forked from Kolyah35/minecraft-pe-0.6.1
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5 Commits
feature/gr
...
main
| Author | SHA1 | Date | |
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| ce182b676f | |||
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4b69a1240a | ||
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8f34fbc1ec | ||
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890604256b | ||
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88ef7f3d17 |
@@ -229,6 +229,12 @@ options.fancyGraphics=Fancy graphics
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options.renderDebug=Debug render
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options.renderDebug=Debug render
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options.anaglyph3d=3D anaglyph
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options.anaglyph3d=3D anaglyph
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options.windowScale =Window Scaling
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options.menuStyle =Menu Style
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options.menuStyle.pocket =Pocket Edition
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options.menuStyle.xperia =Xperia/Pi
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options.menuStyle.java =Java Beta
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performance.max=Max FPS
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performance.max=Max FPS
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performance.balanced=Balanced
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performance.balanced=Balanced
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@@ -129,6 +129,7 @@ public class SoundPlayer
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new SoundId(R.raw.eat1, "random.eat"),
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new SoundId(R.raw.eat1, "random.eat"),
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new SoundId(R.raw.eat2, "random.eat"),
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new SoundId(R.raw.eat2, "random.eat"),
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new SoundId(R.raw.eat3, "random.eat"),
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new SoundId(R.raw.eat3, "random.eat"),
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new SoundId(R.raw.burp1, "random.burp"),
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new SoundId(R.raw.fuse, "random.fuse"),
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new SoundId(R.raw.fuse, "random.fuse"),
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new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"),
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new SoundId(R.raw.zpig1, "mob.zombiepig.zpig"),
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@@ -843,7 +843,7 @@ void Minecraft::tickInput() {
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if (key == Keyboard::KEY_ESCAPE)
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if (key == Keyboard::KEY_ESCAPE)
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pauseGame(false);
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pauseGame(false);
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#ifndef OPENGL_ES
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#ifdef PLATFORM_DESKTOP
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if (key == Keyboard::KEY_P) {
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if (key == Keyboard::KEY_P) {
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static bool isWireFrame = false;
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static bool isWireFrame = false;
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isWireFrame = !isWireFrame;
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isWireFrame = !isWireFrame;
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@@ -864,6 +864,7 @@ void Minecraft::tickInput() {
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static bool prevMouseDownLeft = false;
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static bool prevMouseDownLeft = false;
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if (!useTouchscreen()) {
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if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
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if (Mouse::getButtonState(MouseAction::ACTION_LEFT) == 0) {
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gameMode->stopDestroyBlock();
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gameMode->stopDestroyBlock();
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}
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}
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@@ -871,6 +872,7 @@ void Minecraft::tickInput() {
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if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
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if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
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gameMode->releaseUsingItem(player);
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gameMode->releaseUsingItem(player);
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}
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}
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}
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if (useTouchscreen()) {
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if (useTouchscreen()) {
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// Touch: gesture recognizer classifies the action type (turn/destroy/build)
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// Touch: gesture recognizer classifies the action type (turn/destroy/build)
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@@ -1142,7 +1144,8 @@ void Minecraft::init()
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textures->addDynamicTexture(new WaterSideTexture());
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textures->addDynamicTexture(new WaterSideTexture());
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textures->addDynamicTexture(new LavaTexture());
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textures->addDynamicTexture(new LavaTexture());
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textures->addDynamicTexture(new LavaSideTexture());
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textures->addDynamicTexture(new LavaSideTexture());
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textures->addDynamicTexture(new FireTexture());
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textures->addDynamicTexture(new FireTexture(0));
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textures->addDynamicTexture(new FireTexture(1));
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gui.texturesLoaded(textures);
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gui.texturesLoaded(textures);
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levelRenderer = new LevelRenderer(this);
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levelRenderer = new LevelRenderer(this);
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@@ -1191,6 +1194,24 @@ void Minecraft::setSize(int w, int h) {
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width = w;
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width = w;
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height = h;
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height = h;
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int screenWidth;
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int screenHeight;
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//#ifdef PLATFORM_DESKTOP
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if (options.getBooleanValue(OPTIONS_WINDOW_SCALE)){ // scales with resolution using a formula instead of having hardcoded if checks
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int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
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if (guiScale == 0) {
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guiScale = 1000;
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}
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// determine gui scale, optionally overriding auto
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Gui::GuiScale = (float)Mth::Min(guiScale, Mth::Max(1, Mth::Min(width / 320, height / 240)));
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} else {
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int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
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int guiScale = options.getIntValue(OPTIONS_GUI_SCALE);
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@@ -1227,9 +1248,7 @@ void Minecraft::setSize(int w, int h) {
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Gui::GuiScale = 1.0f;
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Gui::GuiScale = 1.0f;
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}
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}
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Gui::InvGuiScale = 1.0f / Gui::GuiScale;
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int screenWidth = (int)(width * Gui::InvGuiScale);
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int screenHeight = (int)(height * Gui::InvGuiScale);
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// if (platform()) {
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// if (platform()) {
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// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
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// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
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@@ -1237,6 +1256,13 @@ void Minecraft::setSize(int w, int h) {
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// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
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// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
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// }
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// }
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}
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Gui::InvGuiScale = 1.0f / Gui::GuiScale;
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screenWidth = (int)(width * Gui::InvGuiScale);
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screenHeight = (int)(height * Gui::InvGuiScale);
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Config config = createConfig(this);
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Config config = createConfig(this);
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gui.onConfigChanged(config);
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gui.onConfigChanged(config);
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@@ -82,6 +82,10 @@ OptionBool restoredAnims("restoredAnims", true);
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OptionInt debugStyle("debugStyle", 0, 0, 1);
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OptionInt debugStyle("debugStyle", 0, 0, 1);
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OptionInt menuStyle("menuStyle",0, 0, 2);
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OptionBool windowScale("windowScale", false);
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OptionInt keyForward("key.forward", Keyboard::KEY_W);
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OptionInt keyForward("key.forward", Keyboard::KEY_W);
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OptionInt keyLeft("key.left", Keyboard::KEY_A);
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OptionInt keyLeft("key.left", Keyboard::KEY_A);
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OptionInt keyBack("key.back", Keyboard::KEY_S);
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OptionInt keyBack("key.back", Keyboard::KEY_S);
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@@ -134,6 +138,7 @@ void Options::initTable() {
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m_options[OPTIONS_GUI_SCALE] = &guiScale;
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m_options[OPTIONS_GUI_SCALE] = &guiScale;
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m_options[OPTIONS_WINDOW_SCALE] = &windowScale;
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m_options[OPTIONS_SKIN] = &skin;
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m_options[OPTIONS_SKIN] = &skin;
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m_options[OPTIONS_USERNAME] = &username;
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m_options[OPTIONS_USERNAME] = &username;
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@@ -170,6 +175,8 @@ void Options::initTable() {
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m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
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m_options[OPTIONS_SERVER_VISIBLE] = &serverVisible;
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m_options[OPTIONS_MENU_STYLE] = &menuStyle;
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m_options[OPTIONS_KEY_FORWARD] = &keyForward;
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m_options[OPTIONS_KEY_FORWARD] = &keyForward;
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m_options[OPTIONS_KEY_LEFT] = &keyLeft;
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m_options[OPTIONS_KEY_LEFT] = &keyLeft;
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m_options[OPTIONS_KEY_BACK] = &keyBack;
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m_options[OPTIONS_KEY_BACK] = &keyBack;
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@@ -37,6 +37,7 @@ enum OptionId {
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OPTIONS_BAR_ON_TOP,
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OPTIONS_BAR_ON_TOP,
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OPTIONS_ALLOW_SPRINT,
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OPTIONS_ALLOW_SPRINT,
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OPTIONS_AUTOJUMP,
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OPTIONS_AUTOJUMP,
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OPTIONS_WINDOW_SCALE,
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// Graphics
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// Graphics
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OPTIONS_RENDER_DEBUG,
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OPTIONS_RENDER_DEBUG,
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@@ -51,6 +52,7 @@ enum OptionId {
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OPTIONS_FANCY_GRAPHICS,
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OPTIONS_FANCY_GRAPHICS,
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OPTIONS_NORMAL_LIGHTING,
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OPTIONS_NORMAL_LIGHTING,
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// Cheats / debug
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// Cheats / debug
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OPTIONS_FLY_SPEED,
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OPTIONS_FLY_SPEED,
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OPTIONS_CAMERA_SPEED,
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OPTIONS_CAMERA_SPEED,
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@@ -95,6 +97,8 @@ enum OptionId {
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OPTIONS_BEAUTIFUL_SKY,
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OPTIONS_BEAUTIFUL_SKY,
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OPTIONS_VIGNETTE,
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OPTIONS_VIGNETTE,
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OPTIONS_DEBUG_STYLE,
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OPTIONS_DEBUG_STYLE,
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OPTIONS_COMPLETE_LIGHTING,
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OPTIONS_MENU_STYLE,
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// Should be last!
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// Should be last!
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OPTIONS_COUNT
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OPTIONS_COUNT
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};
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};
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@@ -56,6 +56,28 @@ void OptionsItem::render( Minecraft* minecraft, int xm, int ym ) {
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}
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}
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text += ": " + scaleText;
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text += ": " + scaleText;
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}
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}
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if (m_optionId == OPTIONS_MENU_STYLE) {
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int value = minecraft->options.getIntValue(OPTIONS_MENU_STYLE);
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std::string scaleText;
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switch (value) {
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case 0: scaleText = I18n::get("options.menuStyle.pocket"); break;
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case 1: scaleText = I18n::get("options.menuStyle.xperia"); break;
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case 2: scaleText = I18n::get("options.menuStyle.java"); break;
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}
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text += ": " + scaleText;
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}
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if (m_optionId == OPTIONS_VIEW_DISTANCE) {
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int value = minecraft->options.getIntValue(OPTIONS_VIEW_DISTANCE);
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std::string scaleText;
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switch (value) {
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case 0: scaleText = I18n::get("options.renderDistance.far"); break;
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case 1: scaleText = I18n::get("options.renderDistance.normal"); break;
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case 2: scaleText = I18n::get("options.renderDistance.short"); break;
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case 3: scaleText = I18n::get("options.renderDistance.tiny"); break;
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default: scaleText = "Debug"; break;
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}
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text += ": " + scaleText;
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}
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minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
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minecraft->font->draw(text, (float)x, (float)y + yOffset, 0x909090, false);
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super::render(minecraft, xm, ym);
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super::render(minecraft, xm, ym);
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@@ -23,12 +23,15 @@ DeathScreen::~DeathScreen()
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void DeathScreen::init()
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void DeathScreen::init()
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{
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{
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if (/* minecraft->useTouchscreen() */ true) {
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if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
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bRespawn = new Touch::TButton(1, "Respawn!");
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bRespawn = new Touch::TButton(1, "Respawn!");
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bTitle = new Touch::TButton(2, "Main menu");
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bTitle = new Touch::TButton(2, "Main menu");
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} else {
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} else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
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bRespawn = new Button(1, "Respawn!");
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bRespawn = new Button(1, "Respawn!");
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bTitle = new Button(2, "Main menu");
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bTitle = new Button(2, "Main menu");
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} else {
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bRespawn = new Button(1, 0, 0, 200, 20, "Respawn");
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bTitle = new Button(2, 0, 0, 200, 20, "Title menu");
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}
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}
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buttons.push_back(bRespawn);
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buttons.push_back(bRespawn);
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buttons.push_back(bTitle);
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buttons.push_back(bTitle);
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@@ -39,13 +42,23 @@ void DeathScreen::init()
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void DeathScreen::setupPositions()
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void DeathScreen::setupPositions()
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{
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{
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bRespawn->width = bTitle->width = width / 4;
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if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
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bRespawn->width = 200;
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bTitle->width = 200;
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int centerX = (width / 2) - (bRespawn->width / 2);
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bRespawn->x = centerX;
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bTitle->x = centerX;
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bRespawn->y = (height / 2);
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bTitle->y = bRespawn->y + 24;
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} else {
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bRespawn->width = bTitle->width = width / 4;
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bRespawn->y = bTitle->y = height / 2;
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bRespawn->y = bTitle->y = height / 2;
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bRespawn->x = width/2 - bRespawn->width - 10;
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bRespawn->x = width/2 - bRespawn->width - 10;
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bTitle->x = width/2 + 10;
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bTitle->x = width/2 + 10;
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}
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LOGI("xyz: %d, %d (%d, %d)\n", bTitle->x, bTitle->y, width, height);
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// LOGI("xyz: %d, %d (%d, %d)\n", bTitle->x, bTitle->y, width, height);
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}
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}
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void DeathScreen::tick() {
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void DeathScreen::tick() {
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@@ -56,10 +69,20 @@ void DeathScreen::render( int xm, int ym, float a )
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{
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{
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fillGradient(0, 0, width, height, 0x60500000, 0xa0803030);
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fillGradient(0, 0, width, height, 0x60500000, 0xa0803030);
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if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
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glPushMatrix2();
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glScalef2(2, 2, 2);
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drawCenteredString(font, "Game over!", width / 2 / 2, height / 8, 0xffffff);
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glPopMatrix2();
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std::stringstream ss;
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ss << "Score: &e" << minecraft->player->getScore();
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drawCenteredString(font, ss.str(), width / 2, (height / 4) + 32, 0xffffff);
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} else {
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glPushMatrix2();
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glPushMatrix2();
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glScalef2(2, 2, 2);
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glScalef2(2, 2, 2);
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drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
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drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
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glPopMatrix2();
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glPopMatrix2();
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}
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if (_tick >= WAIT_TICKS)
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if (_tick >= WAIT_TICKS)
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Screen::render(xm, ym, a);
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Screen::render(xm, ym, a);
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@@ -12,6 +12,7 @@
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#include "../../renderer/Textures.h"
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#include "../../renderer/Textures.h"
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#include "../../gamemode/GameMode.h"
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#include "../../gamemode/GameMode.h"
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#include "ArmorScreen.h"
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#include "ArmorScreen.h"
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#include "crafting/WorkbenchScreen.h"
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#include "../components/Button.h"
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#include "../components/Button.h"
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#if defined(__APPLE__)
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#if defined(__APPLE__)
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@@ -27,7 +28,8 @@ IngameBlockSelectionScreen::IngameBlockSelectionScreen()
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InventoryRows(1),
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InventoryRows(1),
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InventoryCols(1),
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InventoryCols(1),
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InventorySize(1),
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InventorySize(1),
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bArmor(1, "Armor")
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bArmor(1, "Armor"),
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bCrafting(1, "Crafting")
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{
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{
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}
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}
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@@ -43,6 +45,19 @@ void IngameBlockSelectionScreen::init()
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(float)getSlotPosX(InventoryCols) + 4,
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(float)getSlotPosX(InventoryCols) + 4,
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(float)getSlotPosY(InventoryRows) + 4);
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(float)getSlotPosY(InventoryRows) + 4);
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if (!minecraft->isCreativeMode()) {
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bArmor.width = 42;
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bCrafting.width = 42;
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bArmor.x = 0;
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bArmor.y = height - bArmor.height;
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bCrafting.x = 0;
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bCrafting.y = height - bCrafting.height - 30;
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buttons.push_back(&bArmor);
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buttons.push_back(&bCrafting);
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}
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ItemInstance* selected = inventory->getSelected();
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ItemInstance* selected = inventory->getSelected();
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if (!selected || selected->isNull()) {
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if (!selected || selected->isNull()) {
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selectedItem = 0;
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selectedItem = 0;
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@@ -58,13 +73,6 @@ void IngameBlockSelectionScreen::init()
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}
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}
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if (!isAllowed(selectedItem))
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if (!isAllowed(selectedItem))
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selectedItem = 0;
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selectedItem = 0;
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if (!minecraft->isCreativeMode()) {
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bArmor.width = 42;
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bArmor.x = 0;
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bArmor.y = height - bArmor.height;
|
|
||||||
buttons.push_back(&bArmor);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void IngameBlockSelectionScreen::removed()
|
void IngameBlockSelectionScreen::removed()
|
||||||
@@ -124,7 +132,7 @@ void IngameBlockSelectionScreen::renderSlots()
|
|||||||
//w.printEvery(1000, "render-blocksel");
|
//w.printEvery(1000, "render-blocksel");
|
||||||
|
|
||||||
glDisable2(GL_RESCALE_NORMAL);
|
glDisable2(GL_RESCALE_NORMAL);
|
||||||
Lighting::turnOn(minecraft);
|
Lighting::turnOff();
|
||||||
}
|
}
|
||||||
|
|
||||||
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
|
int IngameBlockSelectionScreen::getSlotPosX(int slotX) {
|
||||||
@@ -249,7 +257,7 @@ void IngameBlockSelectionScreen::mouseClicked(int x, int y, int buttonNum)
|
|||||||
//minecraft->soundEngine->playUI("random.click", 1, 1);
|
//minecraft->soundEngine->playUI("random.click", 1, 1);
|
||||||
} else {
|
} else {
|
||||||
_pendingQuit = !_area.isInside((float)x, (float)y)
|
_pendingQuit = !_area.isInside((float)x, (float)y)
|
||||||
&& !bArmor.isInside(x, y);
|
&& !bArmor.isInside(x, y) && !bCrafting.isInside(x, y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!_pendingQuit)
|
if (!_pendingQuit)
|
||||||
@@ -338,5 +346,8 @@ void IngameBlockSelectionScreen::buttonClicked( Button* button )
|
|||||||
if (button == &bArmor) {
|
if (button == &bArmor) {
|
||||||
minecraft->setScreen(new ArmorScreen());
|
minecraft->setScreen(new ArmorScreen());
|
||||||
}
|
}
|
||||||
|
if (button == &bCrafting) {
|
||||||
|
minecraft->setScreen(new WorkbenchScreen(Recipe::SIZE_2X2));
|
||||||
|
}
|
||||||
super::buttonClicked(button);
|
super::buttonClicked(button);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -52,6 +52,7 @@ private:
|
|||||||
bool _pendingQuit;
|
bool _pendingQuit;
|
||||||
|
|
||||||
Button bArmor;
|
Button bArmor;
|
||||||
|
Button bCrafting;
|
||||||
|
|
||||||
RectangleArea _area;
|
RectangleArea _area;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -197,6 +197,7 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
|
optionPanes[1]->addOptionItem(OPTIONS_DIFFICULTY, minecraft)
|
||||||
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
|
.addOptionItem(OPTIONS_SERVER_VISIBLE, minecraft)
|
||||||
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
|
.addOptionItem(OPTIONS_THIRD_PERSON_VIEW, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_WINDOW_SCALE, minecraft)
|
||||||
.addOptionItem(OPTIONS_GUI_SCALE, minecraft)
|
.addOptionItem(OPTIONS_GUI_SCALE, minecraft)
|
||||||
.addOptionItem(OPTIONS_SENSITIVITY, minecraft)
|
.addOptionItem(OPTIONS_SENSITIVITY, minecraft)
|
||||||
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
|
.addOptionItem(OPTIONS_MUSIC_VOLUME, minecraft)
|
||||||
@@ -223,6 +224,7 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
// .addOptionItem(&Option::ANAGLYPH, minecraft)
|
// .addOptionItem(&Option::ANAGLYPH, minecraft)
|
||||||
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
|
||||||
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
.addOptionItem(OPTIONS_VSYNC, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_VIEW_DISTANCE, minecraft)
|
||||||
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
|
||||||
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
|
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
|
||||||
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
|
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
|
||||||
@@ -233,6 +235,7 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
|
|
||||||
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
||||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||||
|
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
|
||||||
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
||||||
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
||||||
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
|
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
|
||||||
|
|||||||
@@ -48,20 +48,27 @@ PauseScreen::~PauseScreen() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void PauseScreen::init() {
|
void PauseScreen::init() {
|
||||||
if (/* minecraft->useTouchscreen() */ true) {
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
|
||||||
bContinue = new Touch::TButton(1, "Back to game");
|
bContinue = new Touch::TButton(1, "Back to game");
|
||||||
bOptions = new Touch::TButton(5, "Options");
|
bOptions = new Touch::TButton(5, "Options");
|
||||||
bQuit = new Touch::TButton(2, "Quit to title");
|
bQuit = new Touch::TButton(2, "Quit to title");
|
||||||
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
bQuitAndSaveLocally = new Touch::TButton(3, "Quit and copy map");
|
||||||
bServerVisibility = new Touch::TButton(4, "");
|
bServerVisibility = new Touch::TButton(4, "");
|
||||||
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
// bThirdPerson = new Touch::TButton(5, "Toggle 3:rd person view");
|
||||||
} else {
|
} else if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 1) {
|
||||||
bContinue = new Button(1, "Back to game");
|
bContinue = new Button(1, "Back to game");
|
||||||
bOptions = new Button(5, "Options");
|
bOptions = new Button(5, "Options");
|
||||||
bQuit = new Button(2, "Quit to title");
|
bQuit = new Button(2, "Quit to title");
|
||||||
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
bQuitAndSaveLocally = new Button(3, "Quit and copy map");
|
||||||
bServerVisibility = new Button(4, "");
|
bServerVisibility = new Button(4, "");
|
||||||
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
|
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
|
||||||
|
} else {
|
||||||
|
bContinue = new Button(1, 0, 0, 200, 20, "Back to game");
|
||||||
|
bServerVisibility = new Button(4, 0, 0, 200, 20, "");
|
||||||
|
bOptions = new Button(5, 0, 0, 200, 20, "Options...");
|
||||||
|
bQuit = new Button(2, 0, 0, 200, 20, "Save and quit to title");
|
||||||
|
bQuitAndSaveLocally = new Button(3, 0, 0, 200, 20, "Copy and quit map");
|
||||||
|
// bThirdPerson = new Button(5, "Toggle 3:rd person view");
|
||||||
}
|
}
|
||||||
|
|
||||||
buttons.push_back(bContinue);
|
buttons.push_back(bContinue);
|
||||||
@@ -105,7 +112,25 @@ void PauseScreen::init() {
|
|||||||
void PauseScreen::setupPositions() {
|
void PauseScreen::setupPositions() {
|
||||||
saveStep = 0;
|
saveStep = 0;
|
||||||
int yBase = 16;
|
int yBase = 16;
|
||||||
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
yBase = 50;
|
||||||
|
|
||||||
|
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 200;
|
||||||
|
bQuitAndSaveLocally->width = bServerVisibility->width = 200;
|
||||||
|
|
||||||
|
bContinue->x = (width - bContinue->width) / 2;
|
||||||
|
bContinue->y = yBase + 24 * 1;
|
||||||
|
|
||||||
|
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||||
|
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 24 * 2;
|
||||||
|
|
||||||
|
bOptions->x = (width - bOptions->width) / 2;
|
||||||
|
bOptions->y = yBase + 24 * 3 + 24;
|
||||||
|
|
||||||
|
bQuit->x = (width - bQuit->width) / 2;
|
||||||
|
bQuit->y = yBase + 24 * 4 + 24;
|
||||||
|
|
||||||
|
} else {
|
||||||
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
bContinue->width = bOptions->width = bQuit->width = /*bThirdPerson->w =*/ 160;
|
||||||
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
bQuitAndSaveLocally->width = bServerVisibility->width = 160;
|
||||||
|
|
||||||
@@ -124,6 +149,9 @@ void PauseScreen::setupPositions() {
|
|||||||
|
|
||||||
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
bQuitAndSaveLocally->x = bServerVisibility->x = (width - bQuitAndSaveLocally->width) / 2;
|
||||||
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
|
bQuitAndSaveLocally->y = bServerVisibility->y = yBase + 32 * 4;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// bSound.y = bThirdPerson.y = 8;
|
// bSound.y = bThirdPerson.y = 8;
|
||||||
// bSound.x = 4;
|
// bSound.x = 4;
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ Screen* ScreenChooser::createScreen( ScreenId id )
|
|||||||
Screen* screen = NULL;
|
Screen* screen = NULL;
|
||||||
|
|
||||||
// :sob:
|
// :sob:
|
||||||
if (/* _mc->useTouchscreen() */ true) {
|
if (_mc->options.getIntValue(OPTIONS_MENU_STYLE) == 0) {
|
||||||
switch (id) {
|
switch (id) {
|
||||||
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
case SCREEN_STARTMENU: screen = new Touch::StartMenuScreen(); break;
|
||||||
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
case SCREEN_SELECTWORLD: screen = new Touch::SelectWorldScreen();break;
|
||||||
|
|||||||
@@ -23,49 +23,62 @@
|
|||||||
|
|
||||||
// Some kind of default settings, might be overridden in ::init
|
// Some kind of default settings, might be overridden in ::init
|
||||||
StartMenuScreen::StartMenuScreen()
|
StartMenuScreen::StartMenuScreen()
|
||||||
: bHost( 2, 0, 0, 160, 24, "Start Game"),
|
|
||||||
bJoin( 3, 0, 0, 160, 24, "Join Game"),
|
|
||||||
bOptions( 4, 0, 0, 160, 24, "Options"),
|
|
||||||
bQuit( 5, "")
|
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
StartMenuScreen::~StartMenuScreen()
|
StartMenuScreen::~StartMenuScreen()
|
||||||
{
|
{
|
||||||
|
delete bHost;
|
||||||
|
delete bJoin;
|
||||||
|
delete bOptions;
|
||||||
|
delete bQuit;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::init()
|
void StartMenuScreen::init()
|
||||||
{
|
{
|
||||||
bJoin.active = bHost.active = bOptions.active = true;
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
bHost = new Button( 2, 0, 0, 200, 20, "Singleplayer");
|
||||||
|
bJoin = new Button( 3, 0, 0, 200, 20, "Multiplayer");
|
||||||
|
bOptions = new Button( 4, 0, 0, 200, 20, "Options...");
|
||||||
|
bQuit = new Button( 5, 0, 0, 200, 20, "Ouit Game");
|
||||||
|
} else {
|
||||||
|
bHost = new Button( 2, 0, 0, 160, 24, "Start Game");
|
||||||
|
bJoin = new Button( 3, 0, 0, 160, 24, "Join Game");
|
||||||
|
bOptions = new Button( 4, 0, 0, 160, 24, "Options");
|
||||||
|
bQuit = new Button( 5, 0, 0, 160, 24, "Ouit Game");
|
||||||
|
}
|
||||||
|
bJoin->active = bHost->active = bOptions->active = true;
|
||||||
|
|
||||||
if (minecraft->options.getStringValue(OPTIONS_USERNAME).empty()) {
|
if (minecraft->options.getStringValue(OPTIONS_USERNAME).empty()) {
|
||||||
return; // tick() will redirect to UsernameScreen
|
return; // tick() will redirect to UsernameScreen
|
||||||
}
|
}
|
||||||
|
|
||||||
buttons.push_back(&bHost);
|
buttons.push_back(bHost);
|
||||||
buttons.push_back(&bJoin);
|
buttons.push_back(bJoin);
|
||||||
//buttons.push_back(&bTest);
|
//buttons.push_back(&bTest);
|
||||||
|
buttons.push_back(bQuit);
|
||||||
|
|
||||||
tabButtons.push_back(&bHost);
|
tabButtons.push_back(bHost);
|
||||||
tabButtons.push_back(&bJoin);
|
tabButtons.push_back(bJoin);
|
||||||
|
tabButtons.push_back(bQuit);
|
||||||
|
|
||||||
#ifndef RPI
|
#ifndef RPI
|
||||||
buttons.push_back(&bOptions);
|
buttons.push_back(bOptions);
|
||||||
tabButtons.push_back(&bOptions);
|
tabButtons.push_back(bOptions);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// add quit button (top right X icon) – match OptionsScreen style
|
//// add quit button (top right X icon) – match OptionsScreen style
|
||||||
{
|
//{
|
||||||
ImageDef def;
|
// ImageDef def;
|
||||||
def.name = "gui/touchgui.png";
|
// def.name = "gui/touchgui.png";
|
||||||
def.width = 34;
|
// def.width = 34;
|
||||||
def.height = 26;
|
// def.height = 26;
|
||||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
// def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||||
bQuit.setImageDef(def, true);
|
// bQuit.setImageDef(def, true);
|
||||||
bQuit.scaleWhenPressed = false;
|
// bQuit.scaleWhenPressed = false;
|
||||||
buttons.push_back(&bQuit);
|
// buttons.push_back(&bQuit);
|
||||||
// don't include in tab navigation
|
// // don't include in tab navigation
|
||||||
}
|
//}
|
||||||
|
|
||||||
copyright = "\xffMojang AB";//. Do not distribute!";
|
copyright = "\xffMojang AB";//. Do not distribute!";
|
||||||
|
|
||||||
@@ -93,20 +106,30 @@ void StartMenuScreen::init()
|
|||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::setupPositions() {
|
void StartMenuScreen::setupPositions() {
|
||||||
int yBase = height / 2;
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
|
int yBase = (height / 2) - 20;
|
||||||
|
|
||||||
bHost.y = yBase;
|
bHost->y = yBase;
|
||||||
bJoin.y = bHost.y + 24 + 4;
|
bJoin->y = bHost->y + 24;
|
||||||
bOptions.y = bJoin.y + 24 + 4;
|
bOptions->y = bJoin->y + 24;
|
||||||
|
bQuit->y = bOptions->y + 24;
|
||||||
|
} else {
|
||||||
|
int yBase = height / 2;
|
||||||
|
bHost->y = yBase;
|
||||||
|
bJoin->y = bHost->y + 24 + 4;
|
||||||
|
bOptions->y = bJoin->y + 24 + 4;
|
||||||
|
bQuit->y = bOptions->y + 24 + 4;
|
||||||
|
}
|
||||||
|
|
||||||
// Center buttons
|
// Center buttons
|
||||||
bHost.x = (width - bHost.width) / 2;
|
bHost->x = (width - bHost->width) / 2;
|
||||||
bJoin.x = (width - bJoin.width) / 2;
|
bJoin->x = (width - bJoin->width) / 2;
|
||||||
bOptions.x = (width - bOptions.width) / 2;
|
bOptions->x = (width - bOptions->width) / 2;
|
||||||
|
bQuit->x = (width - bQuit->width) / 2;
|
||||||
|
|
||||||
// position quit icon at top-right (use image-defined size)
|
//// position quit icon at top-right (use image-defined size)
|
||||||
bQuit.x = width - bQuit.width;
|
//bQuit.x = width - bQuit.width;
|
||||||
bQuit.y = 0;
|
//bQuit.y = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartMenuScreen::tick() {
|
void StartMenuScreen::tick() {
|
||||||
@@ -114,7 +137,7 @@ void StartMenuScreen::tick() {
|
|||||||
|
|
||||||
void StartMenuScreen::buttonClicked(Button* button) {
|
void StartMenuScreen::buttonClicked(Button* button) {
|
||||||
|
|
||||||
if (button->id == bHost.id)
|
if (button->id == bHost->id)
|
||||||
{
|
{
|
||||||
#if defined(DEMO_MODE) || defined(APPLE_DEMO_PROMOTION)
|
#if defined(DEMO_MODE) || defined(APPLE_DEMO_PROMOTION)
|
||||||
minecraft->setScreen( new SimpleChooseLevelScreen("_DemoLevel") );
|
minecraft->setScreen( new SimpleChooseLevelScreen("_DemoLevel") );
|
||||||
@@ -122,16 +145,16 @@ void StartMenuScreen::buttonClicked(Button* button) {
|
|||||||
minecraft->screenChooser.setScreen(SCREEN_SELECTWORLD);
|
minecraft->screenChooser.setScreen(SCREEN_SELECTWORLD);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
if (button->id == bJoin.id)
|
if (button->id == bJoin->id)
|
||||||
{
|
{
|
||||||
minecraft->locateMultiplayer();
|
minecraft->locateMultiplayer();
|
||||||
minecraft->screenChooser.setScreen(SCREEN_JOINGAME);
|
minecraft->screenChooser.setScreen(SCREEN_JOINGAME);
|
||||||
}
|
}
|
||||||
if (button->id == bOptions.id)
|
if (button->id == bOptions->id)
|
||||||
{
|
{
|
||||||
minecraft->setScreen(new OptionsScreen());
|
minecraft->setScreen(new OptionsScreen());
|
||||||
}
|
}
|
||||||
if (button == &bQuit)
|
if (button->id == bQuit->id)
|
||||||
{
|
{
|
||||||
minecraft->quit();
|
minecraft->quit();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,10 +23,10 @@ public:
|
|||||||
bool isInGameScreen();
|
bool isInGameScreen();
|
||||||
private:
|
private:
|
||||||
|
|
||||||
Button bHost;
|
Button* bHost;
|
||||||
Button bJoin;
|
Button* bJoin;
|
||||||
Button bOptions;
|
Button* bOptions;
|
||||||
ImageButton bQuit; // X button in top-right corner
|
Button* bQuit;
|
||||||
|
|
||||||
std::string copyright;
|
std::string copyright;
|
||||||
int copyrightPosX;
|
int copyrightPosX;
|
||||||
|
|||||||
@@ -101,6 +101,15 @@ void GameRenderer::setupCamera(float a, int eye) {
|
|||||||
|
|
||||||
float stereoScale = 0.07f;
|
float stereoScale = 0.07f;
|
||||||
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) glTranslatef2(-(eye * 2 - 1) * stereoScale, 0, 0);
|
if (mc->options.getBooleanValue(OPTIONS_ANAGLYPH_3D)) glTranslatef2(-(eye * 2 - 1) * stereoScale, 0, 0);
|
||||||
|
if (mc->options.getBooleanValue(OPTIONS_BETA_SKY)){
|
||||||
|
if (zoom != 1) {
|
||||||
|
glTranslatef2((float) zoom_x, (float) -zoom_y, 0);
|
||||||
|
glScalef2(zoom, zoom, 1);
|
||||||
|
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance * 2.0f);
|
||||||
|
} else {
|
||||||
|
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance * 2.0f);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
if (zoom != 1) {
|
if (zoom != 1) {
|
||||||
glTranslatef2((float) zoom_x, (float) -zoom_y, 0);
|
glTranslatef2((float) zoom_x, (float) -zoom_y, 0);
|
||||||
glScalef2(zoom, zoom, 1);
|
glScalef2(zoom, zoom, 1);
|
||||||
@@ -108,6 +117,7 @@ void GameRenderer::setupCamera(float a, int eye) {
|
|||||||
} else {
|
} else {
|
||||||
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance);
|
gluPerspective(_setupCameraFov = getFov(a, true), mc->width / (float) mc->height, 0.05f, renderDistance);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
glMatrixMode(GL_MODELVIEW);
|
glMatrixMode(GL_MODELVIEW);
|
||||||
glLoadIdentity2();
|
glLoadIdentity2();
|
||||||
@@ -340,9 +350,11 @@ void GameRenderer::renderLevel(float a) {
|
|||||||
setupFog(0);
|
setupFog(0);
|
||||||
glEnable2(GL_BLEND);
|
glEnable2(GL_BLEND);
|
||||||
glDisable2(GL_CULL_FACE);
|
glDisable2(GL_CULL_FACE);
|
||||||
glDepthMask(GL_FALSE);
|
glDepthMask(GL_FALSE); // @TODO commenting this out fixes Ice transparency and clouds are no longer visilbe underwater like normal beta - shredder
|
||||||
glDisable2(GL_ALPHA_TEST);
|
glDisable2(GL_ALPHA_TEST);
|
||||||
mc->textures->loadAndBindTexture("terrain.png");
|
mc->textures->loadAndBindTexture("terrain.png");
|
||||||
|
// @TODO - below is a commented out double render system that fixes ice transparency, but probs harm performance, add it as an option - shredder
|
||||||
|
|
||||||
//if (mc->options.fancyGraphics) {
|
//if (mc->options.fancyGraphics) {
|
||||||
// glColorMask(false, false, false, false);
|
// glColorMask(false, false, false, false);
|
||||||
// int visibleWaterChunks = levelRenderer->render(cameraEntity, 1, a);
|
// int visibleWaterChunks = levelRenderer->render(cameraEntity, 1, a);
|
||||||
@@ -677,7 +689,7 @@ void GameRenderer::pick(float a) {
|
|||||||
float range = mc->gameMode->getPickRange();
|
float range = mc->gameMode->getPickRange();
|
||||||
bool isPicking = true;
|
bool isPicking = true;
|
||||||
|
|
||||||
bool freeform = mc->useTouchscreen(); //&& !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
bool freeform = mc->useTouchscreen() && !mc->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA);
|
||||||
|
|
||||||
if (freeform) {
|
if (freeform) {
|
||||||
isPicking = updateFreeformPickDirection(a, pickDirection);
|
isPicking = updateFreeformPickDirection(a, pickDirection);
|
||||||
|
|||||||
@@ -26,6 +26,7 @@
|
|||||||
#include "../../client/player/LocalPlayer.h"
|
#include "../../client/player/LocalPlayer.h"
|
||||||
|
|
||||||
#include "../../world/level/GrassColor.h"
|
#include "../../world/level/GrassColor.h"
|
||||||
|
#include "Lighting.h"
|
||||||
|
|
||||||
#ifdef GFX_SMALLER_CHUNKS
|
#ifdef GFX_SMALLER_CHUNKS
|
||||||
/* static */ const int LevelRenderer::CHUNK_SIZE = 8;
|
/* static */ const int LevelRenderer::CHUNK_SIZE = 8;
|
||||||
@@ -575,7 +576,7 @@ void LevelRenderer::render(const AABB& b) const
|
|||||||
// t.color(255, 255, 255, 255); // again not needed, for some reason the vanilla source code tints it... white? maybe this was used for something else in MCPE's dev at one point? - shredder
|
// t.color(255, 255, 255, 255); // again not needed, for some reason the vanilla source code tints it... white? maybe this was used for something else in MCPE's dev at one point? - shredder
|
||||||
|
|
||||||
// t.offset(((Mob*)mc->player)->getPos(0).negated()); // why does this even exist normally, it just makes the thing... not render
|
// t.offset(((Mob*)mc->player)->getPos(0).negated()); // why does this even exist normally, it just makes the thing... not render
|
||||||
|
glLineWidth(2.0f); // make it more thick - shredder
|
||||||
t.begin(GL_LINE_STRIP);
|
t.begin(GL_LINE_STRIP);
|
||||||
t.vertex(b.x0, b.y0, b.z0);
|
t.vertex(b.x0, b.y0, b.z0);
|
||||||
t.vertex(b.x1, b.y0, b.z0);
|
t.vertex(b.x1, b.y0, b.z0);
|
||||||
@@ -1157,23 +1158,22 @@ void LevelRenderer::renderSky(float alpha) {
|
|||||||
glDisable(GL_FOG);
|
glDisable(GL_FOG);
|
||||||
glDisable(GL_ALPHA_TEST);
|
glDisable(GL_ALPHA_TEST);
|
||||||
|
|
||||||
// thanks to the mcpe 0.1 decomp project a bit for this part, was not getting the gl states correctly, gles is painful - shredder
|
// re ported this again from beta 1.6.6, thanks to the mcpe 0.1 decomp team's code for some bit of help about the void layer - shredder
|
||||||
|
|
||||||
// Sunrise
|
// Sunrise
|
||||||
if (mc->options.getBooleanValue(OPTIONS_BEAUTIFUL_SKY)) {
|
if (mc->options.getBooleanValue(OPTIONS_BEAUTIFUL_SKY)) {
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
Lighting::turnOff();
|
||||||
float* c = level->dimension->getSunriseColor(level->getTimeOfDay(alpha), alpha);
|
float* c = level->dimension->getSunriseColor(level->getTimeOfDay(alpha), alpha);
|
||||||
if (c != nullptr)
|
if (c != nullptr)
|
||||||
{
|
{
|
||||||
glDisable(GL_TEXTURE_2D);
|
glDisable(GL_TEXTURE_2D);
|
||||||
|
// glShadeModel(GL_SMOOTH); //
|
||||||
|
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
|
glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
|
||||||
glRotatef(level->getTimeOfDay(alpha) > 0.5f ? 180 : 0, 0.0f, 0.0f, 1.0f);
|
glRotatef(level->getTimeOfDay(alpha) > 0.5f ? 180 : 0, 0.0f, 0.0f, 1.0f);
|
||||||
|
|
||||||
t.begin(GL_TRIANGLE_FAN);
|
t.begin(GL_TRIANGLE_FAN);
|
||||||
t.color(c[0], c[1], c[2], c[3]);
|
t.color(c[0], c[1], c[2], c[3]);
|
||||||
t.vertex(0.0f, 100.0f, 0.0f);
|
t.vertex(0.0f, 100.0f, 0.0f);
|
||||||
@@ -1190,11 +1190,12 @@ void LevelRenderer::renderSky(float alpha) {
|
|||||||
|
|
||||||
t.draw();
|
t.draw();
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
|
// glShadeModel(GL_FLAT); //
|
||||||
}
|
}
|
||||||
|
|
||||||
// gets the time of day and rotates the sun and moon png based on the time
|
// gets the time of day and rotates the sun and moon png based on the time
|
||||||
glEnable(GL_TEXTURE_2D);
|
glEnable(GL_TEXTURE_2D);
|
||||||
glBlendFunc(GL_ONE, GL_ONE);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
|
|
||||||
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
@@ -1326,8 +1327,8 @@ void LevelRenderer::renderAdvancedClouds(float alpha) {
|
|||||||
|
|
||||||
float cloudTime = (float)ticks + alpha;
|
float cloudTime = (float)ticks + alpha;
|
||||||
|
|
||||||
double xo = (px + cloudTime * 0.03f) / ss;
|
float xo = (px + cloudTime * 0.03f) / ss;
|
||||||
double zo = pz / ss + 0.33f;
|
float zo = pz / ss + 0.33f;
|
||||||
|
|
||||||
float yy = 108.0f - py + 0.33f;
|
float yy = 108.0f - py + 0.33f;
|
||||||
|
|
||||||
|
|||||||
@@ -130,9 +130,8 @@ void EntityRenderer::postRender(Entity* entity, float x, float y, float z, float
|
|||||||
if (pow > 0) {
|
if (pow > 0) {
|
||||||
renderShadow(entity, x, y, z, pow, a);
|
renderShadow(entity, x, y, z, pow, a);
|
||||||
}
|
}
|
||||||
//}
|
|
||||||
if (entity->isOnFire()) renderFlame(entity, x, y, z, a);
|
|
||||||
}
|
}
|
||||||
|
if (entity->isOnFire()) renderFlame(entity, x, y, z, a);
|
||||||
}
|
}
|
||||||
void EntityRenderer::renderFlame(Entity* e, float x, float y, float z, float a) {
|
void EntityRenderer::renderFlame(Entity* e, float x, float y, float z, float a) {
|
||||||
glDisable(GL_LIGHTING);
|
glDisable(GL_LIGHTING);
|
||||||
@@ -187,8 +186,12 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
|
|||||||
//Textures* textures = entityRenderDispatcher->textures;
|
//Textures* textures = entityRenderDispatcher->textures;
|
||||||
//textures->bind(textures->loadTexture("%clamp%/environment/shadow.png"));
|
//textures->bind(textures->loadTexture("%clamp%/environment/shadow.png"));
|
||||||
Textures* textures = entityRenderDispatcher->textures;
|
Textures* textures = entityRenderDispatcher->textures;
|
||||||
|
textures->loadAndBindTexture("/misc/shadow.png");
|
||||||
|
|
||||||
|
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Level* level = getLevel();
|
Level* level = getLevel();
|
||||||
@@ -221,9 +224,6 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
|
|||||||
renderTileShadow(Tile::tiles[t], x, y + e->getShadowHeightOffs(), z, xt, yt, zt, pow, r, xo, yo + e->getShadowHeightOffs(), zo);
|
renderTileShadow(Tile::tiles[t], x, y + e->getShadowHeightOffs(), z, xt, yt, zt, pow, r, xo, yo + e->getShadowHeightOffs(), zo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
textures->loadAndBindTexture(("/misc/shadow.png"));
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
||||||
tt.draw();
|
tt.draw();
|
||||||
|
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
|||||||
@@ -393,8 +393,8 @@ void LavaSideTexture::tick() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
FireTexture::FireTexture()
|
FireTexture::FireTexture(int id)
|
||||||
: super(((Tile*)Tile::fire)->tex),
|
: super(((Tile*)Tile::fire)->tex + id * 16),
|
||||||
_tick(0),
|
_tick(0),
|
||||||
_frame(0)
|
_frame(0)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -106,7 +106,7 @@ class FireTexture: public DynamicTexture
|
|||||||
float* heata;
|
float* heata;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
FireTexture();
|
FireTexture(int id);
|
||||||
~FireTexture();
|
~FireTexture();
|
||||||
|
|
||||||
void tick();
|
void tick();
|
||||||
|
|||||||
@@ -111,6 +111,7 @@
|
|||||||
#include "data/eat1.pcm"
|
#include "data/eat1.pcm"
|
||||||
#include "data/eat2.pcm"
|
#include "data/eat2.pcm"
|
||||||
#include "data/eat3.pcm"
|
#include "data/eat3.pcm"
|
||||||
|
#include "data/burp1.pcm"
|
||||||
#include "data/fuse.pcm"
|
#include "data/fuse.pcm"
|
||||||
|
|
||||||
SoundDesc SA_cloth1((char*)PCM_cloth1);
|
SoundDesc SA_cloth1((char*)PCM_cloth1);
|
||||||
@@ -221,6 +222,7 @@ SoundDesc SA_creeperdeath((char*)PCM_creeperdeath);
|
|||||||
SoundDesc SA_eat1((char*)PCM_eat1);
|
SoundDesc SA_eat1((char*)PCM_eat1);
|
||||||
SoundDesc SA_eat2((char*)PCM_eat2);
|
SoundDesc SA_eat2((char*)PCM_eat2);
|
||||||
SoundDesc SA_eat3((char*)PCM_eat3);
|
SoundDesc SA_eat3((char*)PCM_eat3);
|
||||||
|
SoundDesc SA_burp1((char*)PCM_burp1);
|
||||||
SoundDesc SA_fuse((char*)PCM_fuse);
|
SoundDesc SA_fuse((char*)PCM_fuse);
|
||||||
|
|
||||||
#endif /*!PRE_ANDROID23 && !__APPLE__*/
|
#endif /*!PRE_ANDROID23 && !__APPLE__*/
|
||||||
|
|||||||
@@ -172,6 +172,7 @@ extern SoundDesc SA_creeperdeath;
|
|||||||
extern SoundDesc SA_eat1;
|
extern SoundDesc SA_eat1;
|
||||||
extern SoundDesc SA_eat2;
|
extern SoundDesc SA_eat2;
|
||||||
extern SoundDesc SA_eat3;
|
extern SoundDesc SA_eat3;
|
||||||
|
extern SoundDesc SA_burp1;
|
||||||
extern SoundDesc SA_fuse;
|
extern SoundDesc SA_fuse;
|
||||||
|
|
||||||
#endif /*!PRE_ANDROID23 && !__APPLE__*/
|
#endif /*!PRE_ANDROID23 && !__APPLE__*/
|
||||||
|
|||||||
@@ -144,6 +144,7 @@ void SoundEngine::init( Minecraft* mc, Options* options )
|
|||||||
sounds.add("random.eat", SA_eat1);
|
sounds.add("random.eat", SA_eat1);
|
||||||
sounds.add("random.eat", SA_eat2);
|
sounds.add("random.eat", SA_eat2);
|
||||||
sounds.add("random.eat", SA_eat3);
|
sounds.add("random.eat", SA_eat3);
|
||||||
|
sounds.add("random.burp", SA_burp1);
|
||||||
sounds.add("random.fuse", SA_fuse);
|
sounds.add("random.fuse", SA_fuse);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -227,6 +227,7 @@ void SoundEngine::init( Minecraft* mc, Options* options )
|
|||||||
sounds.add( "random.eat", _pp("eat1"));
|
sounds.add( "random.eat", _pp("eat1"));
|
||||||
sounds.add( "random.eat", _pp("eat2"));
|
sounds.add( "random.eat", _pp("eat2"));
|
||||||
sounds.add( "random.eat", _pp("eat3"));
|
sounds.add( "random.eat", _pp("eat3"));
|
||||||
|
sounds.add( "random.burp", _pp("burp1"));
|
||||||
sounds.add( "random.fuse", _pp("fuse"));
|
sounds.add( "random.fuse", _pp("fuse"));
|
||||||
|
|
||||||
sounds.add( "step.cloth", _pp("cloth1"));
|
sounds.add( "step.cloth", _pp("cloth1"));
|
||||||
|
|||||||
2413
src/client/sound/data/burp1.pcm
Normal file
2413
src/client/sound/data/burp1.pcm
Normal file
File diff suppressed because it is too large
Load Diff
@@ -51,13 +51,13 @@ void Chicken::aiStep()
|
|||||||
flap += flapping * 2;
|
flap += flapping * 2;
|
||||||
|
|
||||||
//@todo
|
//@todo
|
||||||
//if (!isBaby()) {
|
if (!isBaby()) {
|
||||||
// if (!level->isClientSide && --eggTime <= 0) {
|
if (!level->isClientSide && --eggTime <= 0) {
|
||||||
// level->playSound(this, "mob.chickenplop", 1.0f, (random.nextFloat() - random.nextFloat()) * 0.2f + 1.0f);
|
level->playSound(this, "mob.chickenplop", 1.0f, (random.nextFloat() - random.nextFloat()) * 0.2f + 1.0f);
|
||||||
// spawnAtLocation(Item::egg->id, 1);
|
spawnAtLocation(Item::egg->id, 1);
|
||||||
// eggTime = random.nextInt(SharedConstants::TicksPerSecond * 60 * 5) + SharedConstants::TicksPerSecond * 60 * 5;
|
eggTime = random.nextInt(SharedConstants::TicksPerSecond * 60 * 5) + SharedConstants::TicksPerSecond * 60 * 5;
|
||||||
// }
|
}
|
||||||
//}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Chicken::addAdditonalSaveData( CompoundTag* tag )
|
void Chicken::addAdditonalSaveData( CompoundTag* tag )
|
||||||
|
|||||||
Reference in New Issue
Block a user