Compare commits
39 Commits
plugins-su
...
main
| Author | SHA1 | Date | |
|---|---|---|---|
| a489435cc5 | |||
| 6767011d50 | |||
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| 61ff4835ea | |||
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| 7620d49489 | |||
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| c616546e1e | |||
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| 980fc2ccfb | |||
| 3b82c519d0 | |||
| 002bb40aae | |||
| 6f4a07a306 | |||
| d5a3871f56 | |||
| 0c32f620af | |||
| 93bf97a15e | |||
| 0ee809daf1 | |||
| a048a51300 | |||
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| 6a8b192024 | |||
| ce8ca15c56 | |||
| b3561e773d | |||
| 162ec7adfa | |||
| 4cfaa43d77 | |||
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f1e8932fbd |
@@ -16,7 +16,9 @@ endif()
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|||||||
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enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
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enum_option(PLATFORM "Desktop;Web" "Platform to build for.")
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find_package(Threads REQUIRED)
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if(NOT EMSCRIPTEN)
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find_package(Threads REQUIRED)
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endif()
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find_package(OpenSSL)
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find_package(OpenSSL)
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||||||
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if (${PLATFORM} STREQUAL "Desktop")
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if (${PLATFORM} STREQUAL "Desktop")
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||||||
@@ -320,6 +322,10 @@ target_link_libraries("${PROJECT_NAME}-server" ${CMAKE_THREAD_LIBS_INIT} ${EXTRA
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add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
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add_executable(${PROJECT_NAME} ${CLIENT_SOURCES})
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if(WIN32)
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||||||
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target_sources(${PROJECT_NAME} PRIVATE data/images/pe.rc)
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endif()
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target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
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target_compile_definitions(${PROJECT_NAME} PUBLIC ${PLATFORM_CPP})
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target_include_directories(${PROJECT_NAME} PUBLIC
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target_include_directories(${PROJECT_NAME} PUBLIC
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44
README.md
44
README.md
@@ -1,6 +1,6 @@
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# MinecraftPE
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# MinecraftPE
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> [!Warning]
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> [!Warning]
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> Github repository **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
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> [Github repository](https://github.com/Minecraft-PE-0-6-1/minecraft-pe-0.6.1-on-all) **isnt main**. All issues and pull requests should be send in [Gitea Repository](https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1).
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> [!Important]
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> [!Important]
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> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
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> We have a discord server, where you can report bugs or send feedback https://discord.gg/c58YesBxve
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@@ -9,23 +9,20 @@ Source code for **Minecraft Pocket Edition 0.6.1 alpha** with various fixes and
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This project aims to preserve and improve this early version of Minecraft PE.
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This project aims to preserve and improve this early version of Minecraft PE.
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# TODO / Roadmap
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# Features
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- [x] Add platform GLFW
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- Support for modern IOS and Android, Linux, Web
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- [x] Compile for Linux
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- Improved Dedicated Server (Windows build, anticheat, commands, etc)
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- [x] Compile for android aarch64
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- Features from Beta version of Minecraft (Grass tint, Beta sky, Smooth lighting, etc) and other tweaks
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- [x] Touch control improvements
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- [ ] Screen fixes
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# Screenshots
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- [ ] Rewrite platform logic
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<p align="center">
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- [x] Fix sound
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- [x] Do a server connection GUI
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<img width="49%" alt="menu" src="https://sffempire.ru/mcpe-screenshots/menu.png" />
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- [ ] Controller support
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<img width="49%" alt="settings" src="https://sffempire.ru/mcpe-screenshots/settings.png" />
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- [x] Minecraft server hosting
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<img width="49%" alt="worlds" src="https://sffempire.ru/mcpe-screenshots/worlds.png" />
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- [x] Screen fixess
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<img width="49%" alt="gameplay" src="https://sffempire.ru/mcpe-screenshots/gameplay.png" />
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- [x] Fix fog
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- [x] Add sprinting
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</p>
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- [x] Chat (semi working) and commands
|
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- [x] Implementing options
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- [x] Better F3
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# Build
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# Build
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@@ -79,8 +76,14 @@ cmake --build .
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```
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```
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C:\android-ndk-r14b
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C:\android-ndk-r14b
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```
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```
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3. Install **Build tools 35** with [SDKManager](https://dl.google.com/android/repository/commandlinetools-win-15859902_latest.zip) (build-tools should be in AppData):
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3. Run the build script:
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```powershell
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sdkmanager "build-tools;35.0.0" --sdk_root="%LocalAppData%\Android\Sdk"
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sdkmanager "build-tools;android-36" --sdk_root="%LocalAppData%\Android\Sdk"
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```
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4. Run the build script:
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```powershell
|
```powershell
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# Full build (NDK + Java + APK + install)
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# Full build (NDK + Java + APK + install)
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@@ -154,7 +157,6 @@ cmake --build .
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```bash
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```bash
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35.0.0
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35.0.0
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33.0.2
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```
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```
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6. Download **Android NDK r14b**:
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6. Download **Android NDK r14b**:
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@@ -200,7 +202,7 @@ cmake --build .
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```
|
```
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## iOS
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## iOS
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### Xcode
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### Xcode
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> [Note!]
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> [!Note]
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> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
|
> There's a precompiled IPA artifact in the GitHub mirror under Actions for those who either don't have Macs or don't want to build themself. But if you want to build youself, you'll need a Mac with Xcode. Download Xcode from the Mac App Store.
|
||||||
|
|
||||||
### 1. Clone
|
### 1. Clone
|
||||||
|
|||||||
BIN
data/images/pe.ico
Normal file
BIN
data/images/pe.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 63 KiB |
1
data/images/pe.rc
Normal file
1
data/images/pe.rc
Normal file
@@ -0,0 +1 @@
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|||||||
|
IDI_ICON1 ICON "pe.ico"
|
||||||
@@ -1020,5 +1020,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
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desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
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desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
|
||||||
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
|
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
|
||||||
desc.stonecutter=For crafting stoneblocks.
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desc.stonecutter=For crafting stoneblocks.
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||||||
desc.seedsmelon=Allows for more melons.
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desc.seeds_melon=Allows for more melons.
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||||||
desc.tile.melon=Can be cut up and eaten.
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desc.tile.melon=Can be cut up and eaten.
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||||||
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|||||||
@@ -965,5 +965,5 @@ desc.netherbrickitem=Used to form blocks of Nether bricks.
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|||||||
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
|
desc.netherquartz=Quartz from the Nether, used to create Blocks of Quartz.
|
||||||
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
|
desc.quartzblock=Decorative block, used to create other kinds of Quartz blocks.
|
||||||
desc.stonecutter=For crafting stoneblocks.
|
desc.stonecutter=For crafting stoneblocks.
|
||||||
desc.seedsmelon=Allows for more melons.
|
desc.seeds_melon=Allows for more melons.
|
||||||
desc.tile.melon=Can be cut up and eaten.
|
desc.tile.melon=Can be cut up and eaten.
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||||||
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|||||||
@@ -47,6 +47,8 @@
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|||||||
9D293CE816071C08000305C8 /* CreateNewWorld_iphone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 9D293CE616071C08000305C8 /* CreateNewWorld_iphone.xib */; };
|
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|
||||||
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|
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|
||||||
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|
||||||
|
BEEF202614CFF670005F0002 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
|
||||||
|
BEEF202614CFF670005F0003 /* Lighting.cpp in Sources */ = {isa = PBXBuildFile; fileRef = BEEF202614CFF670005F0001 /* Lighting.cpp */; };
|
||||||
D506D3E2161288BD0099FA65 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */; };
|
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|
||||||
D51DC73614581D4E00E3D761 /* itemframe.png in Resources */ = {isa = PBXBuildFile; fileRef = D51DC73514581D4E00E3D761 /* itemframe.png */; };
|
D51DC73614581D4E00E3D761 /* itemframe.png in Resources */ = {isa = PBXBuildFile; fileRef = D51DC73514581D4E00E3D761 /* itemframe.png */; };
|
||||||
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|
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|
||||||
@@ -1179,8 +1181,19 @@
|
|||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
F9E5A789300E7B3400164066 /* Command.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F9E5A787300E7B3400164066 /* Command.cpp */; };
|
||||||
|
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|
||||||
/* End PBXBuildFile section */
|
/* End PBXBuildFile section */
|
||||||
|
|
||||||
/* Begin PBXFileReference section */
|
/* Begin PBXFileReference section */
|
||||||
@@ -1248,6 +1261,7 @@
|
|||||||
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|
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
@@ -2468,7 +2482,19 @@
|
|||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
F9E5A77C300E7AF400164066 /* CommandHelp.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandHelp.cpp; path = ../../src/commands/CommandHelp.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A77F300E7B0A00164066 /* CommandKick.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandKick.hpp; path = ../../src/commands/CommandKick.hpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A780300E7B0A00164066 /* CommandOp.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandOp.cpp; path = ../../src/commands/CommandOp.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A781300E7B0B00164066 /* CommandKick.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = CommandKick.cpp; path = ../../src/commands/CommandKick.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A782300E7B0B00164066 /* CommandOp.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = CommandOp.hpp; path = ../../src/commands/CommandOp.hpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A787300E7B3400164066 /* Command.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = Command.cpp; path = ../../src/commands/Command.cpp; sourceTree = "<group>"; };
|
||||||
|
F9E5A788300E7B3400164066 /* Command.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; name = Command.hpp; path = ../../src/commands/Command.hpp; sourceTree = "<group>"; };
|
||||||
/* End PBXFileReference section */
|
/* End PBXFileReference section */
|
||||||
|
|
||||||
/* Begin PBXFrameworksBuildPhase section */
|
/* Begin PBXFrameworksBuildPhase section */
|
||||||
@@ -4319,6 +4345,19 @@
|
|||||||
D5CF9C37144C225000E4244F = {
|
D5CF9C37144C225000E4244F = {
|
||||||
isa = PBXGroup;
|
isa = PBXGroup;
|
||||||
children = (
|
children = (
|
||||||
|
F9E5A788300E7B3400164066 /* Command.hpp */,
|
||||||
|
F9E5A787300E7B3400164066 /* Command.cpp */,
|
||||||
|
F9E5A77F300E7B0A00164066 /* CommandKick.hpp */,
|
||||||
|
F9E5A781300E7B0B00164066 /* CommandKick.cpp */,
|
||||||
|
F9E5A782300E7B0B00164066 /* CommandOp.hpp */,
|
||||||
|
F9E5A780300E7B0A00164066 /* CommandOp.cpp */,
|
||||||
|
F9E5A77B300E7AF400164066 /* CommandHelp.hpp */,
|
||||||
|
F9E5A77C300E7AF400164066 /* CommandHelp.cpp */,
|
||||||
|
F9E5A778300E7AD500164066 /* CommandBan.hpp */,
|
||||||
|
F9E5A777300E7AD500164066 /* CommandBan.cpp */,
|
||||||
|
F9E5A773300E7AB700164066 /* CommandManager.hpp */,
|
||||||
|
F9E5A774300E7AB700164066 /* CommandManager.cpp */,
|
||||||
|
F9E5A771300E7A8700164066 /* LevelConstants.cpp */,
|
||||||
F99D344D2F7372A100DC153E /* Launch Screen.storyboard */,
|
F99D344D2F7372A100DC153E /* Launch Screen.storyboard */,
|
||||||
D5E1BA9A1451C8A0007DCC4F /* Default@2x.png */,
|
D5E1BA9A1451C8A0007DCC4F /* Default@2x.png */,
|
||||||
9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */,
|
9D959AFF16036BEE00E23A6F /* Default-568h@2x.png */,
|
||||||
@@ -5451,6 +5490,19 @@
|
|||||||
isa = PBXSourcesBuildPhase;
|
isa = PBXSourcesBuildPhase;
|
||||||
buildActionMask = 2147483647;
|
buildActionMask = 2147483647;
|
||||||
files = (
|
files = (
|
||||||
|
F9E5A789300E7B3400164066 /* Command.cpp in Sources */,
|
||||||
|
F9E5A78A300E7B3400164066 /* Command.hpp in Sources */,
|
||||||
|
F9E5A783300E7B0B00164066 /* CommandKick.hpp in Sources */,
|
||||||
|
F9E5A784300E7B0B00164066 /* CommandOp.cpp in Sources */,
|
||||||
|
F9E5A785300E7B0B00164066 /* CommandKick.cpp in Sources */,
|
||||||
|
F9E5A786300E7B0B00164066 /* CommandOp.hpp in Sources */,
|
||||||
|
F9E5A77D300E7AF400164066 /* CommandHelp.hpp in Sources */,
|
||||||
|
F9E5A77E300E7AF400164066 /* CommandHelp.cpp in Sources */,
|
||||||
|
F9E5A779300E7AD500164066 /* CommandBan.cpp in Sources */,
|
||||||
|
F9E5A77A300E7AD500164066 /* CommandBan.hpp in Sources */,
|
||||||
|
F9E5A775300E7AB700164066 /* CommandManager.hpp in Sources */,
|
||||||
|
F9E5A776300E7AB700164066 /* CommandManager.cpp in Sources */,
|
||||||
|
F9E5A772300E7A8700164066 /* LevelConstants.cpp in Sources */,
|
||||||
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */,
|
F912B8CF2F6C3D5200BC60DF /* TextBox.h in Sources */,
|
||||||
D5CF9C57144C225000E4244F /* main.mm in Sources */,
|
D5CF9C57144C225000E4244F /* main.mm in Sources */,
|
||||||
D5CF9C5B144C225000E4244F /* minecraftpeAppDelegate.mm in Sources */,
|
D5CF9C5B144C225000E4244F /* minecraftpeAppDelegate.mm in Sources */,
|
||||||
|
|||||||
@@ -4,12 +4,11 @@ namespace Common {
|
|||||||
|
|
||||||
std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
|
std::string getGameVersionString(const std::string& versionSuffix /* = "" */)
|
||||||
{
|
{
|
||||||
std::string result = std::string("v0.6.1") + versionSuffix;
|
std::string result = std::string("v0.1.0 (forked from v0.6.1 alpha)") + versionSuffix;
|
||||||
// append 64-bit port marker only on Android 64‑bit targets
|
// append 64-bit port marker only on Android 64‑bit targets
|
||||||
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
|
#if defined(ANDROID) && (defined(__aarch64__) || defined(__x86_64__))
|
||||||
result += " (64-bit port)";
|
result += " (64-bit)";
|
||||||
#endif
|
#endif
|
||||||
result += " alpha";
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -293,7 +293,7 @@ void Minecraft::setLevel(Level* level, const std::string& message /* ="" */, Loc
|
|||||||
|
|
||||||
level->ops.emplace(op);
|
level->ops.emplace(op);
|
||||||
_hasSignaledGeneratingLevelFinished = false;
|
_hasSignaledGeneratingLevelFinished = false;
|
||||||
#ifdef STANDALONE_SERVER
|
#if defined(STANDALONE_SERVER) || defined(PLATFORM_WEB)
|
||||||
const bool threadedLevelCreation = false;
|
const bool threadedLevelCreation = false;
|
||||||
#else
|
#else
|
||||||
const bool threadedLevelCreation = true;
|
const bool threadedLevelCreation = true;
|
||||||
@@ -516,7 +516,7 @@ void Minecraft::tick(int nTick, int maxTick) {
|
|||||||
if (missTime > 0) missTime--;
|
if (missTime > 0) missTime--;
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
if (!screen && player) {
|
if (!screen && player) {
|
||||||
if (player->health <= 0) {
|
if (player->hasDied()) {
|
||||||
setScreen(new DeathScreen());
|
setScreen(new DeathScreen());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -65,17 +65,13 @@ OptionBool useVignette("useVignette", true);
|
|||||||
OptionBool useTouchscreen("useTouchscreen", true);
|
OptionBool useTouchscreen("useTouchscreen", true);
|
||||||
|
|
||||||
OptionBool serverVisible("servervisible", true);
|
OptionBool serverVisible("servervisible", true);
|
||||||
|
OptionBool foliageTint("foliagetint", false);
|
||||||
OptionBool foliageTint("foliagetint", true);
|
|
||||||
|
|
||||||
OptionInt fogType("fogType", 0, 0, 2);
|
OptionInt fogType("fogType", 0, 0, 2);
|
||||||
|
|
||||||
OptionBool javaHud("javaHud", false);
|
OptionBool javaHud("javaHud", false);
|
||||||
|
|
||||||
OptionBool betaSky("betaSky", false);
|
OptionBool betaSky("betaSky", false);
|
||||||
|
|
||||||
OptionBool tintedSide("tintedSide", false);
|
OptionBool tintedSide("tintedSide", false);
|
||||||
|
|
||||||
OptionBool blockOutline("blockOutline", false);
|
OptionBool blockOutline("blockOutline", false);
|
||||||
|
|
||||||
OptionBool restoredAnims("restoredAnims", true);
|
OptionBool restoredAnims("restoredAnims", true);
|
||||||
@@ -200,16 +196,13 @@ void Options::initTable() {
|
|||||||
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
m_options[OPTIONS_ALLOW_SPRINT] = &allowSprint;
|
||||||
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
|
m_options[OPTIONS_RPI_CURSOR] = &rpiCursor;
|
||||||
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
|
m_options[OPTIONS_FOLIAGE_TINT] = &foliageTint;
|
||||||
|
|
||||||
// more options yay
|
// more options yay
|
||||||
m_options[OPTIONS_FOG_TYPE] = &fogType;
|
m_options[OPTIONS_FOG_TYPE] = &fogType;
|
||||||
|
|
||||||
m_options[OPTIONS_DEBUG_STYLE] = &debugStyle;
|
m_options[OPTIONS_DEBUG_STYLE] = &debugStyle;
|
||||||
|
|
||||||
m_options[OPTIONS_BETA_SKY] = &betaSky;
|
m_options[OPTIONS_BETA_SKY] = &betaSky;
|
||||||
|
|
||||||
m_options[OPTIONS_TINTED_SIDE] = &tintedSide;
|
m_options[OPTIONS_TINTED_SIDE] = &tintedSide;
|
||||||
|
|
||||||
m_options[OPTIONS_JAVA_HUD] = &javaHud;
|
m_options[OPTIONS_JAVA_HUD] = &javaHud;
|
||||||
|
|
||||||
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
m_options[OPTIONS_AUTOJUMP] = &autoJump;
|
||||||
|
|||||||
@@ -35,6 +35,17 @@ void GuiElementContainer::removeChild( GuiElement* element ) {
|
|||||||
children.erase(it);
|
children.erase(it);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool GuiElementContainer::containsPointInChildren(int x, int y) const {
|
||||||
|
for (auto it = children.begin(); it != children.end(); ++it) {
|
||||||
|
GuiElement* child = *it;
|
||||||
|
if (child == NULL || !child->visible) continue;
|
||||||
|
if (child->pointInside(x, y)) return true;
|
||||||
|
const GuiElementContainer* container = dynamic_cast<const GuiElementContainer*>(child);
|
||||||
|
if (container != NULL && container->containsPointInChildren(x, y)) return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
void GuiElementContainer::tick( Minecraft* minecraft ) {
|
void GuiElementContainer::tick( Minecraft* minecraft ) {
|
||||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
||||||
(*it)->tick(minecraft);
|
(*it)->tick(minecraft);
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ public:
|
|||||||
virtual void setupPositions();
|
virtual void setupPositions();
|
||||||
virtual void addChild(GuiElement* element);
|
virtual void addChild(GuiElement* element);
|
||||||
virtual void removeChild(GuiElement* element);
|
virtual void removeChild(GuiElement* element);
|
||||||
|
bool containsPointInChildren(int x, int y) const;
|
||||||
|
|
||||||
virtual void tick( Minecraft* minecraft );
|
virtual void tick( Minecraft* minecraft );
|
||||||
|
|
||||||
|
|||||||
@@ -6,15 +6,26 @@
|
|||||||
#include "../../../locale/I18n.h"
|
#include "../../../locale/I18n.h"
|
||||||
#include "TextOption.h"
|
#include "TextOption.h"
|
||||||
#include "KeyOption.h"
|
#include "KeyOption.h"
|
||||||
|
#include <algorithm>
|
||||||
|
#include "../Gui.h"
|
||||||
|
#include "../Screen.h"
|
||||||
|
#include "../../../platform/input/Mouse.h"
|
||||||
|
#include "../../../util/Mth.h"
|
||||||
|
|
||||||
OptionsGroup::OptionsGroup( std::string labelID ) {
|
OptionsGroup::OptionsGroup( std::string labelID ) {
|
||||||
label = I18n::get(labelID);
|
label = I18n::get(labelID);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsGroup::setupPositions() {
|
void OptionsGroup::setupPositions() {
|
||||||
|
const int labelHeight = 18;
|
||||||
|
const int bottomPadding = 36;
|
||||||
|
const float requestedScroll = scrollOffsetY;
|
||||||
|
const int scrollOffset = (int)requestedScroll;
|
||||||
|
int curY = y + labelHeight - scrollOffset;
|
||||||
|
const int contentStartY = y + labelHeight;
|
||||||
|
|
||||||
// First we write the header and then we add the items
|
// First we write the header and then we add the items
|
||||||
int curY = y + 18;
|
for(auto it = children.begin(); it != children.end(); ++it) {
|
||||||
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
|
|
||||||
(*it)->width = width - 5;
|
(*it)->width = width - 5;
|
||||||
|
|
||||||
(*it)->y = curY;
|
(*it)->y = curY;
|
||||||
@@ -22,16 +33,109 @@ void OptionsGroup::setupPositions() {
|
|||||||
(*it)->setupPositions();
|
(*it)->setupPositions();
|
||||||
curY += (*it)->height + 3;
|
curY += (*it)->height + 3;
|
||||||
}
|
}
|
||||||
height = curY;
|
curY += bottomPadding;
|
||||||
|
contentHeight = std::max(0, curY - contentStartY + scrollOffset);
|
||||||
|
maxScrollOffsetY = std::max(0, contentHeight - (height - labelHeight));
|
||||||
|
const float clampedScroll = Mth::clamp(requestedScroll, 0.0f, maxScrollOffsetY);
|
||||||
|
if (clampedScroll != requestedScroll) {
|
||||||
|
scrollOffsetY = clampedScroll;
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
|
||||||
float padX = 10.0f;
|
float padX = 10.0f;
|
||||||
float padY = 5.0f;
|
float padY = 5.0f;
|
||||||
|
const int labelHeight = 18;
|
||||||
|
|
||||||
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
minecraft->font->draw(label, (float)x + padX, (float)y + padY, 0xffffffff, false);
|
||||||
|
|
||||||
|
glEnable2(GL_SCISSOR_TEST);
|
||||||
|
glScissor(
|
||||||
|
Gui::GuiScale * x,
|
||||||
|
minecraft->height - Gui::GuiScale * (y + height),
|
||||||
|
Gui::GuiScale * width,
|
||||||
|
Gui::GuiScale * (height - labelHeight)
|
||||||
|
);
|
||||||
|
|
||||||
super::render(minecraft, xm, ym);
|
super::render(minecraft, xm, ym);
|
||||||
|
glDisable2(GL_SCISSOR_TEST);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::tick(Minecraft* minecraft) {
|
||||||
|
int xm = Mouse::getX();
|
||||||
|
int ym = Mouse::getY();
|
||||||
|
if (minecraft->screen != NULL) {
|
||||||
|
minecraft->screen->toGUICoordinate(xm, ym);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool leftDown = Mouse::isButtonDown(MouseAction::ACTION_LEFT);
|
||||||
|
|
||||||
|
if (trackingScrollGesture && leftDown) {
|
||||||
|
int dy = ym - lastDragY;
|
||||||
|
int dx = xm - dragStartX;
|
||||||
|
if (!scrollingGesture) {
|
||||||
|
int totalDx = xm - dragStartX;
|
||||||
|
int totalDy = ym - dragStartY;
|
||||||
|
if (std::abs(totalDx) >= ScrollStartThreshold || std::abs(totalDy) >= ScrollStartThreshold) {
|
||||||
|
if (std::abs(totalDy) >= std::abs(totalDx)) {
|
||||||
|
scrollingGesture = true;
|
||||||
|
} else if (!touchDispatched) {
|
||||||
|
super::mouseClicked(minecraft, touchStartX, touchStartY, MouseAction::ACTION_LEFT);
|
||||||
|
touchDispatched = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (scrollingGesture && dy != 0) {
|
||||||
|
scrollByPixels((float)dy);
|
||||||
|
}
|
||||||
|
lastDragY = ym;
|
||||||
|
}
|
||||||
|
super::tick(minecraft);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||||
|
trackingScrollGesture = false;
|
||||||
|
scrollingGesture = false;
|
||||||
|
touchDispatched = false;
|
||||||
|
|
||||||
|
if (buttonNum == MouseAction::ACTION_LEFT && pointInside(x, y)) {
|
||||||
|
trackingScrollGesture = true;
|
||||||
|
dragStartX = x;
|
||||||
|
dragStartY = y;
|
||||||
|
lastDragY = y;
|
||||||
|
touchStartX = x;
|
||||||
|
touchStartY = y;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
super::mouseClicked(minecraft, x, y, buttonNum);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum) {
|
||||||
|
bool wasScrolling = scrollingGesture;
|
||||||
|
bool wasTracking = trackingScrollGesture;
|
||||||
|
trackingScrollGesture = false;
|
||||||
|
scrollingGesture = false;
|
||||||
|
if (buttonNum == MouseAction::ACTION_LEFT && wasTracking && !touchDispatched && pointInside(touchStartX, touchStartY)) {
|
||||||
|
super::mouseClicked(minecraft, touchStartX, touchStartY, buttonNum);
|
||||||
|
touchDispatched = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!wasScrolling) {
|
||||||
|
super::mouseReleased(minecraft, x, y, buttonNum);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OptionsGroup::scrollByPixels(float deltaY) {
|
||||||
|
if (deltaY == 0.0f || maxScrollOffsetY <= 0.0f) return;
|
||||||
|
|
||||||
|
scrollOffsetY = Mth::clamp(scrollOffsetY - deltaY, 0.0f, maxScrollOffsetY);
|
||||||
|
setupPositions();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool OptionsGroup::isScrollingGestureActive() const {
|
||||||
|
return trackingScrollGesture || scrollingGesture;
|
||||||
}
|
}
|
||||||
|
|
||||||
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
|
OptionsGroup& OptionsGroup::addOptionItem(OptionId optId, Minecraft* minecraft ) {
|
||||||
|
|||||||
@@ -17,7 +17,12 @@ public:
|
|||||||
OptionsGroup(std::string labelID);
|
OptionsGroup(std::string labelID);
|
||||||
virtual void setupPositions();
|
virtual void setupPositions();
|
||||||
virtual void render(Minecraft* minecraft, int xm, int ym);
|
virtual void render(Minecraft* minecraft, int xm, int ym);
|
||||||
|
virtual void tick(Minecraft* minecraft);
|
||||||
|
virtual void mouseClicked(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||||
|
virtual void mouseReleased(Minecraft* minecraft, int x, int y, int buttonNum);
|
||||||
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
|
OptionsGroup& addOptionItem(OptionId optId, Minecraft* minecraft);
|
||||||
|
void scrollByPixels(float deltaY);
|
||||||
|
bool isScrollingGestureActive() const;
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
void createToggle(OptionId optId, Minecraft* minecraft);
|
void createToggle(OptionId optId, Minecraft* minecraft);
|
||||||
@@ -27,6 +32,18 @@ protected:
|
|||||||
void createKey(OptionId optId, Minecraft* minecraft);
|
void createKey(OptionId optId, Minecraft* minecraft);
|
||||||
|
|
||||||
std::string label;
|
std::string label;
|
||||||
|
int contentHeight = 0;
|
||||||
|
float scrollOffsetY = 0.f;
|
||||||
|
float maxScrollOffsetY = 0.f;
|
||||||
|
bool trackingScrollGesture = false;
|
||||||
|
bool scrollingGesture = false;
|
||||||
|
bool touchDispatched = false;
|
||||||
|
int dragStartX = 0;
|
||||||
|
int dragStartY = 0;
|
||||||
|
int lastDragY = 0;
|
||||||
|
int touchStartX = 0;
|
||||||
|
int touchStartY = 0;
|
||||||
|
static const int ScrollStartThreshold = 5;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/
|
#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__OptionsGroup_H__*/
|
||||||
|
|||||||
@@ -204,7 +204,7 @@ void ScrollingPane::render( int xm, int ym, float alpha ) {
|
|||||||
|
|
||||||
const float bxx = bbox.x - (fpx /*+ dx*alpha*/) + (nw.xf - nw.x);
|
const float bxx = bbox.x - (fpx /*+ dx*alpha*/) + (nw.xf - nw.x);
|
||||||
const float byy = bbox.y - (fpy /*+ dy*alpha*/) + (nw.yf - nw.y);
|
const float byy = bbox.y - (fpy /*+ dy*alpha*/) + (nw.yf - nw.y);
|
||||||
for (int y = nw.y; y <= se.y; ++y)
|
for (int y = nw.y; y <= se.y; ++y) {
|
||||||
for (int x = nw.x; x <= se.x; ++x) {
|
for (int x = nw.x; x <= se.x; ++x) {
|
||||||
int id = y * columns + x;
|
int id = y * columns + x;
|
||||||
if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather
|
if (y <0 || id < 0 || id >= numItems) continue; // @todo: break rather
|
||||||
@@ -221,6 +221,7 @@ void ScrollingPane::render( int xm, int ym, float alpha ) {
|
|||||||
|
|
||||||
itemsToRender.push_back(item);
|
itemsToRender.push_back(item);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
renderBatch(itemsToRender, alpha);
|
renderBatch(itemsToRender, alpha);
|
||||||
|
|
||||||
//if (isSet(SF_Scissor))
|
//if (isSet(SF_Scissor))
|
||||||
|
|||||||
@@ -329,7 +329,10 @@ bool ChestScreen::handleAddItem(FillingContainer* from, FillingContainer* to, in
|
|||||||
added = (takenItem.count != wantedCount);
|
added = (takenItem.count != wantedCount);
|
||||||
|
|
||||||
if (added) {
|
if (added) {
|
||||||
|
if (!minecraft->isCreativeMode()) {
|
||||||
item->count -= (wantedCount - takenItem.count);
|
item->count -= (wantedCount - takenItem.count);
|
||||||
|
}
|
||||||
|
|
||||||
std::vector<int> changed;
|
std::vector<int> changed;
|
||||||
std::vector<const ItemInstance*> items = getItems(toPane);
|
std::vector<const ItemInstance*> items = getItems(toPane);
|
||||||
differ.getDiff(items, changed);
|
differ.getDiff(items, changed);
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
#include "../../../world/level/Level.h"
|
#include "../../../world/level/Level.h"
|
||||||
#include "../../../network/RakNetInstance.h"
|
#include "../../../network/RakNetInstance.h"
|
||||||
#include "../../../network/ServerSideNetworkHandler.h"
|
#include "../../../network/ServerSideNetworkHandler.h"
|
||||||
#include "../../../network/packet/ChatPacket.h"
|
#include "../../../network/packet/MessagePacket.h"
|
||||||
#include "../../../platform/log.h"
|
#include "../../../platform/log.h"
|
||||||
#include "util/StringUtils.h"
|
#include "util/StringUtils.h"
|
||||||
|
|
||||||
@@ -63,24 +63,27 @@ void ConsoleScreen::execute()
|
|||||||
return minecraft->setScreen(NULL);
|
return minecraft->setScreen(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_input[0] == '/') {
|
if (minecraft->netCallback && !minecraft->raknetInstance->isServer()) {
|
||||||
// Command
|
MessagePacket packet(_input.c_str());
|
||||||
|
minecraft->raknetInstance->send(packet);
|
||||||
|
} else if (_input[0] == '/') {
|
||||||
_input = Util::stringTrim(_input.substr(1));
|
_input = Util::stringTrim(_input.substr(1));
|
||||||
|
|
||||||
std::istringstream iss(minecraft->commandManager().execute(*minecraft, *minecraft->player, _input));
|
std::istringstream iss(
|
||||||
for (std::string line; std::getline(iss, line); ) {
|
minecraft->commandManager().execute(*minecraft, *minecraft->player, _input)
|
||||||
|
);
|
||||||
|
|
||||||
|
for (std::string line; std::getline(iss, line);) {
|
||||||
minecraft->gui.addMessage(line);
|
minecraft->gui.addMessage(line);
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
// @ai @rewrite
|
|
||||||
if (minecraft->netCallback && minecraft->raknetInstance->isServer()) {
|
|
||||||
static_cast<ServerSideNetworkHandler*>(minecraft->netCallback)->displayGameMessage(_input);
|
|
||||||
} else if (minecraft->netCallback) {
|
|
||||||
ChatPacket chatPkt(_input);
|
|
||||||
minecraft->raknetInstance->send(chatPkt);
|
|
||||||
} else {
|
|
||||||
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);
|
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
if (minecraft->raknetInstance->isServer()) {
|
||||||
|
MessagePacket packet(_input.c_str());
|
||||||
|
minecraft->raknetInstance->send(packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
minecraft->gui.addMessage("<" + minecraft->player->name + "> " + _input);
|
||||||
}
|
}
|
||||||
|
|
||||||
minecraft->setScreen(NULL);
|
minecraft->setScreen(NULL);
|
||||||
|
|||||||
@@ -72,7 +72,7 @@ void DeathScreen::render( int xm, int ym, float a )
|
|||||||
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glScalef2(2, 2, 2);
|
glScalef2(2, 2, 2);
|
||||||
drawCenteredString(font, "Game over!", width / 2 / 2, height / 8, 0xffffff);
|
drawCenteredString(font, I18n::get("deathScreen.title.hardcore"), width / 4, height / 8, 0xffffff);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
ss << "Score: &e" << minecraft->player->getScore();
|
ss << "Score: &e" << minecraft->player->getScore();
|
||||||
@@ -80,7 +80,7 @@ if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) == 2){
|
|||||||
} else {
|
} else {
|
||||||
glPushMatrix2();
|
glPushMatrix2();
|
||||||
glScalef2(2, 2, 2);
|
glScalef2(2, 2, 2);
|
||||||
drawCenteredString(font, "You died!", width / 2 / 2, height / 8, 0xffffff);
|
drawCenteredString(font, I18n::get("deathScreen.title"), width / 4, height / 8, 0xffffff);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -500,6 +500,8 @@ ItemInstance FurnaceScreen::moveOver(const ItemInstance* item, int maxCount) {
|
|||||||
setIfNotSet(doRecreatePane, newSize != oldSize);
|
setIfNotSet(doRecreatePane, newSize != oldSize);
|
||||||
return removed;
|
return removed;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
return ItemInstance();
|
return ItemInstance();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -121,6 +121,7 @@ void OptionsScreen::setupPositions() {
|
|||||||
(*it)->x = categoryButtons[0]->width;
|
(*it)->x = categoryButtons[0]->width;
|
||||||
(*it)->y = bHeader->height;
|
(*it)->y = bHeader->height;
|
||||||
(*it)->width = width - categoryButtons[0]->width;
|
(*it)->width = width - categoryButtons[0]->width;
|
||||||
|
(*it)->height = height - bHeader->height;
|
||||||
|
|
||||||
(*it)->setupPositions();
|
(*it)->setupPositions();
|
||||||
}
|
}
|
||||||
@@ -237,8 +238,10 @@ void OptionsScreen::generateOptionScreens() {
|
|||||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||||
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
|
.addOptionItem(OPTIONS_MENU_STYLE, minecraft)
|
||||||
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
||||||
|
#ifndef __APPLE__
|
||||||
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
||||||
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
|
.addOptionItem(OPTIONS_TINTED_SIDE, minecraft)
|
||||||
|
#endif
|
||||||
.addOptionItem(OPTIONS_JAVA_HUD, minecraft)
|
.addOptionItem(OPTIONS_JAVA_HUD, minecraft)
|
||||||
.addOptionItem(OPTIONS_FOG_TYPE, minecraft)
|
.addOptionItem(OPTIONS_FOG_TYPE, minecraft)
|
||||||
.addOptionItem(OPTIONS_BETA_SKY, minecraft)
|
.addOptionItem(OPTIONS_BETA_SKY, minecraft)
|
||||||
@@ -261,6 +264,12 @@ void OptionsScreen::mouseReleased(int x, int y, int buttonNum) {
|
|||||||
super::mouseReleased(x, y, buttonNum);
|
super::mouseReleased(x, y, buttonNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OptionsScreen::mouseWheel(int dx, int dy, int xm, int ym) {
|
||||||
|
if (currentOptionsGroup != NULL && currentOptionsGroup->pointInside(xm, ym) && dy != 0) {
|
||||||
|
currentOptionsGroup->scrollByPixels((float)dy * 18.0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void OptionsScreen::keyPressed(int eventKey) {
|
void OptionsScreen::keyPressed(int eventKey) {
|
||||||
if (currentOptionsGroup != NULL)
|
if (currentOptionsGroup != NULL)
|
||||||
currentOptionsGroup->keyPressed(minecraft, eventKey);
|
currentOptionsGroup->keyPressed(minecraft, eventKey);
|
||||||
|
|||||||
@@ -27,6 +27,7 @@ public:
|
|||||||
|
|
||||||
virtual void mouseClicked(int x, int y, int buttonNum);
|
virtual void mouseClicked(int x, int y, int buttonNum);
|
||||||
virtual void mouseReleased(int x, int y, int buttonNum);
|
virtual void mouseReleased(int x, int y, int buttonNum);
|
||||||
|
virtual void mouseWheel(int dx, int dy, int xm, int ym);
|
||||||
virtual void keyPressed(int eventKey);
|
virtual void keyPressed(int eventKey);
|
||||||
virtual void charPressed(char inputChar);
|
virtual void charPressed(char inputChar);
|
||||||
|
|
||||||
|
|||||||
@@ -8,13 +8,14 @@
|
|||||||
#include "../../../platform/time.h"
|
#include "../../../platform/time.h"
|
||||||
#include "../../../platform/input/Keyboard.h"
|
#include "../../../platform/input/Keyboard.h"
|
||||||
#include "../../../platform/log.h"
|
#include "../../../platform/log.h"
|
||||||
|
#include <locale/I18n.h>
|
||||||
|
|
||||||
SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName)
|
SimpleChooseLevelScreen::SimpleChooseLevelScreen(const std::string& levelName)
|
||||||
: bHeader(0),
|
: bHeader(nullptr),
|
||||||
bGamemode(0),
|
bGamemode(nullptr),
|
||||||
bCheats(0),
|
bCheats(nullptr),
|
||||||
bBack(0),
|
bBack(nullptr),
|
||||||
bCreate(0),
|
bCreate(nullptr),
|
||||||
levelName(levelName),
|
levelName(levelName),
|
||||||
hasChosen(false),
|
hasChosen(false),
|
||||||
gamemode(GameType::Survival),
|
gamemode(GameType::Survival),
|
||||||
@@ -42,10 +43,10 @@ void SimpleChooseLevelScreen::init()
|
|||||||
// first") when the name already existed.
|
// first") when the name already existed.
|
||||||
ChooseLevelScreen::init();
|
ChooseLevelScreen::init();
|
||||||
|
|
||||||
tLevelName.text = "New world";
|
tLevelName.text = I18n::get("selectWorld.newWorld");
|
||||||
|
|
||||||
// header + close button
|
// header + close button
|
||||||
bHeader = new Touch::THeader(0, "Create World");
|
bHeader = new Touch::THeader(0, I18n::get("selectWorld.create"));
|
||||||
// create the back/X button as ImageButton like CreditsScreen
|
// create the back/X button as ImageButton like CreditsScreen
|
||||||
bBack = new ImageButton(2, "");
|
bBack = new ImageButton(2, "");
|
||||||
{
|
{
|
||||||
@@ -56,14 +57,14 @@ void SimpleChooseLevelScreen::init()
|
|||||||
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
def.setSrc(IntRectangle(150, 0, (int)def.width, (int)def.height));
|
||||||
bBack->setImageDef(def, true);
|
bBack->setImageDef(def, true);
|
||||||
}
|
}
|
||||||
if (/* minecraft->useTouchscreen() */ true) {
|
if (minecraft->options.getIntValue(OPTIONS_MENU_STYLE) != 2) {
|
||||||
bGamemode = new Touch::TButton(1, "Survival mode");
|
bGamemode = new Touch::TButton(1, I18n::get("selectWorld.gameMode.survival"));
|
||||||
bCheats = new Touch::TButton(4, "Cheats: Off");
|
bCheats = new Touch::TButton(4, "Cheats: Off");
|
||||||
bCreate = new Touch::TButton(3, "Create");
|
bCreate = new Touch::TButton(3, I18n::get("selectWorld.create"));
|
||||||
} else {
|
} else {
|
||||||
bGamemode = new Button(1, "Survival mode");
|
bGamemode = new Button(1, I18n::get("selectWorld.gameMode.survival"));
|
||||||
bCheats = new Button(4, "Cheats: Off");
|
bCheats = new Button(4, "Cheats: Off");
|
||||||
bCreate = new Button(3, "Create");
|
bCreate = new Button(3, I18n::get("Create"));
|
||||||
}
|
}
|
||||||
|
|
||||||
buttons.push_back(bHeader);
|
buttons.push_back(bHeader);
|
||||||
|
|||||||
@@ -21,6 +21,9 @@ HumanoidModel::HumanoidModel( float g /*= 0*/, float yOffset /*= 0*/, int texW /
|
|||||||
texWidth = texW;
|
texWidth = texW;
|
||||||
texHeight = texH;
|
texHeight = texH;
|
||||||
|
|
||||||
|
// texWidth = 64;
|
||||||
|
// texHeight = 32;
|
||||||
|
|
||||||
head.setModel(this);
|
head.setModel(this);
|
||||||
hair.setModel(this);
|
hair.setModel(this);
|
||||||
body.setModel(this);
|
body.setModel(this);
|
||||||
|
|||||||
@@ -774,21 +774,18 @@ void LocalPlayer::startCrafting(int x, int y, int z, int tableSize) {
|
|||||||
|
|
||||||
void LocalPlayer::startStonecutting(int x, int y, int z) {
|
void LocalPlayer::startStonecutting(int x, int y, int z) {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
if (!minecraft->isCreativeMode())
|
|
||||||
minecraft->setScreen( new StonecutterScreen() );
|
minecraft->setScreen( new StonecutterScreen() );
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::openFurnace( FurnaceTileEntity* e ) {
|
void LocalPlayer::openFurnace( FurnaceTileEntity* e ) {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
if (!minecraft->isCreativeMode())
|
|
||||||
minecraft->setScreen( new FurnaceScreen(this, e) );
|
minecraft->setScreen( new FurnaceScreen(this, e) );
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void LocalPlayer::openContainer( ChestTileEntity* container ) {
|
void LocalPlayer::openContainer( ChestTileEntity* container ) {
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
if (!minecraft->isCreativeMode())
|
|
||||||
minecraft->setScreen( new ChestScreen(this, container) );
|
minecraft->setScreen( new ChestScreen(this, container) );
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -440,7 +440,7 @@ float GameRenderer::getFov(float a, bool applyEffects) {
|
|||||||
fov *= this->oFov + (this->fov - this->oFov) * a;
|
fov *= this->oFov + (this->fov - this->oFov) * a;
|
||||||
|
|
||||||
if (player->isUnderLiquid(Material::water)) fov = 60;
|
if (player->isUnderLiquid(Material::water)) fov = 60;
|
||||||
if (player->health <= 0) {
|
if (player->hasDied()) {
|
||||||
float duration = player->deathTime + a;
|
float duration = player->deathTime + a;
|
||||||
|
|
||||||
fov /= ((1 - 500 / (duration + 500)) * 2.0f + 1);
|
fov /= ((1 - 500 / (duration + 500)) * 2.0f + 1);
|
||||||
@@ -537,7 +537,7 @@ void GameRenderer::bobHurt(float a) {
|
|||||||
|
|
||||||
float hurt = player->hurtTime - a;
|
float hurt = player->hurtTime - a;
|
||||||
|
|
||||||
if (player->health <= 0) {
|
if (player->hasDied()) {
|
||||||
float duration = player->deathTime + a;
|
float duration = player->deathTime + a;
|
||||||
glRotatef2(40 - (40 * 200) / (duration + 200), 0, 0, 1);
|
glRotatef2(40 - (40 * 200) / (duration + 200), 0, 0, 1);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -291,8 +291,7 @@ void ItemInHandRenderer::render( float a )
|
|||||||
Lighting::turnOn(mc);
|
Lighting::turnOn(mc);
|
||||||
glPopMatrix2();
|
glPopMatrix2();
|
||||||
|
|
||||||
if (localPlayer) // shredder added, basically does the hand swaying animation from b1.8
|
if (localPlayer) { // shredder added, basically does the hand swaying animation from b1.8
|
||||||
{
|
|
||||||
float xrr = localPlayer->xBobO + (localPlayer->xBob - localPlayer->xBobO) * a;
|
float xrr = localPlayer->xBobO + (localPlayer->xBob - localPlayer->xBobO) * a;
|
||||||
float yrr = localPlayer->yBobO + (localPlayer->yBob - localPlayer->yBobO) * a;
|
float yrr = localPlayer->yBobO + (localPlayer->yBob - localPlayer->yBobO) * a;
|
||||||
// 4J - was using player->xRot and yRot directly here rather than interpolating between old & current with a
|
// 4J - was using player->xRot and yRot directly here rather than interpolating between old & current with a
|
||||||
@@ -425,6 +424,8 @@ void ItemInHandRenderer::render( float a )
|
|||||||
|
|
||||||
EntityRenderer* er = EntityRenderDispatcher::getInstance()->getRenderer(mc->player);
|
EntityRenderer* er = EntityRenderDispatcher::getInstance()->getRenderer(mc->player);
|
||||||
HumanoidMobRenderer* playerRenderer = (HumanoidMobRenderer*) er;
|
HumanoidMobRenderer* playerRenderer = (HumanoidMobRenderer*) er;
|
||||||
|
EntityRenderDispatcher::getInstance()->setModernSkin((Entity*)(player));
|
||||||
|
|
||||||
float ss = 1;
|
float ss = 1;
|
||||||
glScalef2(ss, ss, ss);
|
glScalef2(ss, ss, ss);
|
||||||
playerRenderer->renderHand();
|
playerRenderer->renderHand();
|
||||||
|
|||||||
@@ -185,11 +185,14 @@ void LevelRenderer::allChanged()
|
|||||||
|
|
||||||
lastFogType = mc->options.getIntValue(OPTIONS_FOG_TYPE);
|
lastFogType = mc->options.getIntValue(OPTIONS_FOG_TYPE);
|
||||||
|
|
||||||
|
#ifndef __APPLE__
|
||||||
bool tint = mc->options.getBooleanValue(OPTIONS_FOLIAGE_TINT);
|
bool tint = mc->options.getBooleanValue(OPTIONS_FOLIAGE_TINT);
|
||||||
|
bool sideTint = mc->options.getBooleanValue(OPTIONS_TINTED_SIDE);
|
||||||
|
#else
|
||||||
|
bool tint = false, sideTint = false;
|
||||||
|
#endif
|
||||||
FoliageColor::setUseTint(tint);
|
FoliageColor::setUseTint(tint);
|
||||||
GrassColor::setUseTint(tint);
|
GrassColor::setUseTint(tint);
|
||||||
|
|
||||||
bool sideTint = mc->options.getBooleanValue(OPTIONS_TINTED_SIDE);
|
|
||||||
TileRenderer::setUseTint(sideTint);
|
TileRenderer::setUseTint(sideTint);
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -137,6 +137,11 @@ void EntityRenderDispatcher::render( Entity* entity, float x, float y, float z,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void EntityRenderDispatcher::setModernSkin(Entity* player) {
|
||||||
|
PlayerRenderer* rend = (PlayerRenderer*)(getRenderer(player));
|
||||||
|
rend->setModernSkin((Mob*)player);
|
||||||
|
}
|
||||||
|
|
||||||
EntityRenderer* EntityRenderDispatcher::getRenderer( Entity* entity )
|
EntityRenderer* EntityRenderDispatcher::getRenderer( Entity* entity )
|
||||||
{
|
{
|
||||||
EntityRendererId rendererId = entity->entityRendererId;
|
EntityRendererId rendererId = entity->entityRendererId;
|
||||||
|
|||||||
@@ -45,6 +45,8 @@ public:
|
|||||||
Font* getFont();
|
Font* getFont();
|
||||||
|
|
||||||
void onGraphicsReset();
|
void onGraphicsReset();
|
||||||
|
|
||||||
|
void setModernSkin(Entity* player);
|
||||||
private:
|
private:
|
||||||
void assign(EntityRendererId id, EntityRenderer* renderer);
|
void assign(EntityRendererId id, EntityRenderer* renderer);
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -257,7 +257,7 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
|
|||||||
//Textures* textures = entityRenderDispatcher->textures;
|
//Textures* textures = entityRenderDispatcher->textures;
|
||||||
//textures->bind(textures->loadTexture("%clamp%/environment/shadow.png"));
|
//textures->bind(textures->loadTexture("%clamp%/environment/shadow.png"));
|
||||||
Textures* textures = entityRenderDispatcher->textures;
|
Textures* textures = entityRenderDispatcher->textures;
|
||||||
textures->loadAndBindTexture("/misc/shadow.png");
|
textures->loadAndBindTexture("misc/shadow.png");
|
||||||
|
|
||||||
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||||
@@ -298,6 +298,7 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po
|
|||||||
tt.draw();
|
tt.draw();
|
||||||
|
|
||||||
glColor4f2(1, 1, 1, 1);
|
glColor4f2(1, 1, 1, 1);
|
||||||
|
// tt.color(1.f, 1.f, 1.f, 1.f);
|
||||||
glDisable2(GL_BLEND);
|
glDisable2(GL_BLEND);
|
||||||
glDepthMask(true);
|
glDepthMask(true);
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||||
@@ -315,7 +316,7 @@ void EntityRenderer::renderTileShadow(Tile* tt, float x, float y, float z, int x
|
|||||||
float a = ((pow - (y - (yt + yo)) / 2) * 0.5f) * getLevel()->getBrightness(xt, yt, zt);
|
float a = ((pow - (y - (yt + yo)) / 2) * 0.5f) * getLevel()->getBrightness(xt, yt, zt);
|
||||||
if (a < 0) return;
|
if (a < 0) return;
|
||||||
if (a > 1) a = 1;
|
if (a > 1) a = 1;
|
||||||
// t.color(1, 1, 1, (float) a);
|
// t.color(1.f, 1.f, 1.f, (float) a);
|
||||||
glColor4f2(1, 1, 1, (float) a);
|
glColor4f2(1, 1, 1, (float) a);
|
||||||
|
|
||||||
float x0 = xt + tt->xx0 + xo;
|
float x0 = xt + tt->xx0 + xo;
|
||||||
|
|||||||
@@ -189,9 +189,9 @@ void ItemRenderer::renderGuiItem(Font* font, Textures* textures, const ItemInsta
|
|||||||
// it we're batching for saving the
|
// it we're batching for saving the
|
||||||
// buffer, this will fail miserably
|
// buffer, this will fail miserably
|
||||||
t.endOverrideAndDraw();
|
t.endOverrideAndDraw();
|
||||||
glDisable2(GL_TEXTURE_2D);
|
// glDisable2(GL_TEXTURE_2D);
|
||||||
fillRect(t, x, y, w, h, 0xff0000);
|
// fillRect(t, x, y, w, h, 0xff0000);
|
||||||
glEnable2(GL_TEXTURE_2D);
|
// glEnable2(GL_TEXTURE_2D);
|
||||||
renderGuiItemCorrect(font, textures, item, int(x), int(y));
|
renderGuiItemCorrect(font, textures, item, int(x), int(y));
|
||||||
t.beginOverride();
|
t.beginOverride();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -70,13 +70,18 @@ void PlayerRenderer::renderName( Mob* mob, float x, float y, float z ){
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
|
// @note fix player skin system
|
||||||
Mob* mob = (Mob*) mob_;
|
void PlayerRenderer::setModernSkin(Mob* mob) {
|
||||||
HumanoidModel* desired = isModernPlayerSkin(mob) ? playerModel64 : playerModel32;
|
HumanoidModel* desired = isModernPlayerSkin(mob) ? playerModel64 : playerModel32;
|
||||||
if (model != desired || humanoidModel != desired) {
|
if (model != desired || humanoidModel != desired) {
|
||||||
model = desired;
|
model = desired;
|
||||||
humanoidModel = desired;
|
humanoidModel = desired;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlayerRenderer::render(Entity* mob_, float x, float y, float z, float rot, float a) {
|
||||||
|
Mob* mob = (Mob*) mob_;
|
||||||
|
setModernSkin(mob);
|
||||||
/* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
/* LOGI("[PlayerRenderer] %s: skin=%s, modelTex=%dx%d, desired=%s\n",
|
||||||
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
((Player*)mob)->name.c_str(), mob->getTexture().c_str(),
|
||||||
humanoidModel->texWidth, humanoidModel->texHeight,
|
humanoidModel->texWidth, humanoidModel->texHeight,
|
||||||
|
|||||||
@@ -19,6 +19,8 @@ public:
|
|||||||
|
|
||||||
virtual void renderName(Mob* mob, float x, float y, float z);
|
virtual void renderName(Mob* mob, float x, float y, float z);
|
||||||
virtual void onGraphicsReset();
|
virtual void onGraphicsReset();
|
||||||
|
|
||||||
|
void setModernSkin(Mob* mob);
|
||||||
private:
|
private:
|
||||||
HumanoidModel* playerModel32;
|
HumanoidModel* playerModel32;
|
||||||
HumanoidModel* playerModel64;
|
HumanoidModel* playerModel64;
|
||||||
|
|||||||
@@ -2,18 +2,12 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
enum CommandFlags {
|
|
||||||
COMMAND_FLAG_SINGLEPLAYER_ONLY = (1 << 1),
|
|
||||||
COMMAND_FLAG_NO_ARGS = (1 << 2),
|
|
||||||
};
|
|
||||||
|
|
||||||
class Minecraft;
|
class Minecraft;
|
||||||
class Player;
|
class Player;
|
||||||
|
|
||||||
class Command {
|
class Command {
|
||||||
public:
|
public:
|
||||||
const std::string& getName() { return m_name; }
|
const std::string& getName() { return m_name; }
|
||||||
const CommandFlags getFlags() { return m_flags; }
|
|
||||||
|
|
||||||
bool isPlayerOp(Minecraft& mc, Player& player);
|
bool isPlayerOp(Minecraft& mc, Player& player);
|
||||||
|
|
||||||
@@ -21,8 +15,7 @@ public:
|
|||||||
virtual std::string help(Minecraft& mc) = 0;
|
virtual std::string help(Minecraft& mc) = 0;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Command(const std::string& name, CommandFlags flags = (CommandFlags)0) : m_name(name), m_flags(flags) {}
|
Command(const std::string& name) : m_name(name) {}
|
||||||
|
|
||||||
const std::string m_name;
|
const std::string m_name;
|
||||||
const CommandFlags m_flags;
|
|
||||||
};
|
};
|
||||||
@@ -36,14 +36,14 @@ std::string CommandBan::execute(Minecraft& mc, Player& player, const std::vector
|
|||||||
(*it)->remove();
|
(*it)->remove();
|
||||||
mc.raknetInstance->getPeer()->CloseConnection((*it)->owner, true);
|
mc.raknetInstance->getPeer()->CloseConnection((*it)->owner, true);
|
||||||
} else {
|
} else {
|
||||||
for (auto& banned : mc.level->bannedPpl) {
|
for (auto& banned : mc.level->bannedPlayers) {
|
||||||
if (nicknameLower == banned) {
|
if (nicknameLower == banned) {
|
||||||
return args[0] + "already banned!";
|
return args[0] + "already banned!";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
mc.level->bannedPpl.insert(nicknameLower);
|
mc.level->bannedPlayers.insert(nicknameLower);
|
||||||
return "ban: successfully banned player " + args[0];
|
return "ban: successfully banned player " + args[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
33
src/commands/CommandGimmieItems.cpp
Normal file
33
src/commands/CommandGimmieItems.cpp
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
#include "CommandGimmieItems.hpp"
|
||||||
|
#include <client/Minecraft.h>
|
||||||
|
#include <world/level/Level.h>
|
||||||
|
#include <world/item/DyePowderItem.h>
|
||||||
|
|
||||||
|
CommandGimmieItems::CommandGimmieItems() : Command("gimmieitems") {}
|
||||||
|
|
||||||
|
std::string CommandGimmieItems::execute(Minecraft& mc, Player& player, const std::vector<std::string>& args) {
|
||||||
|
if (mc.level != nullptr) {
|
||||||
|
if (mc.level->getLevelData()->getAllowCheats()) {
|
||||||
|
player.inventory->add(new ItemInstance(Item::ironIngot, 64));
|
||||||
|
player.inventory->add(new ItemInstance(Item::ironIngot, 34));
|
||||||
|
player.inventory->add(new ItemInstance(Tile::stonecutterBench));
|
||||||
|
player.inventory->add(new ItemInstance(Tile::workBench));
|
||||||
|
player.inventory->add(new ItemInstance(Tile::furnace));
|
||||||
|
player.inventory->add(new ItemInstance(Tile::wood, 54));
|
||||||
|
player.inventory->add(new ItemInstance(Item::stick, 14));
|
||||||
|
player.inventory->add(new ItemInstance(Item::coal, 31));
|
||||||
|
player.inventory->add(new ItemInstance(Tile::sand, 6));
|
||||||
|
player.inventory->add(new ItemInstance(Item::dye_powder, 23, DyePowderItem::PURPLE));
|
||||||
|
|
||||||
|
return "Grant debug items. Have fun!";
|
||||||
|
} else {
|
||||||
|
return "Cheats are not allowed!";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return "World not loaded";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string CommandGimmieItems::help(Minecraft& mc) {
|
||||||
|
return "Usage: /gimmieitems";
|
||||||
|
}
|
||||||
9
src/commands/CommandGimmieItems.hpp
Normal file
9
src/commands/CommandGimmieItems.hpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "Command.hpp"
|
||||||
|
|
||||||
|
class CommandGimmieItems : public Command {
|
||||||
|
public:
|
||||||
|
CommandGimmieItems();
|
||||||
|
|
||||||
|
std::string execute(Minecraft& mc, Player& player, const std::vector<std::string>& args);
|
||||||
|
std::string help(Minecraft& mc);
|
||||||
|
};
|
||||||
@@ -8,6 +8,7 @@
|
|||||||
#include "commands/CommandKick.hpp"
|
#include "commands/CommandKick.hpp"
|
||||||
#include "commands/CommandOp.hpp"
|
#include "commands/CommandOp.hpp"
|
||||||
#include "commands/CommandBan.hpp"
|
#include "commands/CommandBan.hpp"
|
||||||
|
#include "commands/CommandGimmieItems.hpp"
|
||||||
#include "network/packet/ChatPacket.h"
|
#include "network/packet/ChatPacket.h"
|
||||||
#include "network/RakNetInstance.h"
|
#include "network/RakNetInstance.h"
|
||||||
#include "world/level/Level.h"
|
#include "world/level/Level.h"
|
||||||
@@ -21,6 +22,7 @@ void CommandManager::registerAllCommands() {
|
|||||||
m_commands.push_back(new CommandKick());
|
m_commands.push_back(new CommandKick());
|
||||||
m_commands.push_back(new CommandOp());
|
m_commands.push_back(new CommandOp());
|
||||||
m_commands.push_back(new CommandBan());
|
m_commands.push_back(new CommandBan());
|
||||||
|
// m_commands.push_back(new CommandGimmieItems());
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::string> CommandManager::getListAllCommands() {
|
std::vector<std::string> CommandManager::getListAllCommands() {
|
||||||
@@ -52,14 +54,7 @@ std::string CommandManager::execute(Minecraft& mc, Player& player, const std::st
|
|||||||
std::string tok;
|
std::string tok;
|
||||||
while (ss >> tok) args.push_back(tok);
|
while (ss >> tok) args.push_back(tok);
|
||||||
|
|
||||||
if (!mc.level->isClientSide || (*it)->getFlags() & CommandFlags::COMMAND_FLAG_SINGLEPLAYER_ONLY) {
|
|
||||||
return (*it)->execute(mc, player, args);
|
return (*it)->execute(mc, player, args);
|
||||||
} else {
|
|
||||||
ChatPacket packet("/" + input);
|
|
||||||
mc.raknetInstance->send(packet);
|
|
||||||
}
|
|
||||||
|
|
||||||
return "";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Command* CommandManager::getCommand(const std::string& name) {
|
Command* CommandManager::getCommand(const std::string& name) {
|
||||||
|
|||||||
@@ -190,13 +190,13 @@ int main(int numArguments, char* pszArgs[]) {
|
|||||||
|
|
||||||
while (std::getline(banned, line)) {
|
while (std::getline(banned, line)) {
|
||||||
if (!line.empty()) {
|
if (!line.empty()) {
|
||||||
((MAIN_CLASS*)g_app)->level->bannedPpl.insert(line);
|
((MAIN_CLASS*)g_app)->level->bannedPlayers.insert(line);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
std::ofstream bannedPpl("banned-players.txt");
|
std::ofstream bannedPlayers("banned-players.txt");
|
||||||
|
|
||||||
if (!bannedPpl.is_open()) {
|
if (!bannedPlayers.is_open()) {
|
||||||
throw std::runtime_error("Cannot create banned players list.");
|
throw std::runtime_error("Cannot create banned players list.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -225,7 +225,7 @@ int main(int numArguments, char* pszArgs[]) {
|
|||||||
std::ofstream bannedWrite("banned-players.txt");
|
std::ofstream bannedWrite("banned-players.txt");
|
||||||
|
|
||||||
if (bannedWrite.is_open()) {
|
if (bannedWrite.is_open()) {
|
||||||
for (auto& banned : ((MAIN_CLASS*)g_app)->level->bannedPpl) {
|
for (auto& banned : ((MAIN_CLASS*)g_app)->level->bannedPlayers) {
|
||||||
bannedWrite << banned << std::endl;
|
bannedWrite << banned << std::endl;
|
||||||
}
|
}
|
||||||
bannedWrite.close();
|
bannedWrite.close();
|
||||||
|
|||||||
@@ -448,7 +448,7 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, TakeItem
|
|||||||
|
|
||||||
LOGI("TakeItemPacket\n");
|
LOGI("TakeItemPacket\n");
|
||||||
|
|
||||||
ItemInstance* item;
|
ItemInstance* item = new ItemInstance();
|
||||||
|
|
||||||
item->count = packet->count;
|
item->count = packet->count;
|
||||||
item->id = packet->itemId;
|
item->id = packet->itemId;
|
||||||
|
|||||||
@@ -200,7 +200,7 @@ void RakNetInstance::runEvents(NetEventCallback* callback)
|
|||||||
case ID_DISCONNECTION_NOTIFICATION:
|
case ID_DISCONNECTION_NOTIFICATION:
|
||||||
case ID_CONNECTION_LOST:
|
case ID_CONNECTION_LOST:
|
||||||
callback->onDisconnect(currentEvent->guid);
|
callback->onDisconnect(currentEvent->guid);
|
||||||
break;
|
return;
|
||||||
case ID_UNCONNECTED_PONG:
|
case ID_UNCONNECTED_PONG:
|
||||||
{
|
{
|
||||||
RakNet::TimeMS time;
|
RakNet::TimeMS time;
|
||||||
|
|||||||
@@ -155,6 +155,23 @@ void ServerSideNetworkHandler::displayGameMessage(const std::string& message)
|
|||||||
raknetInstance->send(packet);
|
raknetInstance->send(packet);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MessagePacket* packet)
|
||||||
|
{
|
||||||
|
auto player = getPlayer(source);
|
||||||
|
|
||||||
|
if (player == nullptr) return; // @todo maybe kick?
|
||||||
|
std::string msg = packet->message.C_String();
|
||||||
|
|
||||||
|
if (msg[0] == '/') {
|
||||||
|
// This is a command
|
||||||
|
|
||||||
|
ChatPacket resp(minecraft->commandManager().execute(*minecraft, *player, Util::stringTrim(msg.substr(1))));
|
||||||
|
return sendPrivate(resp, source);
|
||||||
|
}
|
||||||
|
|
||||||
|
displayGameMessage("<" + player->name + "> " + msg);
|
||||||
|
}
|
||||||
|
|
||||||
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
|
void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, ChatPacket* packet)
|
||||||
{
|
{
|
||||||
auto player = getPlayer(source);
|
auto player = getPlayer(source);
|
||||||
@@ -240,7 +257,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, LoginPac
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto& banned : level->bannedPpl) {
|
for (auto& banned : level->bannedPlayers) {
|
||||||
if (nicknameLower == banned) {
|
if (nicknameLower == banned) {
|
||||||
loginStatus = packet->newProto ? LoginStatus::Failed_Banned : LoginStatus::Failed_ClientOld;
|
loginStatus = packet->newProto ? LoginStatus::Failed_Banned : LoginStatus::Failed_ClientOld;
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -58,6 +58,8 @@ public:
|
|||||||
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ContainerClosePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, SignUpdatePacket* packet);
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, ChatPacket* packet);
|
||||||
|
virtual void handle(const RakNet::RakNetGUID& source, MessagePacket* packet);
|
||||||
|
|
||||||
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
|
||||||
|
|
||||||
bool allowsIncomingConnections() { return _allowIncoming; }
|
bool allowsIncomingConnections() { return _allowIncoming; }
|
||||||
|
|||||||
@@ -10,13 +10,10 @@
|
|||||||
static const char* errIdString = 0;
|
static const char* errIdString = 0;
|
||||||
|
|
||||||
void checkError() {
|
void checkError() {
|
||||||
|
|
||||||
while (1) {
|
|
||||||
ALenum err = alGetError();
|
ALenum err = alGetError();
|
||||||
if(err == AL_NO_ERROR) return;
|
if(err == AL_NO_ERROR) return;
|
||||||
|
|
||||||
LOGI("### SoundSystemAL error: %d ####: %s\n", err, errIdString==0?"(none)":errIdString);
|
LOGI("### SoundSystemAL error: %d ####: %s\n", err, errIdString==0?"(none)":errIdString);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//typedef ALvoid AL_APIENTRY (*alBufferDataStaticProcPtr) (const ALint bid, ALenum format, ALvoid *data, ALsizei size, ALsizei freq);
|
//typedef ALvoid AL_APIENTRY (*alBufferDataStaticProcPtr) (const ALint bid, ALenum format, ALvoid *data, ALsizei size, ALsizei freq);
|
||||||
|
|||||||
@@ -224,7 +224,7 @@ void Mob::baseTick()
|
|||||||
if (hurtTime > 0) hurtTime--;
|
if (hurtTime > 0) hurtTime--;
|
||||||
if (invulnerableTime > 0) invulnerableTime--;
|
if (invulnerableTime > 0) invulnerableTime--;
|
||||||
|
|
||||||
if (health <= 0) {
|
if (this->hasDied()) {
|
||||||
deathTime++;
|
deathTime++;
|
||||||
if (deathTime > SharedConstants::TicksPerSecond) {
|
if (deathTime > SharedConstants::TicksPerSecond) {
|
||||||
beforeRemove();
|
beforeRemove();
|
||||||
@@ -437,7 +437,8 @@ void Mob::setSize( float w, float h )
|
|||||||
|
|
||||||
void Mob::heal( int heal )
|
void Mob::heal( int heal )
|
||||||
{
|
{
|
||||||
if (health <= 0) return;
|
if (this->hasDied()) return;
|
||||||
|
|
||||||
health += heal;
|
health += heal;
|
||||||
if (health > 20) health = 20;
|
if (health > 20) health = 20;
|
||||||
invulnerableTime = invulnerableDuration / 2;
|
invulnerableTime = invulnerableDuration / 2;
|
||||||
@@ -447,7 +448,8 @@ bool Mob::hurt( Entity* source, int dmg )
|
|||||||
{
|
{
|
||||||
if (level->isClientSide) return false;
|
if (level->isClientSide) return false;
|
||||||
noActionTime = 0;
|
noActionTime = 0;
|
||||||
if (health <= 0) return false;
|
|
||||||
|
if (this->hasDied()) return false;
|
||||||
|
|
||||||
this->walkAnimSpeed = 1.5f;
|
this->walkAnimSpeed = 1.5f;
|
||||||
|
|
||||||
@@ -485,7 +487,7 @@ bool Mob::hurt( Entity* source, int dmg )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (health <= 0) {
|
if (this->hasDied()) {
|
||||||
if (sound) level->playSound(this, getDeathSound(), getSoundVolume(), getVoicePitch());
|
if (sound) level->playSound(this, getDeathSound(), getSoundVolume(), getVoicePitch());
|
||||||
die(source);
|
die(source);
|
||||||
} else {
|
} else {
|
||||||
@@ -892,7 +894,7 @@ void Mob::newServerAiStep() {
|
|||||||
|
|
||||||
bool Mob::isImmobile()
|
bool Mob::isImmobile()
|
||||||
{
|
{
|
||||||
return health <= 0;
|
return this->hasDied();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mob::jumpFromGround()
|
void Mob::jumpFromGround()
|
||||||
|
|||||||
@@ -127,6 +127,8 @@ public:
|
|||||||
virtual ItemInstance* getCarriedItem() {return NULL;}
|
virtual ItemInstance* getCarriedItem() {return NULL;}
|
||||||
virtual int getUseItemDuration() {return 0;}
|
virtual int getUseItemDuration() {return 0;}
|
||||||
virtual void swing();
|
virtual void swing();
|
||||||
|
|
||||||
|
inline bool hasDied() { return health <= 0; }
|
||||||
protected:
|
protected:
|
||||||
virtual void causeFallDamage(float distance);
|
virtual void causeFallDamage(float distance);
|
||||||
|
|
||||||
|
|||||||
@@ -390,7 +390,7 @@ void Player::travel(float xa, float ya) {
|
|||||||
|
|
||||||
/*protected*/
|
/*protected*/
|
||||||
bool Player::isImmobile() {
|
bool Player::isImmobile() {
|
||||||
return health <= 0 || isSleeping();
|
return hasDied() || isSleeping();
|
||||||
}
|
}
|
||||||
|
|
||||||
/*protected*/
|
/*protected*/
|
||||||
@@ -447,8 +447,8 @@ void Player::aiStep() {
|
|||||||
float tBob = (float) Mth::sqrt(xd * xd + zd * zd);
|
float tBob = (float) Mth::sqrt(xd * xd + zd * zd);
|
||||||
float tTilt = (float) Mth::atan(-yd * 0.2f) * 15.f;
|
float tTilt = (float) Mth::atan(-yd * 0.2f) * 15.f;
|
||||||
if (tBob > 0.1f) tBob = 0.1f;
|
if (tBob > 0.1f) tBob = 0.1f;
|
||||||
if (!onGround || health <= 0) tBob = 0;
|
if (!onGround || hasDied()) tBob = 0;
|
||||||
if (onGround || health <= 0) tTilt = 0;
|
if (onGround || hasDied()) tTilt = 0;
|
||||||
bob += (tBob - bob) * 0.4f;
|
bob += (tBob - bob) * 0.4f;
|
||||||
tilt += (tTilt - tilt) * 0.8f;
|
tilt += (tTilt - tilt) * 0.8f;
|
||||||
|
|
||||||
@@ -518,14 +518,6 @@ bool Player::isCreativeModeAllowed() {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
//void Player::drop() {
|
|
||||||
// //drop(inventory.removeItem(inventory.selected, 1), false);
|
|
||||||
//}
|
|
||||||
|
|
||||||
void Player::drop(ItemInstance* item) {
|
|
||||||
drop(item, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Player::drop(ItemInstance* item, bool randomly) {
|
void Player::drop(ItemInstance* item, bool randomly) {
|
||||||
if (item == NULL || item->isNull())
|
if (item == NULL || item->isNull())
|
||||||
return;
|
return;
|
||||||
@@ -559,11 +551,6 @@ void Player::drop(ItemInstance* item, bool randomly) {
|
|||||||
thrownItem->zd += Mth::sin(dir) * pow;
|
thrownItem->zd += Mth::sin(dir) * pow;
|
||||||
}
|
}
|
||||||
|
|
||||||
reallyDrop(thrownItem);
|
|
||||||
}
|
|
||||||
|
|
||||||
/*protected*/
|
|
||||||
void Player::reallyDrop(ItemEntity* thrownItem) {
|
|
||||||
level->addEntity(thrownItem);
|
level->addEntity(thrownItem);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -680,7 +667,7 @@ bool Player::hurt(Entity* source, int dmg) {
|
|||||||
if (abilities.invulnerable) return false;
|
if (abilities.invulnerable) return false;
|
||||||
|
|
||||||
noActionTime = 0;
|
noActionTime = 0;
|
||||||
if (health <= 0) return false;
|
if (hasDied()) return false;
|
||||||
if(isSleeping() && !level->isClientSide) {
|
if(isSleeping() && !level->isClientSide) {
|
||||||
stopSleepInBed(true, true, false);
|
stopSleepInBed(true, true, false);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -91,10 +91,7 @@ public:
|
|||||||
void handleEntityEvent(char id);
|
void handleEntityEvent(char id);
|
||||||
|
|
||||||
virtual void take(Entity* e, int orgCount);
|
virtual void take(Entity* e, int orgCount);
|
||||||
//void drop();
|
virtual void drop(ItemInstance* item, bool randomly = false);
|
||||||
virtual void drop(ItemInstance* item);
|
|
||||||
virtual void drop(ItemInstance* item, bool randomly);
|
|
||||||
void reallyDrop(ItemEntity* thrownItem);
|
|
||||||
|
|
||||||
bool canDestroy(Tile* tile);
|
bool canDestroy(Tile* tile);
|
||||||
float getDestroySpeed(Tile* tile);
|
float getDestroySpeed(Tile* tile);
|
||||||
|
|||||||
@@ -274,7 +274,7 @@ void Item::initItems() {
|
|||||||
//Item::diode = (new TilePlanterItem(100, Tile::diode_off))->setIcon(6, 5)->setCategory(ItemCategory::Mechanisms)->setDescriptionId("diode");
|
//Item::diode = (new TilePlanterItem(100, Tile::diode_off))->setIcon(6, 5)->setCategory(ItemCategory::Mechanisms)->setDescriptionId("diode");
|
||||||
Item::shears = (ShearsItem*)(new ShearsItem(103))->setIcon(13, 5)->setCategory(ItemCategory::Tools)->setDescriptionId("shears");
|
Item::shears = (ShearsItem*)(new ShearsItem(103))->setIcon(13, 5)->setCategory(ItemCategory::Tools)->setDescriptionId("shears");
|
||||||
Item::melon = (new FoodItem(104, 2, false))->setIcon(13, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("melon");
|
Item::melon = (new FoodItem(104, 2, false))->setIcon(13, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("melon");
|
||||||
Item::seeds_melon = (new SeedItem(106, Tile::melonStem->id, Tile::farmland->id))->setIcon(14, 3)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("seedsMelon");
|
Item::seeds_melon = (new SeedItem(106, Tile::melonStem->id, Tile::farmland->id))->setIcon(14, 3)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("seeds_melon");
|
||||||
Item::beef_raw = (new FoodItem(107, 3, /*FoodConstants.FOOD_SATURATION_LOW,*/ true))->setIcon(9, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("beefRaw");
|
Item::beef_raw = (new FoodItem(107, 3, /*FoodConstants.FOOD_SATURATION_LOW,*/ true))->setIcon(9, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("beefRaw");
|
||||||
Item::beef_cooked = (new FoodItem(108, 8, /*FoodConstants.FOOD_SATURATION_GOOD,*/ true))->setIcon(10, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("beefCooked");
|
Item::beef_cooked = (new FoodItem(108, 8, /*FoodConstants.FOOD_SATURATION_GOOD,*/ true))->setIcon(10, 6)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("beefCooked");
|
||||||
Item::chicken_raw = (new FoodItem(109, 2, /*FoodConstants.FOOD_SATURATION_LOW,*/ true))->setIcon(9, 7)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("chickenRaw");
|
Item::chicken_raw = (new FoodItem(109, 2, /*FoodConstants.FOOD_SATURATION_LOW,*/ true))->setIcon(9, 7)->setCategory(ItemCategory::FoodArmor)->setDescriptionId("chickenRaw");
|
||||||
|
|||||||
@@ -312,7 +312,7 @@ public:
|
|||||||
Random random;
|
Random random;
|
||||||
|
|
||||||
std::set<std::string> ops;
|
std::set<std::string> ops;
|
||||||
std::set<std::string> bannedPpl;
|
std::set<std::string> bannedPlayers;
|
||||||
protected:
|
protected:
|
||||||
bool isFindingSpawn;
|
bool isFindingSpawn;
|
||||||
|
|
||||||
|
|||||||
@@ -43,8 +43,10 @@ int TallGrass::getColor( int auxData ) {
|
|||||||
int TallGrass::getColor( LevelSource* level, int x, int y, int z ) {
|
int TallGrass::getColor( LevelSource* level, int x, int y, int z ) {
|
||||||
int d = level->getData(x, y, z);
|
int d = level->getData(x, y, z);
|
||||||
if (d == DEAD_SHRUB); //return 0xffffff; // i removed this to make it accurate to beta 1.6.6 instead of early java release versions
|
if (d == DEAD_SHRUB); //return 0xffffff; // i removed this to make it accurate to beta 1.6.6 instead of early java release versions
|
||||||
|
|
||||||
|
level->getBiomeSource()->getBiomeBlock(x, z, 1, 1);
|
||||||
float temp = level->getBiomeSource()->temperatures[0]; // shredder added
|
float temp = level->getBiomeSource()->temperatures[0]; // shredder added
|
||||||
float rain = level->getBiomeSource()->downfalls[0]; // shredder added
|
float rain = level->getBiomeSource()->downfalls != nullptr ? level->getBiomeSource()->downfalls[0] : 0; // shredder added
|
||||||
if (!GrassColor::useTint && d == DEAD_SHRUB){
|
if (!GrassColor::useTint && d == DEAD_SHRUB){
|
||||||
return 0xffffff;
|
return 0xffffff;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user