1 Commits

Author SHA1 Message Date
9b5d12832d Isometric-view 2026-05-12 18:12:17 +02:00
7 changed files with 291 additions and 229 deletions

View File

@@ -8,6 +8,7 @@
#include "client/Options.h"
#include "client/gui/components/Button.h"
#include "client/gui/screens/OptionsScreen.h"
#include "UploadPhotoScreen.h"
PauseScreen::PauseScreen(bool wasBackPaused)
: saveStep(0),
@@ -17,6 +18,7 @@ PauseScreen::PauseScreen(bool wasBackPaused)
bOptions(0),
bQuitAndSaveLocally(0),
bServerVisibility(0),
bPhotoMode(0),
// bThirdPerson(0),
wasBackPaused(wasBackPaused),
// bSound(OPTIONS_SOUND_VOLUME, 1, 0),
@@ -43,6 +45,7 @@ PauseScreen::~PauseScreen() {
delete bQuit;
delete bQuitAndSaveLocally;
delete bServerVisibility;
delete bPhotoMode;
delete bOptions;
// delete bThirdPerson;
}
@@ -51,6 +54,7 @@ void PauseScreen::init() {
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
bContinue = new Touch::TButton(1, "Back to game");
bOptions = new Touch::TButton(5, "Options");
bPhotoMode = new Touch::TButton(6, "Photo Mode");
bQuit = new Touch::TButton(2, "Quit to title");
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
bServerVisibility = new Touch::TButton(4, "");
@@ -58,6 +62,7 @@ void PauseScreen::init() {
} else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
bContinue = new Button(1, "Back to game");
bOptions = new Button(5, "Options");
bPhotoMode = new Button(6, "Photo Mode");
bQuit = new Button(2, "Quit to title");
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
bServerVisibility = new Button(4, "");
@@ -66,6 +71,7 @@ void PauseScreen::init() {
bContinue = new Button(1, 0, 0, 200, 20, "Back to game");
bServerVisibility = new Button(4, 0, 0, 200, 20, "");
bOptions = new Button(5, 0, 0, 200, 20, "Options...");
bPhotoMode = new Button(6, 0, 0, 200, 20, "Photo Mode");
bQuit = new Button(2, 0, 0, 200, 20, "Save and quit to title");
bQuitAndSaveLocally = new Button(3, 0, 0, 200, 20, "Copy and quit map");
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
@@ -74,6 +80,7 @@ void PauseScreen::init() {
buttons.push_back(bContinue);
buttons.push_back(bQuit);
buttons.push_back(bOptions);
buttons.push_back(bPhotoMode);
// bSound.updateImage(&minecraft->options);
bThirdPerson.updateImage(&minecraft->options);
bHideGui.updateImage(&minecraft->options);
@@ -115,7 +122,7 @@ void PauseScreen::setupPositions() {
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
yBase = 50;
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 200;
bContinue->width = bOptions->width = bPhotoMode->width = bQuit->width = /*bThirdPerson->w =*/ 200;
bQuitAndSaveLocally->width = bServerVisibility->width = 200;
bContinue->x = (width - bContinue->width) / 2;
@@ -124,6 +131,9 @@ void PauseScreen::setupPositions() {
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 24 * 2;
bPhotoMode->x = (width - bPhotoMode->width) / 2;
bPhotoMode->y = yBase + 24 * 3;
bOptions->x = (width - bOptions->width) / 2;
bOptions->y = yBase + 24 * 3 + 24;
@@ -131,7 +141,7 @@ void PauseScreen::setupPositions() {
bQuit->y = yBase + 24 * 4 + 24;
} else {
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
bContinue->width = bOptions->width = bPhotoMode->width = bQuit->width = /*bThirdPerson->w =*/ 160;
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
bContinue->x = (width - bContinue->width) / 2;
@@ -140,15 +150,18 @@ void PauseScreen::setupPositions() {
bOptions->x = (width - bOptions->width) / 2;
bOptions->y = yBase + 32 * 2;
bPhotoMode->x = (width - bPhotoMode->width) / 2;
bPhotoMode->y = yBase + 32 * 3;
bQuit->x = (width - bQuit->width) / 2;
bQuit->y = yBase + 32 * 3;
bQuit->y = yBase + 32 * 4;
#if APPLE_DEMO_PROMOTION
bQuit->y += 16;
#endif
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 5;
}
@@ -192,6 +205,9 @@ void PauseScreen::buttonClicked(Button* button) {
if (button->id == bQuit->id) {
minecraft->leaveGame();
}
if (button->id == bPhotoMode->id) {
minecraft->setScreen(new UploadPhotoScreen());
}
if (button->id == bQuitAndSaveLocally->id) {
minecraft->leaveGame(true);
}

View File

@@ -33,6 +33,7 @@ private:
Button* bQuit;
Button* bQuitAndSaveLocally;
Button* bServerVisibility;
Button* bPhotoMode;
Button* bOptions;
// Button* bThirdPerson;

View File

@@ -1,177 +1,160 @@
#if 0
#include "UploadPhotoScreen.h"
#include "../renderer/TileRenderer.h"
#include "../player/LocalPlayer.h"
#include "../../world/entity/player/Inventory.h"
UploadPhotoScreen::UploadPhotoScreen()
:
selectedItem(0)
{
}
void UploadPhotoScreen::init()
{
int currentSelection = minecraft->player->inventory->getSelectedItemId();
for (int i = 0; i < Inventory::INVENTORY_SIZE; i++)
{
if (currentSelection == minecraft->player->inventory->getSelectionSlotItemId(i + Inventory::SELECTION_SIZE))
{
selectedItem = i;
break;
}
}
}
void UploadPhotoScreen::renderSlots()
{
glColor4f2(1, 1, 1, 1);
blitOffset = -90;
minecraft->textures->loadAndBindTexture("gui/gui.png");
for (int r = 0; r < Inventory::INVENTORY_ROWS; r++)
{
blit(width / 2 - 182 / 2, height - 22 * 3 - 22 * r, 0, 0, 182, 22);
}
if (selectedItem >= 0)
{
int x = width / 2 - 182 / 2 - 1 + (selectedItem % Inventory::SELECTION_SIZE) * 20;
int y = height - 22 * 3 - 1 - (selectedItem / Inventory::SELECTION_SIZE) * 22;
blit(x, y, 0, 22, 24, 22);
}
for (int r = 0; r < Inventory::INVENTORY_ROWS; r++)
{
for (int i = 0; i < 9; i++) {
int x = width / 2 - 9 * 10 + i * 20 + 2;
int y = height - 16 - 3 - 22 * 2 - 22 * r;
renderSlot(r * 9 + i + Inventory::SELECTION_SIZE, x, y, 0);
}
}
}
void UploadPhotoScreen::renderSlot(int slot, int x, int y, float a)
{
int itemId = minecraft->player->inventory->getSelectionSlotItemId(slot);
if (itemId < 0) return;
const bool fancy = false;
if (fancy && itemId < 256 && TileRenderer::canRender(Tile::tiles[itemId]->getRenderShape())) {
} else {
if (itemId < 256) {
Tile* tile = Tile::tiles[itemId];
if (tile == NULL) return;
minecraft->textures->loadAndBindTexture("terrain.png");
int textureId = tile->getTexture(2, 0);
blit(x, y, textureId % 16 * 16, textureId / 16 * 16, 16, 16);
}
}
}
void UploadPhotoScreen::keyPressed(int eventKey)
{
int selX = selectedItem % Inventory::SELECTION_SIZE;
int selY = selectedItem / Inventory::SELECTION_SIZE;
Options& o = minecraft->options;
if (eventKey == o.keyLeft.key && selX > 0)
{
selectedItem -= 1;
}
else if (eventKey == o.keyRight.key && selX < (Inventory::SELECTION_SIZE - 1))
{
selectedItem += 1;
}
else if (eventKey == o.keyDown.key && selY > 0)
{
selectedItem -= Inventory::SELECTION_SIZE;
}
else if (eventKey == o.keyUp.key && selY < (Inventory::INVENTORY_ROWS - 1))
{
selectedItem += Inventory::SELECTION_SIZE;
}
if (eventKey == o.keyMenuOk.key)
{
selectSlotAndClose();
}
}
int UploadPhotoScreen::getSelectedSlot(int x, int y)
{
int left = 3 + width / 2 - Inventory::SELECTION_SIZE * 10;
int top = height - 16 - 3 - 22 * 2 - 22 * Inventory::INVENTORY_ROWS;
if (x >= left && y >= top)
{
int xSlot = (x - left) / 20;
if (xSlot < Inventory::SELECTION_SIZE)
{
// rows are rendered upsidedown
return xSlot + Inventory::INVENTORY_SIZE - ((y - top) / 22) * Inventory::SELECTION_SIZE;
}
}
return -1;
}
void UploadPhotoScreen::mouseClicked(int x, int y, int buttonNum) {
if (buttonNum == MouseAction::ACTION_LEFT) {
int slot = getSelectedSlot(x, y);
if (slot >= 0 && slot < Inventory::INVENTORY_SIZE)
{
selectedItem = slot;
//minecraft->soundEngine->playUI("random.click", 1, 1);
}
}
}
void UploadPhotoScreen::mouseReleased(int x, int y, int buttonNum)
{
if (buttonNum == MouseAction::ACTION_LEFT) {
int slot = getSelectedSlot(x, y);
if (slot >= 0 && slot < Inventory::INVENTORY_SIZE && slot == selectedItem)
{
selectSlotAndClose();
}
}
}
void UploadPhotoScreen::selectSlotAndClose()
{
Inventory* inventory = minecraft->player->inventory;
int itemId = inventory->getSelectionSlotItemId(selectedItem + Inventory::SELECTION_SIZE);
int i = 0;
for (; i < Inventory::SELECTION_SIZE - 2; i++)
{
if (itemId == inventory->getSelectionSlotItemId(i))
{
break;
}
}
// update selection list
for (; i >= 1; i--)
{
inventory->setSelectionSlotItemId(i, inventory->getSelectionSlotItemId(i - 1));
}
inventory->setSelectionSlotItemId(0, itemId);
inventory->selectSlot(0);
minecraft->soundEngine->playUI("random.click", 1, 1);
minecraft->setScreen(NULL);
}
#endif
#include "UploadPhotoScreen.h"
#include "../components/Button.h"
#include "../../Minecraft.h"
#include "../../player/LocalPlayer.h"
#include "../../../world/entity/item/TripodCamera.h"
#include "../../../world/level/Level.h"
#include "../../../platform/input/Keyboard.h"
#include "../../renderer/GameRenderer.h"
#include "../../renderer/LevelRenderer.h"
UploadPhotoScreen::UploadPhotoScreen()
: hasAppliedPhotoMode(false),
oldHideGui(false),
oldThirdPerson(false),
oldFixedCamera(false),
hasOldPose(false),
oldX(0),
oldY(0),
oldZ(0),
oldYaw(0),
oldPitch(0),
photoCameraTarget(NULL),
photoCameraX(0),
photoCameraY(0),
photoCameraZ(0),
bBack(0)
{
}
UploadPhotoScreen::~UploadPhotoScreen()
{
restorePhotoMode();
delete photoCameraTarget;
delete bBack;
}
void UploadPhotoScreen::init()
{
applyPhotoMode();
if (minecraft->useTouchscreen()) {
bBack = new Touch::TButton(1, "Back");
} else {
bBack = new Button(1, "Back");
}
buttons.push_back(bBack);
tabButtons.push_back(bBack);
}
void UploadPhotoScreen::removed()
{
restorePhotoMode();
}
void UploadPhotoScreen::applyPhotoMode()
{
if (hasAppliedPhotoMode || !minecraft || !minecraft->gameRenderer) return;
if (minecraft->player) {
oldX = minecraft->player->x;
oldY = minecraft->player->y;
oldZ = minecraft->player->z;
oldYaw = minecraft->player->yRot;
oldPitch = minecraft->player->xRot;
hasOldPose = true;
}
oldHideGui = minecraft->options.getBooleanValue(OPTIONS_HIDEGUI);
oldThirdPerson = minecraft->options.getBooleanValue(OPTIONS_THIRD_PERSON_VIEW);
oldFixedCamera = minecraft->options.getBooleanValue(OPTIONS_FIXED_CAMERA);
Pos spawn = minecraft->level->getSharedSpawnPos();
photoCameraX = (float) spawn.x;
photoCameraY = 128.0f;
photoCameraZ = (float) spawn.z;
if (!photoCameraTarget) {
photoCameraTarget = new TripodCamera(minecraft->level, minecraft->player, photoCameraX, photoCameraY, photoCameraZ);
}
photoCameraTarget->setPos(photoCameraX, photoCameraY, photoCameraZ);
photoCameraTarget->xo = photoCameraTarget->xOld = photoCameraX;
photoCameraTarget->yo = photoCameraTarget->yOld = photoCameraY;
photoCameraTarget->zo = photoCameraTarget->zOld = photoCameraZ;
if (!oldHideGui) minecraft->options.toggle(OPTIONS_HIDEGUI);
if (!oldThirdPerson) minecraft->options.toggle(OPTIONS_THIRD_PERSON_VIEW);
if (!oldFixedCamera) minecraft->options.toggle(OPTIONS_FIXED_CAMERA);
minecraft->gameRenderer->setPhotoModeIsometric();
minecraft->levelRenderer->allChanged();
hasAppliedPhotoMode = true;
}
void UploadPhotoScreen::tick()
{
if (!hasAppliedPhotoMode || !minecraft || !minecraft->player || !minecraft->level) return;
if (photoCameraTarget) {
photoCameraTarget->setPos(photoCameraX, photoCameraY, photoCameraZ);
photoCameraTarget->xo = photoCameraTarget->xOld = photoCameraX;
photoCameraTarget->yo = photoCameraTarget->yOld = photoCameraY;
photoCameraTarget->zo = photoCameraTarget->zOld = photoCameraZ;
photoCameraTarget->yRot = photoCameraTarget->yRotO = 45.0f;
photoCameraTarget->xRot = photoCameraTarget->xRotO = 68.0f;
minecraft->cameraTargetPlayer = photoCameraTarget;
}
}
void UploadPhotoScreen::restorePhotoMode()
{
if (!hasAppliedPhotoMode || !minecraft) return;
if (minecraft->options.getBooleanValue(OPTIONS_HIDEGUI) != oldHideGui) minecraft->options.toggle(OPTIONS_HIDEGUI);
if (minecraft->options.getBooleanValue(OPTIONS_THIRD_PERSON_VIEW) != oldThirdPerson) minecraft->options.toggle(OPTIONS_THIRD_PERSON_VIEW);
if (minecraft->options.getBooleanValue(OPTIONS_FIXED_CAMERA) != oldFixedCamera) minecraft->options.toggle(OPTIONS_FIXED_CAMERA);
minecraft->gameRenderer->clearPhotoModeIsometric();
minecraft->cameraTargetPlayer = minecraft->player;
if (hasOldPose && minecraft->player) {
minecraft->player->yRot = oldYaw;
minecraft->player->xRot = oldPitch;
}
hasAppliedPhotoMode = false;
}
void UploadPhotoScreen::keyPressed(int eventKey)
{
if (eventKey == Keyboard::KEY_ESCAPE) {
restorePhotoMode();
minecraft->setScreen(NULL);
return;
}
Screen::keyPressed(eventKey);
}
void UploadPhotoScreen::buttonClicked(Button* button)
{
if (!button || button->id != 1) return;
restorePhotoMode();
minecraft->setScreen(NULL);
}
void UploadPhotoScreen::setupPositions()
{
const int buttonWidth = 120;
const int buttonHeight = 24;
bBack->width = buttonWidth;
bBack->height = buttonHeight;
bBack->x = (width - buttonWidth) / 2;
bBack->y = height - 32;
}
void UploadPhotoScreen::render(int xm, int ym, float a)
{
drawCenteredString(font, "Photo Mode - Isometric", width / 2, 12, 0xffffff);
Screen::render(xm, ym, a);
}

View File

@@ -1,36 +1,50 @@
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__
#include "Screen.h"
class UploadPhotoScreen : public Screen
{
public:
UploadPhotoScreen();
virtual ~UploadPhotoScreen() {}
virtual void init();
void render(int xm, int ym, float a) {
Screen::render(xm, ym, a);
}
protected:
virtual void mouseClicked(int x, int y, int buttonNum);
virtual void mouseReleased(int x, int y, int buttonNum);
virtual void keyPressed(int eventKey);
private:
int selectedItem;
void renderSlots();
void renderSlot(int slot, int x, int y, float a);
int getSelectedSlot(int x, int y);
void selectSlotAndClose();
};
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__*/
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__
#define NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__
#include "../Screen.h"
class Button;
class Mob;
class UploadPhotoScreen : public Screen
{
public:
UploadPhotoScreen();
virtual ~UploadPhotoScreen();
virtual void init();
virtual void setupPositions();
virtual void tick();
virtual void removed();
virtual void keyPressed(int eventKey);
virtual void render(int xm, int ym, float a);
protected:
virtual void buttonClicked(Button* button);
private:
void applyPhotoMode();
void restorePhotoMode();
bool hasAppliedPhotoMode;
bool oldHideGui;
bool oldThirdPerson;
bool oldFixedCamera;
bool hasOldPose;
float oldX;
float oldY;
float oldZ;
float oldYaw;
float oldPitch;
Mob* photoCameraTarget;
float photoCameraX;
float photoCameraY;
float photoCameraZ;
Button* bBack;
};
#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__UploadPhotoScreen_H__*/

View File

@@ -34,6 +34,7 @@ static int _shTicks = -1;
GameRenderer::GameRenderer( Minecraft* mc )
: mc(mc),
renderDistance(0),
photoModeIsometric(false),
_tick(0),
_lastTickT(0),
fovOffset(0),
@@ -90,7 +91,7 @@ void renderCursor(float x, float y, Minecraft* minecraft) {
/*private*/
void GameRenderer::setupCamera(float a, int eye) {
renderDistance = (float) (16 * 16 >> (mc->options.getIntValue(OPTIONS_VIEW_DISTANCE)));
renderDistance = photoModeIsometric ? 1024.0f : (float) (16 * 16 >> (mc->options.getIntValue(OPTIONS_VIEW_DISTANCE)));
#if defined(ANDROID)
if (mc->isPowerVR() && mc->options.getIntValue(OPTIONS_VIEW_DISTANCE) <= 2)
renderDistance *= 0.8f;
@@ -314,7 +315,7 @@ void GameRenderer::renderLevel(float a) {
setupFog(1);
// MCPE renders clouds using this, but this method breaks 3d clouds and also breaks 2d clouds transparency viewed from above, add as a Legacy Sky or Fast Sky option. - shredder
if(!mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS)) {
if(mc->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS) && !photoModeIsometric) {
prepareAndRenderClouds(levelRenderer, a);
}
}
@@ -573,6 +574,14 @@ void GameRenderer::bobView(float a) {
/*private*/
void GameRenderer::setupFog(int i) {
if (photoModeIsometric) {
glDisable2(GL_FOG);
glFogf(GL_FOG_START, 0.0f);
glFogf(GL_FOG_END, 1024.0f);
glEnable2(GL_COLOR_MATERIAL);
return;
}
Mob* player = mc->cameraTargetPlayer;
float fogBuffer[4] = {fr, fg, fb, 1};
@@ -829,6 +838,14 @@ void GameRenderer::tick(int nTick, int maxTick) {
/*private*/
void GameRenderer::setupClearColor(float a) {
if (photoModeIsometric) {
fr = 0.47f;
fg = 0.78f;
fb = 1.0f;
glClearColor(fr, fg, fb, 1.0f);
return;
}
Level* level = mc->level;
Mob* player = mc->cameraTargetPlayer;
@@ -942,6 +959,28 @@ void GameRenderer::onGraphicsReset()
if (itemInHandRenderer) itemInHandRenderer->onGraphicsReset();
}
void GameRenderer::setPhotoModeIsometric()
{
photoModeIsometric = true;
thirdDistance = thirdDistanceO = 128.0f;
thirdRotation = thirdRotationO = 45.0f;
thirdTilt = thirdTiltO = 56.0f;
zoom = 1.0f;
zoom_x = 0.0f;
zoom_y = 0.0f;
cameraRoll = cameraRollO = 0.0f;
}
void GameRenderer::clearPhotoModeIsometric()
{
photoModeIsometric = false;
}
bool GameRenderer::isPhotoModeIsometric() const
{
return photoModeIsometric;
}
void GameRenderer::saveMatrices()
{
#if defined(RPI)

View File

@@ -33,6 +33,9 @@ public:
void renderItemInHand(float a, int eye);
void onGraphicsReset();
void setPhotoModeIsometric();
void clearPhotoModeIsometric();
bool isPhotoModeIsometric() const;
void setupCamera(float a, int eye);
void moveCameraToPlayer(float a);
@@ -58,6 +61,7 @@ private:
Minecraft* mc;
float renderDistance;
bool photoModeIsometric;
int _tick;
Vec3 pickDirection;

View File

@@ -193,7 +193,9 @@ void LevelRenderer::allChanged()
TileRenderer::setUseTint(sideTint);
int dist = (512 >> 3) << (3 - lastViewDistance);
int dist = mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric()
? 1024
: (512 >> 3) << (3 - lastViewDistance);
if (lastViewDistance <= 2 && mc->isPowerVR())
dist = (int)((float)dist * 0.8f);
LOGI("last: %d, power: %d\n", lastViewDistance, mc->isPowerVR());
@@ -202,7 +204,9 @@ void LevelRenderer::allChanged()
dist *= 0.6f;
#endif
if (dist > 400) dist = 400;
if (!(mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric())) {
if (dist > 400) dist = 400;
}
/*
* if (Minecraft.FLYBY_MODE) { dist = 512 - CHUNK_SIZE * 2; }
*/
@@ -674,9 +678,11 @@ void LevelRenderer::tick()
bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
{
bool slow = false;
bool slow = mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric();
if (slow) {
const int visibleLimit = 12;
const int invisibleLimit = 4;
DirtyChunkSorter dirtySorter(player);
std::sort(dirtyChunks.begin(), dirtyChunks.end(), dirtySorter);
int s = dirtyChunks.size() - 1;
@@ -686,9 +692,9 @@ bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
if (!force) {
if (chunk->distanceToSqr(player) > 16 * 16) {
if (chunk->visible) {
if (i >= MAX_VISIBLE_REBUILDS_PER_FRAME) return false;
if (i >= visibleLimit) return false;
} else {
if (i >= MAX_INVISIBLE_REBUILDS_PER_FRAME) return false;
if (i >= invisibleLimit) return false;
}
}
} else {
@@ -702,10 +708,9 @@ bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
return dirtyChunks.size() == 0;
} else {
const int count = 3;
const int count = (mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric()) ? 32 : 3;
Chunk* toAdd[24] = {NULL};
DirtyChunkSorter dirtyChunkSorter(player);
Chunk* toAdd[count] = {NULL};
std::vector<Chunk*>* nearChunks = NULL;
int pendingChunkSize = dirtyChunks.size();
@@ -715,7 +720,7 @@ bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
Chunk* chunk = dirtyChunks[i];
if (!force) {
if (chunk->distanceToSqr(player) > 1024.0f) {
if (chunk->distanceToSqr(player) > ((mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric()) ? 65536.0f : 1024.0f)) {
int index;
// is this chunk in the closest <count>?
@@ -754,7 +759,7 @@ bool LevelRenderer::updateDirtyChunks( Mob* player, bool force )
// if there are nearby chunks that need to be prepared for
// rendering, sort them and then process them
static const float MaxFrameTime = 1.0f / 100.0f;
static const float MaxFrameTime = (mc->gameRenderer && mc->gameRenderer->isPhotoModeIsometric()) ? (1.0f / 75.0f) : (1.0f / 100.0f);
Stopwatch chunkWatch;
chunkWatch.start();