forked from Kolyah35/minecraft-pe-0.6.1
FIX: Skins loading
This commit is contained in:
@@ -24,6 +24,7 @@
|
|||||||
#include "../../platform/HttpClient.h"
|
#include "../../platform/HttpClient.h"
|
||||||
#include "../../platform/CThread.h"
|
#include "../../platform/CThread.h"
|
||||||
#include "../../util/StringUtils.h"
|
#include "../../util/StringUtils.h"
|
||||||
|
#include "client/Options.h"
|
||||||
|
|
||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
#include <direct.h>
|
#include <direct.h>
|
||||||
@@ -328,12 +329,12 @@ LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, const std::string&
|
|||||||
{
|
{
|
||||||
this->dimension = dimension;
|
this->dimension = dimension;
|
||||||
_init();
|
_init();
|
||||||
|
|
||||||
#ifndef STANDALONE_SERVER
|
#ifndef STANDALONE_SERVER
|
||||||
printf("%s \n", name.c_str());
|
|
||||||
|
|
||||||
if (!name.empty()) {
|
if (minecraft->options.getStringValue(OPTIONS_USERNAME).size() != 0) {
|
||||||
this->name = name;
|
textureName = "mob/char.png";
|
||||||
|
|
||||||
|
this->name = minecraft->options.getStringValue(OPTIONS_USERNAME);
|
||||||
printf("test \n");
|
printf("test \n");
|
||||||
// Fetch user skin and cape from Mojang servers in the background (avoids blocking the main thread)
|
// Fetch user skin and cape from Mojang servers in the background (avoids blocking the main thread)
|
||||||
// TODO: Fix this memory leak
|
// TODO: Fix this memory leak
|
||||||
|
|||||||
Reference in New Issue
Block a user