Fixed Missing Lighting calls and GL states which was causing stars to render too early
Split Controls should hopefully work on phones now
Chickens should hopefully lay eggs now
Added GUI Styles with 3 options: Java, Pi/Xperia and Pocket
Hopefully fixed touch input eating and breaking blocks bug
Fire should render on all mobs now
Fixed only one side of the first person burning animation being animated
Added Window Scaling Option for PC Users (Hasn't been tested on other platforms
Render Distance is now configurable from the settings menu
Tried to fix shadows again on IOS and Android, hopefully works?
Block Outline Selection now has a thicker outline for better visibility
Restored Java's Debug Screen using partial unused code and ported code, avaliable in options menu as a style
Slight Water texture is now overlayed when in water
Vignette function has been fixed and can now be toggled in options
World Generation now includes Tall Grass and Ferns both
Broken Frame Chart Graph found in the source has now been fixed and enabled when debug screen is turned on
Pie Chart works now and will appear when debug screen is opened
Most changes have not been tested on anything besides windows, will test it
3D/Fancy Clouds have been ported over
Sky Rendering is now an option between Java and PE
Java Sky/Fog color option is now accurate using the original color ramp instead of PE's slightly lower one
Grass Sides are now tinted, and can be toggled in settings
Added stars, the sun, and the moon in the daylight cycle
Sunset color has been added, appears when the sun is rising or falling, buggy on PE's sky rendering option.
Fixed leaves being rendered bright green when foliage tinting was turned off.
Enabled Tall Grass generation code
Tall Grass is now tinted.
Other compile options have to be tested