Files
minecraft-pe-0.6.1/src/world/level/tile/Mushroom.cpp
2026-04-27 23:43:36 +02:00

57 lines
1.6 KiB
C++
Executable File

#include "Mushroom.h"
Mushroom::Mushroom(int id, int tex)
: super(id, tex)
{
float ss = 0.2f;
this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, ss * 2, 0.5f + ss);
this->setTicking(true);
}
void Mushroom::tick( Level* level, int x, int y, int z, Random* random ) {
if(random->nextInt(25) == 0) {
int r = 4;
int max = 5;
for (int xx = x - r; xx <= x + r; xx++)
for (int zz = z - r; zz <= z + r; zz++)
for (int yy = y - 1; yy <= y + 1; yy++) {
if (level->getTile(xx, yy, zz) == id && --max <= 0) return;
}
int x2 = x + random->nextInt(3) - 1;
int y2 = y + random->nextInt(2) - random->nextInt(2);
int z2 = z + random->nextInt(3) - 1;
for (int i = 0; i < 4; i++) {
if (level->isEmptyTile(x2, y2, z2) && canSurvive(level, x2, y2, z2)) {
x = x2;
y = y2;
z = z2;
}
x2 = x + random->nextInt(3) - 1;
y2 = y + random->nextInt(2) - random->nextInt(2);
z2 = z + random->nextInt(3) - 1;
}
if (level->isEmptyTile(x2, y2, z2) && canSurvive(level, x2, y2, z2)) {
level->setTile(x2, y2, z2, id);
}
}
}
bool Mushroom::mayPlace( Level* level, int x, int y, int z, unsigned char face ) {
return super::mayPlace(level, x, y, z, face) && canSurvive(level, x, y, z);
}
bool Mushroom::mayPlaceOn( int tile ) {
return Tile::solid[tile];
}
bool Mushroom::canSurvive( Level* level, int x, int y, int z ) {
if (y < 0 || y >= LevelConstants::LEVEL_HEIGHT/*Level::maxBuildHeight*/)
return false;
int below = level->getTile(x, y - 1, z);
return (level->getRawBrightness(x, y, z) < 13 && mayPlaceOn(below));
}