the whole game

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2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
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#ifndef NET_MINECRAFT_CLIENT_RENDERER_ENTITY__CreeperRenderer_H__
#define NET_MINECRAFT_CLIENT_RENDERER_ENTITY__CreeperRenderer_H__
//package net.minecraft.client.renderer.entity;
#include "MobRenderer.h"
#include "../../model/CreeperModel.h"
#include "../../model/Model.h"
#include "../../../world/entity/monster/Creeper.h"
#include "../../../util/Mth.h"
class CreeperRenderer: public MobRenderer
{
typedef MobRenderer super;
public:
CreeperRenderer()
: super(new CreeperModel(), 0.5f)
{
}
protected:
void scale(Mob* mob, float a) {
Creeper* creeper = (Creeper*) mob;
float g = creeper->getSwelling(a);
float wobble = 1.0f + Mth::sin(g * 100) * g * 0.01f;
if (g < 0) g = 0;
if (g > 1) g = 1;
g = g * g;
g = g * g;
float s = (1.0f + g * 0.4f) * wobble;
float hs = (1.0f + g * 0.1f) / wobble;
glScalef(s, hs, s);
}
int getOverlayColor(Mob* mob, float br, float a) {
Creeper* creeper = (Creeper*) mob;
float step = creeper->getSwelling(a);
if ((int) (step * 10) % 2 == 0) return 0;
int _a = (int) (step * 0.2f * 255);
if (_a < 0) _a = 0;
if (_a > 255) _a = 255;
int r = 255;
int g = 255;
int b = 255;
return (_a << 24) | (r << 16) | (g << 8) | b;
}
// int prepareArmor(Mob* mob, int layer, float a) {
//Creeper* creeper = (Creeper*) mob;
// if (creeper->isPowered()) {
// if (layer == 1) {
// float time = mob->tickCount + a;
// bindTexture("/armor/power.png");
// glMatrixMode(GL_TEXTURE);
// glLoadIdentity();
// float uo = time * 0.01f;
// float vo = time * 0.01f;
// glTranslatef(uo, vo, 0);
// setArmor(armorModel);
// glMatrixMode(GL_MODELVIEW);
// glEnable(GL_BLEND);
// float br = 0.5f;
// glColor4f2(br, br, br, 1);
// glDisable(GL_LIGHTING);
// glBlendFunc2(GL_ONE, GL_ONE);
// return 1;
// }
// if (layer == 2) {
// glMatrixMode(GL_TEXTURE);
// glLoadIdentity();
// glMatrixMode(GL_MODELVIEW);
// glEnable(GL_LIGHTING);
// glDisable(GL_BLEND);
// }
// }
// return -1;
// }
// int prepareArmorOverlay(Mob* mob, int layer, float a) {
// return -1;
// }
//private:
//Model* armorModel = /*new*/ CreeperModel(2);
};
#endif /*NET_MINECRAFT_CLIENT_RENDERER_ENTITY__CreeperRenderer_H__*/