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minecraft-pe-0.6.1/src/world/entity/monster/Zombie.h
2026-03-02 22:04:18 +03:00

45 lines
878 B
C++
Executable File

#ifndef NET_MINECRAFT_WORLD_ENTITY_MONSTER__Zombie_H__
#define NET_MINECRAFT_WORLD_ENTITY_MONSTER__Zombie_H__
//package net.minecraft.world.entity->monster;
#include "Monster.h"
#include <string>
class Level;
class Zombie: public Monster
{
typedef Monster super;
public:
Zombie(Level* level);
~Zombie();
/*@Override*/
int getMaxHealth();
void aiStep();
virtual int getEntityTypeId() const;
void setUseNewAi(bool use);
virtual void die(Entity* source);
virtual int getAttackDamage(Entity* target);
protected:
/*@Override*/
int getArmorValue();
const char* getAmbientSound();
std::string getHurtSound();
std::string getDeathSound();
//@todo
int getDeathLoot();
virtual bool useNewAi();
int fireCheckTick;
bool _useNewAi;
};
#endif /*NET_MINECRAFT_WORLD_ENTITY_MONSTER__Zombie_H__*/