58 lines
1.3 KiB
C++
Executable File
58 lines
1.3 KiB
C++
Executable File
#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__DisconnectionScreen_H__
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#define NET_MINECRAFT_CLIENT_GUI_SCREENS__DisconnectionScreen_H__
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#include "../Screen.h"
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#include "../Font.h"
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#include "../components/Button.h"
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#include "../../Minecraft.h"
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#include <string>
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class DisconnectionScreen: public Screen
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{
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typedef Screen super;
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public:
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DisconnectionScreen(const std::string& msg)
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: _msg(msg),
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_back(NULL)
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{}
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~DisconnectionScreen() {
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delete _back;
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}
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void init() {
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if (/* minecraft->useTouchscreen() */ true)
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_back = new Touch::TButton(1, "Ok");
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else
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_back = new Button(1, "Ok");
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buttons.push_back(_back);
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tabButtons.push_back(_back);
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_back->width = 128;
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_back->x = (width - _back->width) / 2;
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_back->y = height / 2;
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}
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void render( int xm, int ym, float a ) {
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renderBackground();
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super::render(xm, ym, a);
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int center = (width - minecraft->font->width(_msg)) / 2;
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minecraft->font->drawShadow(_msg, (float)center, (float)(height / 2 - 32), 0xffffffff);
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}
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void buttonClicked(Button* button) {
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if (button->id == _back->id) {
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minecraft->leaveGame();
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}
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}
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bool isInGameScreen() { return false; }
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private:
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std::string _msg;
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Button* _back;
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};
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#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__DisconnectionScreen_H__*/
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