forked from Kolyah35/minecraft-pe-0.6.1
Added Rendering and Dynamic texture for Fire and it's behaviour
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@@ -56,4 +56,21 @@ public:
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void tick();
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};
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class FireTexture: public DynamicTexture
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{
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typedef DynamicTexture super;
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int _tick;
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int _frame;
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float* current;
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float* next;
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float* heat;
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float* heata;
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public:
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FireTexture();
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~FireTexture();
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void tick();
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};
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#endif /*NET_MINECRAFT_CLIENT_RENDERER_PTEXTURE__DynamicTexture_H__*/
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