forked from Kolyah35/minecraft-pe-0.6.1
59 lines
1.4 KiB
C++
Executable File
59 lines
1.4 KiB
C++
Executable File
#ifndef NET_MINECRAFT_WORLD_LEVEL_STORAGE__MemoryLevelStorageSource_H__
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#define NET_MINECRAFT_WORLD_LEVEL_STORAGE__MemoryLevelStorageSource_H__
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//package net.minecraft.world.level.storage;
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#include "LevelStorageSource.h"
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#include "MemoryLevelStorage.h"
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class ProgressListener;
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class MemoryLevelStorageSource: public LevelStorageSource
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{
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public:
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MemoryLevelStorageSource() {
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}
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std::string getName() {
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return "Memory Storage";
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}
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LevelStorage* selectLevel(const std::string& levelId, bool createPlayerDir) {
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return new MemoryLevelStorage();
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}
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//List<LevelSummary> getLevelList() {
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// return /*new*/ ArrayList<LevelSummary>();
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//}
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void clearAll() {
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}
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LevelData* getDataTagFor(const std::string& levelId) {
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return NULL;
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}
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bool isNewLevelIdAcceptable(const std::string& levelId) {
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return true;
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}
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void deleteLevel(const std::string& levelId) {
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}
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void renameLevel(const std::string& levelId, const std::string& newLevelName) {
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}
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bool isConvertible(const std::string& levelId) {
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return false;
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}
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bool requiresConversion(const std::string& levelId) {
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return false;
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}
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bool convertLevel(const std::string& levelId, ProgressListener* progress) {
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return false;
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}
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};
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#endif /*NET_MINECRAFT_WORLD_LEVEL_STORAGE__MemoryLevelStorageSource_H__*/
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