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minecraft-pe-0.6.1/src/world/level/tile/ReedTile.h
2026-03-02 22:04:18 +03:00

99 lines
2.8 KiB
C++
Executable File

#ifndef NET_MINECRAFT_WORLD_LEVEL_TILE__ReedTile_H__
#define NET_MINECRAFT_WORLD_LEVEL_TILE__ReedTile_H__
//package net.minecraft.world.level.tile;
#include "../../../util/Random.h"
#include "../material/Material.h"
#include "../Level.h"
#include "Tile.h"
class ReedTile: public Tile
{
public:
ReedTile(int id, int tex)
: Tile(id, Material::plant)
{
this->tex = tex;
float ss = 6 / 16.0f;
this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 1, 0.5f + ss);
this->setTicking(true);
}
void tick(Level* level, int x, int y, int z, Random* random) {
if (level->isEmptyTile(x, y + 1, z)) {
int height = 1;
while (level->getTile(x, y - height, z) == id) {
height++;
}
if (height < 3) {
int age = level->getData(x, y, z);
if (age == 15) {
level->setTile(x, y + 1, z, id);
level->setData(x, y, z, 0);
} else {
level->setData(x, y, z, age + 1);
}
}
}
}
bool mayPlace(Level* level, int x, int y, int z) {
int below = level->getTile(x, y - 1, z);
if (below == id) return true;
if (below != ((Tile*)Tile::grass)->id && below != Tile::dirt->id && below != Tile::sand->id) return false;
if (level->getMaterial(x - 1, y - 1, z) == Material::water) return true;
if (level->getMaterial(x + 1, y - 1, z) == Material::water) return true;
if (level->getMaterial(x, y - 1, z - 1) == Material::water) return true;
if (level->getMaterial(x, y - 1, z + 1) == Material::water) return true;
return false;
}
void neighborChanged(Level* level, int x, int y, int z, int type) {
checkAlive(level, x, y, z);
}
bool canSurvive(Level* level, int x, int y, int z) {
return mayPlace(level, x, y, z);
}
AABB* getAABB(Level* level, int x, int y, int z) {
return NULL;
}
int getResource(int data, Random* random) {
return Item::reeds->id;
}
bool blocksLight() {
return false;
}
bool isSolidRender() {
return false;
}
bool isCubeShaped() {
return false;
}
int getRenderShape() {
return Tile::SHAPE_CROSS_TEXTURE;
}
int getRenderLayer() {
return Tile::RENDERLAYER_ALPHATEST;
}
protected:
const void checkAlive(Level* level, int x, int y, int z) {
if (!canSurvive(level, x, y, z)) {
popResource(level, x, y, z, ItemInstance(Item::reeds));
level->setTile(x, y, z, 0);
}
}
};
#endif /*NET_MINECRAFT_WORLD_LEVEL_TILE__ReedTile_H__*/