Server for windows wow
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@@ -149,7 +149,6 @@ file(GLOB SERVER_SOURCES
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"src/platform/CThread.cpp"
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"src/platform/HttpClient.cpp"
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"src/platform/PngLoader.cpp"
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"src/platform/time.cpp"
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"src/platform/input/Controller.cpp"
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@@ -302,18 +301,16 @@ if (${PLATFORM} STREQUAL "Desktop")
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endif()
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# Server
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if(UNIX)
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add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
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add_executable("${PROJECT_NAME}-server" ${SERVER_SOURCES})
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target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
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target_compile_definitions("${PROJECT_NAME}-server" PUBLIC "STANDALONE_SERVER" "SERVER_PROFILER")
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target_include_directories("${PROJECT_NAME}-server" PUBLIC
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"${CMAKE_SOURCE_DIR}/src/"
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"project/lib_projects/raknet/jni/RaknetSources"
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)
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target_include_directories("${PROJECT_NAME}-server" PUBLIC
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"${CMAKE_SOURCE_DIR}/src/"
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"project/lib_projects/raknet/jni/RaknetSources"
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)
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target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT})
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endif()
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target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT})
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add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
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@@ -136,7 +136,7 @@ void NinecraftApp::teardown()
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Recipes ::teardownRecipes();
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TileEntity::teardownTileEntities();
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#endif
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#ifdef WIN32
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#if defined(WIN32) && !defined(STANDALONE_SERVER)
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ItemRenderer::teardown_static();
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if (EntityTileRenderer::instance != NULL) {
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delete EntityTileRenderer::instance;
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@@ -5,7 +5,9 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <signal.h>
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#ifdef __linux__
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#include <unistd.h>
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#endif
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#include "world/level/LevelSettings.h"
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#include "world/level/Level.h"
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