forked from Kolyah35/minecraft-pe-0.6.1
the whole game
This commit is contained in:
53
src/world/level/storage/MemoryLevelStorage.h
Executable file
53
src/world/level/storage/MemoryLevelStorage.h
Executable file
@@ -0,0 +1,53 @@
|
||||
#ifndef NET_MINECRAFT_WORLD_LEVEL_STORAGE__MemoryLevelStorage_H__
|
||||
#define NET_MINECRAFT_WORLD_LEVEL_STORAGE__MemoryLevelStorage_H__
|
||||
|
||||
//package net.minecraft.world.level.storage;
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "LevelStorage.h"
|
||||
#include "../chunk/storage/MemoryChunkStorage.h"
|
||||
|
||||
class Player;
|
||||
class Dimension;
|
||||
|
||||
class MemoryLevelStorage: public LevelStorage //public PlayerIO
|
||||
{
|
||||
public:
|
||||
MemoryLevelStorage()
|
||||
: _storage(NULL)
|
||||
{}
|
||||
|
||||
~MemoryLevelStorage() {
|
||||
delete _storage;
|
||||
}
|
||||
|
||||
LevelData* prepareLevel(Level* level) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void checkSession() //throws LevelConflictException
|
||||
{}
|
||||
|
||||
ChunkStorage* createChunkStorage(Dimension* dimension) {
|
||||
if (_storage) {
|
||||
LOGW(">WARNING< Creating a MemoryChunkStorage over another (#%p). A memory leak will occur.\n", _storage);
|
||||
}
|
||||
|
||||
return _storage = new MemoryChunkStorage();
|
||||
}
|
||||
|
||||
void saveLevelData(LevelData& levelData, std::vector<Player*>* players) {}
|
||||
|
||||
void closeAll() {}
|
||||
|
||||
void save(Player* player) {}
|
||||
void load(Player* player) {}
|
||||
|
||||
/* CompoundTag loadPlayerDataTag(std::string playerName) {
|
||||
return NULL;
|
||||
} */
|
||||
MemoryChunkStorage* _storage;
|
||||
};
|
||||
|
||||
#endif /*NET_MINECRAFT_WORLD_LEVEL_STORAGE__MemoryLevelStorage_H__*/
|
||||
Reference in New Issue
Block a user