forked from Kolyah35/minecraft-pe-0.6.1
94 lines
2.9 KiB
C++
Executable File
94 lines
2.9 KiB
C++
Executable File
#ifndef NET_MINECRAFT_WORLD_LEVEL_TILE__RedStoneOreTile_H__
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#define NET_MINECRAFT_WORLD_LEVEL_TILE__RedStoneOreTile_H__
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//package net.minecraft.world.level.tile;
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#include "../../../util/Random.h"
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#include "../material/Material.h"
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#include "../Level.h"
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class Player;
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class RedStoneOreTile: public Tile
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{
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bool lit;
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public:
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RedStoneOreTile(int id, int tex, bool lit)
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: Tile(id, tex, Material::stone)
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{
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if (lit) {
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this->setTicking(true);
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}
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this->lit = lit;
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}
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int getTickDelay() {
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return 30;
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}
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void attack(Level* level, int x, int y, int z, Player* player) {
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interact(level, x, y, z);
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Tile::attack(level, x, y, z, player);
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}
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void stepOn(Level* level, int x, int y, int z, Entity* entity) {
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interact(level, x, y, z);
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Tile::stepOn(level, x, y, z, entity);
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}
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bool use(Level* level, int x, int y, int z, Player* player) {
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interact(level, x, y, z);
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return Tile::use(level, x, y, z, player);
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}
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/*private*/ void interact(Level* level, int x, int y, int z) {
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poofParticles(level, x, y, z);
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if (id == Tile::redStoneOre->id) {
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level->setTile(x, y, z, Tile::redStoneOre_lit->id);
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}
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}
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void tick(Level* level, int x, int y, int z, Random* random) {
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if (id == Tile::redStoneOre_lit->id) {
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level->setTile(x, y, z, Tile::redStoneOre->id);
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}
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}
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int getResource(int data, Random* random) {
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//return Item.redStone.id;
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return 0;
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}
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int getResourceCount(Random* random) {
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return 4 + random->nextInt(2);
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}
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void animateTick(Level* level, int x, int y, int z, Random* random) {
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if (lit) {
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poofParticles(level, x, y, z);
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}
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}
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private:
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void poofParticles(Level* level, int x, int y, int z) {
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Random& random = level->random;
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float r = 1 / 16.0f;
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for (int i = 0; i < 6; i++) {
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float xx = x + random.nextFloat();
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float yy = y + random.nextFloat();
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float zz = z + random.nextFloat();
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if (i == 0 && !level->isSolidBlockingTile(x, y + 1, z)) yy = y + 1 + r;
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if (i == 1 && !level->isSolidBlockingTile(x, y - 1, z)) yy = y + 0 - r;
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if (i == 2 && !level->isSolidBlockingTile(x, y, z + 1)) zz = z + 1 + r;
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if (i == 3 && !level->isSolidBlockingTile(x, y, z - 1)) zz = z + 0 - r;
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if (i == 4 && !level->isSolidBlockingTile(x + 1, y, z)) xx = x + 1 + r;
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if (i == 5 && !level->isSolidBlockingTile(x - 1, y, z)) xx = x + 0 - r;
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if (xx < x || xx > x + 1 || yy < 0 || yy > y + 1 || zz < z || zz > z + 1) {
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level->addParticle(PARTICLETYPE(reddust), xx, yy, zz, 0, 0, 0);
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}
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}
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}
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};
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#endif /*NET_MINECRAFT_WORLD_LEVEL_TILE__RedStoneOreTile_H__*/
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