Files
minecraft-pe-0.6.1/src/client/renderer/RenderChunk.cpp
2026-03-02 22:04:18 +03:00

18 lines
284 B
C++
Executable File

#include "RenderChunk.h"
int RenderChunk::runningId = 0;
RenderChunk::RenderChunk() :
vboId(-1),
vertexCount(0)
{
id = ++runningId;
}
RenderChunk::RenderChunk( GLuint vboId_, int vertexCount_ )
: vboId(vboId_),
vertexCount(vertexCount_)
{
id = ++runningId;
}