113 lines
3.4 KiB
C++
Executable File
113 lines
3.4 KiB
C++
Executable File
#ifndef NET_MINECRAFT_WORLD_LEVEL_TILE__LadderTile_H__
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#define NET_MINECRAFT_WORLD_LEVEL_TILE__LadderTile_H__
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//package net.minecraft.world.level->tile;
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#include "../../../util/Random.h"
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#include "../material/Material.h"
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#include "../Level.h"
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#include "Tile.h"
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class LadderTile: public Tile
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{
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typedef Tile super;
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public:
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LadderTile(int id, int tex)
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: super(id, tex, Material::decoration)
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{
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}
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AABB* getAABB(Level* level, int x, int y, int z) {
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int dir = level->getData(x, y, z);
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float r = 2 / 16.0f;
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if (dir == 2) this->setShape(0, 0, 1 - r, 1, 1, 1);
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if (dir == 3) this->setShape(0, 0, 0, 1, 1, r);
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if (dir == 4) this->setShape(1 - r, 0, 0, 1, 1, 1);
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if (dir == 5) this->setShape(0, 0, 0, r, 1, 1);
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return super::getAABB(level, x, y, z);
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}
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AABB getTileAABB(Level* level, int x, int y, int z) {
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int dir = level->getData(x, y, z);
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float r = 2 / 16.0f;
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if (dir == 2) this->setShape(0, 0, 1 - r, 1, 1, 1);
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if (dir == 3) this->setShape(0, 0, 0, 1, 1, r);
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if (dir == 4) this->setShape(1 - r, 0, 0, 1, 1, 1);
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if (dir == 5) this->setShape(0, 0, 0, r, 1, 1);
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return super::getTileAABB(level, x, y, z);
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}
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bool blocksLight() {
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return false;
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}
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bool isSolidRender() {
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return false;
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}
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bool isCubeShaped() {
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return false;
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}
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int getRenderShape() {
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return Tile::SHAPE_LADDER;
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}
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int getRenderLayer() {
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return Tile::RENDERLAYER_ALPHATEST;
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}
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bool mayPlace(Level* level, int x, int y, int z, unsigned char face) {
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if (level->isSolidBlockingTile(x - 1, y, z)) {
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return true;
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} else if (level->isSolidBlockingTile(x + 1, y, z)) {
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return true;
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} else if (level->isSolidBlockingTile(x, y, z - 1)) {
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return true;
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} else if (level->isSolidBlockingTile(x, y, z + 1)) {
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return true;
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}
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return false;
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}
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int getPlacedOnFaceDataValue(Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue)
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{
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int dir = itemValue;
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if ((dir == 0 || face == 2) && level->isSolidBlockingTile(x, y, z + 1)) dir = 2;
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if ((dir == 0 || face == 3) && level->isSolidBlockingTile(x, y, z - 1)) dir = 3;
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if ((dir == 0 || face == 4) && level->isSolidBlockingTile(x + 1, y, z)) dir = 4;
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if ((dir == 0 || face == 5) && level->isSolidBlockingTile(x - 1, y, z)) dir = 5;
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return dir;
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}
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void neighborChanged(Level* level, int x, int y, int z, int type) {
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int face = level->getData(x, y, z);
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bool ok = false;
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if (face == 2 && level->isSolidBlockingTile(x, y, z + 1)) ok = true;
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if (face == 3 && level->isSolidBlockingTile(x, y, z - 1)) ok = true;
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if (face == 4 && level->isSolidBlockingTile(x + 1, y, z)) ok = true;
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if (face == 5 && level->isSolidBlockingTile(x - 1, y, z)) ok = true;
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if (!ok) {
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//spawnResources(level, x, y, z, face); //@crafting
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popResource(level, x, y, z, ItemInstance(Tile::ladder));
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level->setTile(x, y, z, 0);
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}
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super::neighborChanged(level, x, y, z, type);
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}
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int getResourceCount(Random* random) {
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return 1;
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}
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};
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#endif /*NET_MINECRAFT_WORLD_LEVEL_TILE__LadderTile_H__*/
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