;
|
||||||
@@ -101,12 +102,22 @@ void GameRenderer::setupCamera(float a, int eye) {
|
|||||||
|
|
||||||
float stereoScale = 0.07f;
|
float stereoScale = 0.07f;
|
||||||
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) glTranslatef2(-(eye * 2 - 1) * stereoScale, 0, 0);
|
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) glTranslatef2(-(eye * 2 - 1) * stereoScale, 0, 0);
|
||||||
if (zoom != 1) {
|
if (mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
|
||||||
glTranslatef2((float) zoom_x, (float) -zoom_y, 0);
|
if (zoom != 1) {
|
||||||
glScalef2(zoom, zoom, 1);
|
glTranslatef2((float) zoom_x, (float) -zoom_y, 0);
|
||||||
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance);
|
glScalef2(zoom, zoom, 1);
|
||||||
|
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance * 2.0f);
|
||||||
|
} else {
|
||||||
|
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance * 2.0f);
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance);
|
if (zoom != 1) {
|
||||||
|
glTranslatef2((float) zoom_x, (float) -zoom_y, 0);
|
||||||
|
glScalef2(zoom, zoom, 1);
|
||||||
|
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance);
|
||||||
|
} else {
|
||||||
|
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
glMatrixMode(GL_MODELVIEW);
|
glMatrixMode(GL_MODELVIEW);
|
||||||
@@ -304,7 +315,7 @@ void GameRenderer::renderLevel(float a) {
|
|||||||
setupFog(1);
|
setupFog(1);
|
||||||
// MCPE renders clouds using this, but this method breaks 3d clouds and also breaks 2d clouds transparency viewed from above, add as a Legacy Sky or Fast Sky option. - shredder
|
// MCPE renders clouds using this, but this method breaks 3d clouds and also breaks 2d clouds transparency viewed from above, add as a Legacy Sky or Fast Sky option. - shredder
|
||||||
if(!mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
|
if(!mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
|
||||||
if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS)) {
|
if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS) && !photoModeIsometric) {
|
||||||
prepareAndRenderClouds(levelRenderer, a);
|
prepareAndRenderClouds(levelRenderer, a);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -340,10 +351,12 @@ void GameRenderer::renderLevel(float a) {
|
|||||||
setupFog(0);
|
setupFog(0);
|
||||||
glEnable2(GL_BLEND);
|
glEnable2(GL_BLEND);
|
||||||
glDisable2(GL_CULL_FACE);
|
glDisable2(GL_CULL_FACE);
|
||||||
glDepthMask(GL_FALSE);
|
glDepthMask(GL_FALSE); // @TODO commenting this out fixes Ice transparency and clouds are no longer visilbe underwater like normal beta - shredder
|
||||||
glDisable2(GL_ALPHA_TEST);
|
glDisable2(GL_ALPHA_TEST);
|
||||||
mc->textures->loadAndBindTexture("terrain.png");
|
mc->textures->loadAndBindTexture("terrain.png");
|
||||||
//if (mc->options.fancyGraphics) {
|
// @TODO - below is a commented out double render system that fixes ice transparency, but probs harm performance, add it as an option - shredder
|
||||||
|
|
||||||
|
//if (mc->options.fancyGraphics) {
|
||||||
// glColorMask(false, false, false, false);
|
// glColorMask(false, false, false, false);
|
||||||
// int visibleWaterChunks = levelRenderer->render(cameraEntity, 1, a);
|
// int visibleWaterChunks = levelRenderer->render(cameraEntity, 1, a);
|
||||||
// glColorMask(true, true, true, true);
|
// glColorMask(true, true, true, true);
|
||||||
@@ -561,6 +574,14 @@ void GameRenderer::bobView(float a) {
|
|||||||
|
|
||||||
/*private*/
|
/*private*/
|
||||||
void GameRenderer::setupFog(int i) {
|
void GameRenderer::setupFog(int i) {
|
||||||
|
if (photoModeIsometric) {
|
||||||
|
glDisable2(GL_FOG);
|
||||||
|
glFogf(GL_FOG_START, 0.0f);
|
||||||
|
glFogf(GL_FOG_END, 1024.0f);
|
||||||
|
glEnable2(GL_COLOR_MATERIAL);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Mob* player = mc->cameraTargetPlayer;
|
Mob* player = mc->cameraTargetPlayer;
|
||||||
float fogBuffer[4] = {fr, fg, fb, 1};
|
float fogBuffer[4] = {fr, fg, fb, 1};
|
||||||
|
|
||||||
@@ -677,7 +698,7 @@ void GameRenderer::pick(float a) {
|
|||||||
float range = mc->gameMode->getPickRange();
|
float range = mc->gameMode->getPickRange();
|
||||||
bool isPicking = true;
|
bool isPicking = true;
|
||||||
|
|
||||||
bool freeform = mc->useTouchscreen(); //&& !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
bool freeform = mc->useTouchscreen() && !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
||||||
|
|
||||||
if (freeform) {
|
if (freeform) {
|
||||||
isPicking = updateFreeformPickDirection(a, pickDirection);
|
isPicking = updateFreeformPickDirection(a, pickDirection);
|
||||||
@@ -817,6 +838,14 @@ void GameRenderer::tick(int nTick, int maxTick) {
|
|||||||
|
|
||||||
/*private*/
|
/*private*/
|
||||||
void GameRenderer::setupClearColor(float a) {
|
void GameRenderer::setupClearColor(float a) {
|
||||||
|
if (photoModeIsometric) {
|
||||||
|
fr = 0.47f;
|
||||||
|
fg = 0.78f;
|
||||||
|
fb = 1.0f;
|
||||||
|
glClearColor(fr, fg, fb, 1.0f);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Level* level = mc->level;
|
Level* level = mc->level;
|
||||||
Mob* player = mc->cameraTargetPlayer;
|
Mob* player = mc->cameraTargetPlayer;
|
||||||
|
|
||||||
@@ -930,6 +959,28 @@ void GameRenderer::onGraphicsReset()
|
|||||||
if (itemInHandRenderer) itemInHandRenderer->onGraphicsReset();
|
if (itemInHandRenderer) itemInHandRenderer->onGraphicsReset();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GameRenderer::setPhotoModeIsometric()
|
||||||
|
{
|
||||||
|
photoModeIsometric = true;
|
||||||
|
thirdDistance = thirdDistanceO = 128.0f;
|
||||||
|
thirdRotation = thirdRotationO = 45.0f;
|
||||||
|
thirdTilt = thirdTiltO = 56.0f;
|
||||||
|
zoom = 1.0f;
|
||||||
|
zoom_x = 0.0f;
|
||||||
|
zoom_y = 0.0f;
|
||||||
|
cameraRoll = cameraRollO = 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GameRenderer::clearPhotoModeIsometric()
|
||||||
|
{
|
||||||
|
photoModeIsometric = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GameRenderer::isPhotoModeIsometric() const
|
||||||
|
{
|
||||||
|
return photoModeIsometric;
|
||||||
|
}
|
||||||
|
|
||||||
void GameRenderer::saveMatrices()
|
void GameRenderer::saveMatrices()
|
||||||
{
|
{
|
||||||
#if defined(RPI)
|
#if defined(RPI)
|
||||||
|
|||||||
@@ -33,6 +33,9 @@ public:
|
|||||||
void renderItemInHand(float a, int eye);
|
void renderItemInHand(float a, int eye);
|
||||||
|
|
||||||
void onGraphicsReset();
|
void onGraphicsReset();
|
||||||
|
void setPhotoModeIsometric();
|
||||||
|
void clearPhotoModeIsometric();
|
||||||
|
bool isPhotoModeIsometric() const;
|
||||||
|
|
||||||
void setupCamera(float a, int eye);
|
void setupCamera(float a, int eye);
|
||||||
void moveCameraToPlayer(float a);
|
void moveCameraToPlayer(float a);
|
||||||
@@ -58,6 +61,7 @@ private:
|
|||||||
Minecraft* mc;
|
Minecraft* mc;
|
||||||
|
|
||||||
float renderDistance;
|
float renderDistance;
|
||||||
|
bool photoModeIsometric;
|
||||||
int _tick;
|
int _tick;
|
||||||
Vec3 pickDirection;
|
Vec3 pickDirection;
|
||||||
|
|
||||||
|
|||||||
@@ -26,6 +26,7 @@
|
|||||||
#include "../../client/player/LocalPlayer.h"
|
#include "../../client/player/LocalPlayer.h"
|
||||||
|
|
||||||
#include "../../world/level/GrassColor.h"
|
#include "../../world/level/GrassColor.h"
|
||||||
|
#include "Lighting.h"
|
||||||
|
|
||||||
#ifdef GFX_SMALLER_CHUNKS
|
#ifdef GFX_SMALLER_CHUNKS
|
||||||
/* static */ const int LevelRenderer::CHUNK_SIZE = 8;
|
/* static */ const int LevelRenderer::CHUNK_SIZE = 8;
|
||||||
@@ -192,7 +193,9 @@ void LevelRenderer::allChanged()
|
|||||||
TileRenderer::setUseTint(sideTint);
|
TileRenderer::setUseTint(sideTint);
|
||||||
|
|
||||||
|
|
||||||
int dist = (512 >> 3) << (3 - lastViewDistance);
|
int dist = mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric()
|
||||||
|
? 1024
|
||||||
|
: (512 >> 3) << (3 - lastViewDistance);
|
||||||
if (lastViewDistance <= 2 && mc->isPowerVR())
|
if (lastViewDistance <= 2 && mc->isPowerVR())
|
||||||
dist = (int)((float)dist * 0.8f);
|
dist = (int)((float)dist * 0.8f);
|
||||||
LOGI("last: %d, power: %d\n", lastViewDistance, mc->isPowerVR());
|
LOGI("last: %d, power: %d\n", lastViewDistance, mc->isPowerVR());
|
||||||
@@ -201,7 +204,9 @@ void LevelRenderer::allChanged()
|
|||||||
dist *= 0.6f;
|
dist *= 0.6f;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (dist > 400) dist = 400;
|
if (!(mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric())) {
|
||||||
|
if (dist > 400) dist = 400;
|
||||||
|
}
|
||||||
/*
|
/*
|
||||||
* if (Minecraft.FLYBY_MODE) { dist = 512 - CHUNK_SIZE * 2; }
|
* if (Minecraft.FLYBY_MODE) { dist = 512 - CHUNK_SIZE * 2; }
|
||||||
*/
|
*/
|
||||||
@@ -575,7 +580,7 @@ void LevelRenderer::render(const AABB& b) const
|
|||||||
// t.color(255, 255, 255, 255); // again not needed, for some reason the vanilla source code tints it... white? maybe this was used for something else in MCPE's dev at one point? - shredder
|
// t.color(255, 255, 255, 255); // again not needed, for some reason the vanilla source code tints it... white? maybe this was used for something else in MCPE's dev at one point? - shredder
|
||||||
|
|
||||||
// t.offset(((Mob*)mc->player)->getPos(0).negated()); // why does this even exist normally, it just makes the thing... not render
|
// t.offset(((Mob*)mc->player)->getPos(0).negated()); // why does this even exist normally, it just makes the thing... not render
|
||||||
|
glLineWidth(2.0f); // make it more thick - shredder
|
||||||
t.begin(GL_LINE_STRIP);
|
t.begin(GL_LINE_STRIP);
|
||||||
t.vertex(b.x0, b.y0, b.z0);
|
t.vertex(b.x0, b.y0, b.z0);
|
||||||
t.vertex(b.x1, b.y0, b.z0);
|
t.vertex(b.x1, b.y0, b.z0);
|
||||||
@@ -673,9 +678,11 @@ void LevelRenderer::tick()
|
|||||||
|
|
||||||
bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
|
bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
|
||||||
{
|
{
|
||||||
bool slow = false;
|
bool slow = mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric();
|
||||||
|
|
||||||
if (slow) {
|
if (slow) {
|
||||||
|
const int visibleLimit = 12;
|
||||||
|
const int invisibleLimit = 4;
|
||||||
DirtyChunkSorter dirtySorter(player);
|
DirtyChunkSorter dirtySorter(player);
|
||||||
std::sort(dirtyChunks.begin(), dirtyChunks.end(), dirtySorter);
|
std::sort(dirtyChunks.begin(), dirtyChunks.end(), dirtySorter);
|
||||||
int s = dirtyChunks.size() - 1;
|
int s = dirtyChunks.size() - 1;
|
||||||
@@ -685,9 +692,9 @@ bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
|
|||||||
if (!force) {
|
if (!force) {
|
||||||
if (chunk->distanceToSqr(player) > 16 * 16) {
|
if (chunk->distanceToSqr(player) > 16 * 16) {
|
||||||
if (chunk->visible) {
|
if (chunk->visible) {
|
||||||
if (i >= MAX_VISIBLE_REBUILDS_PER_FRAME) return false;
|
if (i >= visibleLimit) return false;
|
||||||
} else {
|
} else {
|
||||||
if (i >= MAX_INVISIBLE_REBUILDS_PER_FRAME) return false;
|
if (i >= invisibleLimit) return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -701,10 +708,9 @@ bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
|
|||||||
|
|
||||||
return dirtyChunks.size() == 0;
|
return dirtyChunks.size() == 0;
|
||||||
} else {
|
} else {
|
||||||
const int count = 3;
|
const int count = (mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric()) ? 32 : 3;
|
||||||
|
Chunk* toAdd[24] = {NULL};
|
||||||
DirtyChunkSorter dirtyChunkSorter(player);
|
DirtyChunkSorter dirtyChunkSorter(player);
|
||||||
Chunk* toAdd[count] = {NULL};
|
|
||||||
std::vector<Chunk*>* nearChunks = NULL;
|
std::vector<Chunk*>* nearChunks = NULL;
|
||||||
|
|
||||||
int pendingChunkSize = dirtyChunks.size();
|
int pendingChunkSize = dirtyChunks.size();
|
||||||
@@ -714,7 +720,7 @@ bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
|
|||||||
Chunk* chunk = dirtyChunks[i];
|
Chunk* chunk = dirtyChunks[i];
|
||||||
|
|
||||||
if (!force) {
|
if (!force) {
|
||||||
if (chunk->distanceToSqr(player) > 1024.0f) {
|
if (chunk->distanceToSqr(player) > ((mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric()) ? 65536.0f : 1024.0f)) {
|
||||||
int index;
|
int index;
|
||||||
|
|
||||||
// is this chunk in the closest <count>?
|
// is this chunk in the closest <count>?
|
||||||
@@ -753,7 +759,7 @@ bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
|
|||||||
|
|
||||||
// if there are nearby chunks that need to be prepared for
|
// if there are nearby chunks that need to be prepared for
|
||||||
// rendering, sort them and then process them
|
// rendering, sort them and then process them
|
||||||
static const float MaxFrameTime = 1.0f / 100.0f;
|
static const float MaxFrameTime = (mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric()) ? (1.0f / 75.0f) : (1.0f / 100.0f);
|
||||||
Stopwatch chunkWatch;
|
Stopwatch chunkWatch;
|
||||||
chunkWatch.start();
|
chunkWatch.start();
|
||||||
|
|
||||||
@@ -1157,23 +1163,22 @@ void LevelRenderer::renderSky(float alpha) {
|
|||||||
glDisable(GL_FOG);
|
glDisable(GL_FOG);
|
||||||
glDisable(GL_ALPHA_TEST);
|
glDisable(GL_ALPHA_TEST);
|
||||||
|
|
||||||
// thanks to the mcpe 0.1 decomp project a bit for this part, was not getting the gl states correctly, gles is painful - shredder
|
// re ported this again from beta 1.6.6, thanks to the mcpe 0.1 decomp team's code for some bit of help about the void layer - shredder
|
||||||
|
|
||||||
// Sunrise
|
// Sunrise
|
||||||
if (mc->options.getBooleanValue(OPTIONS_BEAUTIFUL_SKY)) {
|
if (mc->options.getBooleanValue(OPTIONS_BEAUTIFUL_SKY)) {
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
Lighting::turnOff();
|
||||||
float* c = level->dimension->getSunriseColor(level->getTimeOfDay(alpha), alpha);
|
float* c = level->dimension->getSunriseColor(level->getTimeOfDay(alpha), alpha);
|
||||||
if (c != nullptr)
|
if (c != nullptr)
|
||||||
{
|
{
|
||||||
glDisable(GL_TEXTURE_2D);
|
glDisable(GL_TEXTURE_2D);
|
||||||
|
// glShadeModel(GL_SMOOTH); //
|
||||||
|
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
|
glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
|
||||||
glRotatef(level->getTimeOfDay(alpha) > 0.5f ? 180 : 0, 0.0f, 0.0f, 1.0f);
|
glRotatef(level->getTimeOfDay(alpha) > 0.5f ? 180 : 0, 0.0f, 0.0f, 1.0f);
|
||||||
|
|
||||||
t.begin(GL_TRIANGLE_FAN);
|
t.begin(GL_TRIANGLE_FAN);
|
||||||
t.color(c[0], c[1], c[2], c[3]);
|
t.color(c[0], c[1], c[2], c[3]);
|
||||||
t.vertex(0.0f, 100.0f, 0.0f);
|
t.vertex(0.0f, 100.0f, 0.0f);
|
||||||
@@ -1190,11 +1195,12 @@ void LevelRenderer::renderSky(float alpha) {
|
|||||||
|
|
||||||
t.draw();
|
t.draw();
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
|
// glShadeModel(GL_FLAT); //
|
||||||
}
|
}
|
||||||
|
|
||||||
// gets the time of day and rotates the sun and moon png based on the time
|
// gets the time of day and rotates the sun and moon png based on the time
|
||||||
glEnable(GL_TEXTURE_2D);
|
glEnable(GL_TEXTURE_2D);
|
||||||
glBlendFunc(GL_ONE, GL_ONE);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
|
|
||||||
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
@@ -1326,8 +1332,8 @@ void LevelRenderer::renderAdvancedClouds(float alpha) {
|
|||||||
|
|
||||||
float cloudTime = (float)ticks + alpha;
|
float cloudTime = (float)ticks + alpha;
|
||||||
|
|
||||||
double xo = (px + cloudTime * 0.03f) / ss;
|
float xo = (px + cloudTime * 0.03f) / ss;
|
||||||
double zo = pz / ss + 0.33f;
|
float zo = pz / ss + 0.33f;
|
||||||
|
|
||||||
float yy = 108.0f - py + 0.33f;
|
float yy = 108.0f - py + 0.33f;
|
||||||
|
|
||||||
|
|||||||
@@ -130,9 +130,8 @@ void EntityRenderer::postRender(Entity* entity, float x, float y, float z, float
|
|||||||
if (pow > 0) {
|
if (pow > 0) {
|
||||||
renderShadow(entity, x, y, z, pow, a);
|
renderShadow(entity, x, y, z, pow, a);
|
||||||
}
|
}
|
||||||
//}
|
|
||||||
if (entity->isOnFire()) renderFlame(entity, x, y, z, a);
|
|
||||||
}
|
}
|
||||||
|
if (entity->isOnFire()) renderFlame(entity, x, y, z, a);
|
||||||
}
|
}
|
||||||
void EntityRenderer::renderFlame(Entity* e, float x, float y, float z, float a) {
|
void EntityRenderer::renderFlame(Entity* e, float x, float y, float z, float a) {
|
||||||
glDisable(GL_LIGHTING);
|
glDisable(GL_LIGHTING);
|
||||||
@@ -187,7 +186,11 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
|
|||||||
//Textures* textures = entityRenderDispatcher->textures;
|
//Textures* textures = entityRenderDispatcher->textures;
|
||||||
//textures->bind(textures->loadTexture("%clamp%/environment/shadow.png"));
|
//textures->bind(textures->loadTexture("%clamp%/environment/shadow.png"));
|
||||||
Textures* textures = entityRenderDispatcher->textures;
|
Textures* textures = entityRenderDispatcher->textures;
|
||||||
|
textures->loadAndBindTexture("/misc/shadow.png");
|
||||||
|
|
||||||
|
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -221,9 +224,6 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
|
|||||||
renderTileShadow(Tile::tiles[t], x, y + e->getShadowHeightOffs(), z, xt, yt, zt, pow, r, xo, yo + e->getShadowHeightOffs(), zo);
|
renderTileShadow(Tile::tiles[t], x, y + e->getShadowHeightOffs(), z, xt, yt, zt, pow, r, xo, yo + e->getShadowHeightOffs(), zo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
textures->loadAndBindTexture(("/misc/shadow.png"));
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
||||||
tt.draw();
|
tt.draw();
|
||||||
|
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
|||||||
@@ -393,8 +393,8 @@ void LavaSideTexture::tick() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
FireTexture::FireTexture()
|
FireTexture::FireTexture(int id)
|
||||||
: super(((Tile*)Tile::fire)->tex),
|
: super(((Tile*)Tile::fire)->tex + id * 16),
|
||||||
_tick(0),
|
_tick(0),
|
||||||
_frame(0)
|
_frame(0)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -106,7 +106,7 @@ class FireTexture: public DynamicTexture
|
|||||||
float* heata;
|
float* heata;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
FireTexture();
|
FireTexture(int id);
|
||||||
~FireTexture();
|
~FireTexture();
|
||||||
|
|
||||||
void tick();
|
void tick();
|
||||||
|
|||||||
@@ -51,13 +51,13 @@ void Chicken::aiStep()
|
|||||||
flap += flapping * 2;
|
flap += flapping * 2;
|
||||||
|
|
||||||
//@todo
|
//@todo
|
||||||
//if (!isBaby()) {
|
if (!isBaby()) {
|
||||||
// if (!level->isClientSide && --eggTime <= 0) {
|
if (!level->isClientSide && --eggTime <= 0) {
|
||||||
// level->playSound(this, "mob.chickenplop", 1.0f, (random.nextFloat() - random.nextFloat()) * 0.2f + 1.0f);
|
level->playSound(this, "mob.chickenplop", 1.0f, (random.nextFloat() - random.nextFloat()) * 0.2f + 1.0f);
|
||||||
// spawnAtLocation(Item::egg->id, 1);
|
spawnAtLocation(Item::egg->id, 1);
|
||||||
// eggTime = random.nextInt(SharedConstants::TicksPerSecond * 60 * 5) + SharedConstants::TicksPerSecond * 60 * 5;
|
eggTime = random.nextInt(SharedConstants::TicksPerSecond * 60 * 5) + SharedConstants::TicksPerSecond * 60 * 5;
|
||||||
// }
|
}
|
||||||
//}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Chicken::addAdditonalSaveData( CompoundTag* tag )
|
void Chicken::addAdditonalSaveData( CompoundTag* tag )
|
||||||
|
|||||||
Reference in New Issue
Block a user