hmmmmmmmmmm
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@@ -873,10 +873,11 @@ void Minecraft::tickInput() {
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if (useTouchscreen()) {
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// Touch: gesture recognizer classifies the action type (turn/destroy/build)
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BuildActionIntention bai;
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if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
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handleBuildAction(&bai);
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} else {
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gameMode->stopDestroyBlock();
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bool buildHandled = inputHolder->getBuildInput()->tickBuild(player, &bai);
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if (buildHandled) {
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if (!bai.isRemoveContinue())
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handleBuildAction(&bai);
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}
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} else {
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// Desktop: left mouse = destroy/attack
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