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2026-03-02 22:04:18 +03:00

39 lines
680 B
C++
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#ifndef __RAKNET_SOCKET_H
#define __RAKNET_SOCKET_H
#include "RakNetTypes.h"
#include "RakNetDefines.h"
#include "Export.h"
namespace RakNet
{
struct RAK_DLL_EXPORT RakNetSocket
{
RakNetSocket();
~RakNetSocket();
// SocketIncludes.h includes Windows.h, which messes up a lot of compiles
// SOCKET s;
unsigned int s;
unsigned int userConnectionSocketIndex;
SystemAddress boundAddress;
unsigned short socketFamily;
#if defined (_WIN32) && defined(USE_WAIT_FOR_MULTIPLE_EVENTS)
void* recvEvent;
#endif
unsigned short remotePortRakNetWasStartedOn_PS3_PSP2;
unsigned int extraSocketOptions;
};
} // namespace RakNet
#endif