Files
minecraft-pe-0.6.1/src/client/renderer/tileentity/SignRenderer.cpp
2026-03-02 22:04:18 +03:00

66 lines
1.8 KiB
C++
Executable File

#include "SignRenderer.h"
#include "../../../world/level/tile/Tile.h"
#include "../../../world/level/tile/entity/SignTileEntity.h"
void SignRenderer::render( TileEntity* te, float x, float y, float z, float a )
{
SignTileEntity* sign = (SignTileEntity*) te;
Tile* tile = sign->getTile();
glPushMatrix();
float size = 16 / 24.0f;
if (tile == Tile::sign) {
glTranslatef(x + 0.5f, y + 0.75f * size, z + 0.5f);
float rot = sign->getData() * 360 / 16.0f;
glRotatef(-rot, 0, 1, 0);
signModel.cube2.visible = true;
} else {
int face = sign->getData();
float rot = 0;
if (face == 2) rot = 180;
if (face == 4) rot = 90;
if (face == 5) rot = -90;
glTranslatef(x + 0.5f, y + 0.75f * size, z + 0.5f);
glRotatef(-rot, 0, 1, 0);
glTranslatef(0, -5 / 16.0f, -7 / 16.0f);
signModel.cube2.visible = false;
}
bindTexture("item/sign.png");
glPushMatrix();
glScalef(size, -size, -size);
signModel.render();
glPopMatrix();
Font* font = getFont();
float s = 1 / 60.0f * size;
glTranslatef(0, 0.5f * size, 0.07f * size);
glScalef(s, -s, s);
glNormal3f(0, 0, -1 * s);
glDepthMask(false);
int col = 0;
float yy = (float)(SignTileEntity::NUM_LINES * -5);
for (int i = 0; i < SignTileEntity::NUM_LINES; i++) {
std::string& msg = sign->messages[i];
if (i == sign->selectedLine) {
std::string s = "> " + msg + " <";
font->draw(s, (float)-font->width(s) / 2, yy, col);
} else {
font->draw(msg, (float)-font->width(msg) / 2, yy, col);
}
yy += 10;
}
glDepthMask(true);
glColor4f(1, 1, 1, 1);
glPopMatrix();
}
void SignRenderer::onGraphicsReset() {
signModel.onGraphicsReset();
}