Files
minecraft-pe-0.6.1/src/plugins/LuaPlayer.hpp
2026-07-27 00:12:58 +02:00

159 lines
4.6 KiB
C++

#pragma once
#include <cstdint>
#include <raknet/RakNetTypes.h>
#include <plugins/PluginsManager.hpp>
#include <network/ServerSideNetworkHandler.h>
#include <world/entity/player/Player.h>
#include <client/Minecraft.h>
#include <network/packet/ChatPacket.h>
#include <network/packet/MovePlayerPacket.h>
#include <network/packet/RemoveItemPacket.h>
#include <network/packet/SetHealthPacket.h>
#include <network/packet/TakeItemPacket.h>
#include <world/entity/player/Inventory.h>
// TODO: Optimize includes
class LuaPlayer {
public:
LuaPlayer(const RakNet::RakNetGUID source) : m_source(source) {}
Player* getPlayer() {
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
auto plr = ss->getPlayer(m_source);
return plr;
}
std::string getNickname() {
auto plr = getPlayer();
if (plr != nullptr) return plr->name;
return "";
}
std::tuple<float, float, float, float, float> getPos() {
auto plr = getPlayer();
if (plr != nullptr) return {plr->x, plr->y, plr->z, plr->yRot, plr->xRot};
return {0, 0, 0, 0, 0};
}
void setPos(float x, float y, float z, float yRot, float xRot) {
auto plr = getPlayer();
if (plr == nullptr) return;
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
// plr->x = x;
// plr->y = y;
// plr->z = z;
// plr->yRot = yRot;
// plr->xRot = xRot;
plr->xd = plr->yd = plr->zd = 0;
plr->lerpTo(x, y, z, yRot, xRot, 3);
MovePlayerPacket move(plr->entityId, x, y, z, yRot, xRot);
ss->sendPrivate(move, m_source);
}
void sendMessage(std::string msg) {
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
ChatPacket packet(msg);
ss->sendPrivate(packet, m_source);
}
void addItem(int id, int count, int auxValue) {
auto plr = getPlayer();
if (plr == nullptr) return;
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
auto item = new ItemInstance(id, count, auxValue);
if (!plr->inventory->add(item)) {
plr->inventory->add(item);
}
TakeItemPacket itemAdd(plr->entityId, count, auxValue, id);
ss->sendPrivate(itemAdd, m_source);
}
std::tuple<int, int, int> getItem(int index) {
auto plr = getPlayer();
if (plr == nullptr) return {0, 0, 0};
auto item = plr->inventory->getItem(index);
if (item != nullptr) {
return {item->id, item->count, item->getAuxValue()};
} else {
return {0, 0, 0};
}
}
void clearInventory() {
auto plr = getPlayer();
if (plr == nullptr) return;
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
for (int i = Inventory::MAX_SELECTION_SIZE; i < plr->inventory->getContainerSize(); i++) {
auto itm = plr->inventory->getItem(i);
if (itm != NULL) {
printf("remove %d \n", plr->inventory->removeResource(ItemInstance(itm->id, itm->count, itm->getAuxValue())));
RemoveItemPacket itemAdd(plr->entityId, itm->count, itm->getAuxValue(), itm->id);
ss->sendPrivate(itemAdd, m_source);
}
}
}
sol::table getInventory() {
auto plr = getPlayer();
if (plr == nullptr) return {};
sol::table inv = PluginsManager::get().getLua().create_table();
for (int i = Inventory::MAX_SELECTION_SIZE; i < plr->inventory->getContainerSize(); i++) {
auto itm = plr->inventory->getItem(i);
if (itm != NULL) {
inv[i - 8] = {itm->id, itm->count, itm->getAuxValue()};
} else {
inv[i - 8] = sol::lua_nil;
}
}
return inv;
}
int getHp() {
auto plr = getPlayer();
if (plr == nullptr) return -1;
return plr->health;
}
void setHp(int hp) {
auto plr = getPlayer();
if (plr == nullptr) return;
plr->health = hp;
auto mc = PluginsManager::get().getMinecraft();
ServerSideNetworkHandler* ss = (ServerSideNetworkHandler*) mc->netCallback;
SetHealthPacket hpPacket(plr->health);
ss->sendPrivate(hpPacket, m_source);
}
private:
const RakNet::RakNetGUID m_source;
};