Files
minecraft-pe-0.6.1/src/world/level/tile/CropTile.cpp
2026-03-02 22:04:18 +03:00

114 lines
3.1 KiB
C++
Executable File

#include "CropTile.h"
#include "Tile.h"
#include "../../entity/item/ItemEntity.h"
CropTile::CropTile( int id, int tex ) : super(id, tex) {
this->tex = tex;
setTicking(true);
float ss = 0.5f;
setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 0.25f, 0.5f + ss);
}
void CropTile::tick( Level* level, int x, int y, int z, Random* random ) {
super::tick(level, x, y, z, random);
if(level->getRawBrightness(x, y, z) >= Level::MAX_BRIGHTNESS - 6) {
int age = level->getData(x, y, z);
if(age < 7) {
float growthSpeed = getGrowthSpeed(level, x, y, z);
if(random->nextInt(int(25 / growthSpeed)) == 0) {
age++;
level->setData(x, y, z, age);
}
}
}
}
void CropTile::growCropsToMax( Level* level, int x, int y, int z ) {
level->setData(x, y, z, 7);
}
float CropTile::getGrowthSpeed( Level* level, int x, int y, int z ) {
float speed = 1;
int n = level->getTile(x, y, z - 1);
int s = level->getTile(x, y, z + 1);
int w = level->getTile(x - 1, y, z);
int e = level->getTile(x + 1, y, z);
int d0 = level->getTile(x - 1, y, z - 1);
int d1 = level->getTile(x + 1, y, z - 1);
int d2 = level->getTile(x + 1, y, z + 1);
int d3 = level->getTile(x - 1, y, z + 1);
bool horizontal = w == this->id || e == this->id;
bool vertical = n == this->id || s == this->id;
bool diagonal = d0 == this->id || d1 == this->id || d2 == this->id || d3 == this->id;
for (int xx = x - 1; xx <= x + 1; xx++) {
for (int zz = z - 1; zz <= z + 1; zz++) {
int t = level->getTile(xx, y - 1, zz);
float tileSpeed = 0;
if (t == Tile::farmland->id) {
tileSpeed = 1;
if (level->getData(xx, y - 1, zz) > 0) tileSpeed = 3;
}
if (xx != x || zz != z) tileSpeed /= 4;
speed += tileSpeed;
}
}
if (diagonal || (horizontal && vertical)) speed /= 2;
return speed;
}
int CropTile::getTexture( LevelSource* level, int x, int y, int z, int face ) {
int data = level->getData(x, y, z);
if (data < 0) data = 7;
return tex + data;
}
int CropTile::getTexture( int face, int data ) {
if (data < 0) data = 7;
return tex + data;
}
int CropTile::getRenderShape() {
return Tile::SHAPE_ROWS;
}
void CropTile::spawnResources( Level* level, int x, int y, int z, int data, float odds ) {
super::spawnResources(level, x, y, z, data, odds);
if (level->isClientSide) {
return;
}
int count = 3;
for (int i = 0; i < count; i++) {
if (level->random.nextInt(5 * 3) > data) continue;
float s = 0.7f;
float xo = level->random.nextFloat() * s + (1 - s) * 0.5f;
float yo = level->random.nextFloat() * s + (1 - s) * 0.5f;
float zo = level->random.nextFloat() * s + (1 - s) * 0.5f;
ItemEntity* item = new ItemEntity(level, float(x) + xo, float(y) + yo, float(z) + zo, ItemInstance(Item::seeds_wheat));
item->throwTime = 10;
level->addEntity(item);
}
}
int CropTile::getResource( int data, Random* random ) {
if (data == 7) {
return Item::wheat->id;
}
return -1;
}
int CropTile::getResourceCount( Random* random ) {
return 1;
}
bool CropTile::mayPlaceOn( int tile ) {
return tile == Tile::farmland->id;
}