FIX: Bow release
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@@ -872,6 +872,10 @@ void Minecraft::tickInput() {
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if (inputHolder && inputHolder->getBuildInput()->tickBuild(player, &bai)) {
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handleBuildAction(&bai);
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}
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if (!Mouse::isButtonDown(MouseAction::ACTION_RIGHT)) {
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gameMode->releaseUsingItem(player);
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}
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} else {
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// Desktop: left mouse = destroy/attack
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if (Mouse::isButtonDown(MouseAction::ACTION_LEFT)) {
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