Shredder
2da05d94c8
should return some value in the debug stuff so nothing breaks
2026-05-07 14:06:01 +05:00
Shredder
a0e99e2f03
debug screen ifdef case because linux compilation is hell
2026-05-07 13:59:13 +05:00
Shredder
b6ea0c7dc3
this has to be an insanely hacky solution to get it working on linux again
2026-05-07 13:50:08 +05:00
Shredder
620b358ba7
i love when my errors are cryptic
2026-05-07 13:33:57 +05:00
Shredder
edc6985a6b
opengl and gles and their damn deprecated functions
2026-05-05 01:18:57 +05:00
Shredder
9cd91b1508
should finally work hopefully...
2026-05-05 01:05:57 +05:00
Shredder
9c46d7094c
sigh converted to_string calls to sprintf
2026-05-05 00:51:03 +05:00
Shredder
52afff463b
left a debug opengl only feature accidentally in, and also hopefully fixed include mess
2026-05-05 00:21:37 +05:00
Shredder
0d23fadc3e
how did this even slip past me
2026-05-05 00:13:05 +05:00
Shredder
614e018dc6
fixed merge
2026-05-05 00:05:17 +05:00
Shredder
e346df682c
Another Huge Commit my bad - shredder
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Restored Java's Debug Screen using partial unused code and ported code, avaliable in options menu as a style
Slight Water texture is now overlayed when in water
Vignette function has been fixed and can now be toggled in options
World Generation now includes Tall Grass and Ferns both
Broken Frame Chart Graph found in the source has now been fixed and enabled when debug screen is turned on
Pie Chart works now and will appear when debug screen is opened
Most changes have not been tested on anything besides windows, will test it
2026-05-04 01:28:27 +05:00
Shredder
31d80aedf8
Massive Java Parity Update - fileshredder
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3D/Fancy Clouds have been ported over
Sky Rendering is now an option between Java and PE
Java Sky/Fog color option is now accurate using the original color ramp instead of PE's slightly lower one
Grass Sides are now tinted, and can be toggled in settings
Added stars, the sun, and the moon in the daylight cycle
Sunset color has been added, appears when the sun is rising or falling, buggy on PE's sky rendering option.
Fixed leaves being rendered bright green when foliage tinting was turned off.
Enabled Tall Grass generation code
Tall Grass is now tinted.
Other compile options have to be tested
2026-04-25 04:47:07 +05:00
bc82f5c091
FIX: Completely remove renderSky() codeblock
2026-04-15 01:06:48 +03:00
8d7a1973e7
Merge pull request 'Fix upper sky cut when using fancy graphics' ( #22 ) from Dram27/minecraft-pe-0.6.1:fix-height-based-culling into main
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Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/22
2026-04-15 00:04:39 +02:00
3a0f4c3647
Fix upper sky cut when using fancy graphics
2026-04-13 17:42:19 +02:00
Shredder
d6a3e477c1
forgot to move the clamp calls below
2026-04-12 02:29:27 +05:00
Shredder
4d68c4dff8
forgot to change vertex size for touch circle, also shadow attempt fix again
2026-04-12 02:26:54 +05:00
Shredder
e1c2210621
sigh, another attempt at fixing normal shading for android
2026-04-12 02:09:42 +05:00
Shredder
c188fa0ce2
Attempt to fix Normal Lighting and Shadows on Android, also disabled fancy trees temporarily due to performance issues on android.
2026-04-12 01:12:17 +05:00
Shredder
9db9f469cc
xcode attempt 2
2026-04-11 20:40:56 +05:00
Shredder
db7a889962
please xcode work with me here
2026-04-11 20:33:14 +05:00
Shredder
95a193323c
ios compile fix attempt again.... xcode my behated
2026-04-11 20:28:00 +05:00
Shredder
f19c2d24a3
Attempt to fix Normal Shading on Android and fix IOS compile, also hopefully fixes the millions of errors in the ios logs
2026-04-11 19:39:46 +05:00
Shredder
e1b81a7cc3
another attempt... i hate gles...
2026-04-11 15:21:21 +05:00
Shredder
baeefae94d
synced branch
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2026-04-11 14:46:36 +05:00
Shredder
aa9fa659df
Extremely Big Update - fileshredder
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(MAJOR)Added Java Beta/Normal Shading, toggleble in settings
Fixed and restored the unused Item Switching Animation, toggleble in tweaks too
Added Dynamic Texture for Lava
Added option to use Block Outline Selection which was unused normally
Added Split Touch Controls into Options
Mobs will now drop cooked variants of their meat if they died by fire
Fixed Untranslated Strings in Settings
(MAJOR) Ravines and Lava/Water pools have been fixed and renabled
Tweaked BasicTree to hopefully speed up generation a bit, might disable them temporarily if they keep being slow
You can now grow Fancy Oak Trees using saplings.
2026-04-11 14:45:47 +05:00
6049239303
why tf apks in releases are zipped
2026-04-10 23:53:18 +03:00
Shredder
55d06f0590
Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1
2026-04-09 04:35:25 +05:00
Shredder
58b7724ba2
fileshredder - fixed fire tile's alpha transparency and fixed vanilla bug where hotbar slots are not rendered transparent like how they are in Beta Java
2026-04-09 04:34:10 +05:00
6ae787b90d
Merge PR 'Support for iOS builds!' ( #21 ) | Many thanks to deepfriedwaffles!
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Reviewed-on: https://192.168.0.2:3000/Kolyah35/minecraft-pe-0.6.1/pulls/21
2026-04-06 21:58:19 +02:00
fe73853a64
defined() would be better ig
2026-04-06 22:49:54 +03:00
845d721b1e
fixed compile issues from main rebase and lowered ios minimum deployment back to 12
2026-04-06 14:48:46 -04:00
d7a02bfc90
Added iOS comppiling instructions to README
2026-04-06 14:28:07 -04:00
13fd830361
fixed the possible broken header search and added all jobs including ios to publish
2026-04-06 14:28:07 -04:00
a96b942c17
FIX: web and android compilation
2026-04-06 14:28:07 -04:00
c476153231
FIX: other platforms compilation
2026-04-06 14:28:07 -04:00
412a34562f
Lowered minimum deployment to iOS 12, rather than iOS 14
2026-04-06 14:28:06 -04:00
98dd53e2f5
Update .github/workflows/build.yml
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I keep messing this up. For now I am removing all the needs for publish except iOS
2026-04-06 14:28:06 -04:00
6f0c485a9f
removed if line from publish to always run it. can we not skip publish thanks
2026-04-06 14:28:06 -04:00
7cc33b011d
Fixed bugs in starting the game. ALso added build job for iOS ipa unsigned
2026-04-06 14:28:06 -04:00
aeb8e45879
fixed button not pressable on ios
2026-04-06 14:28:06 -04:00
d554767309
IT COMPILESgit add .! also added full screen support. see issues.
2026-04-06 14:28:06 -04:00
aec534d948
restore include paths for cross-platform builds because i messed absolutely every #include up.
2026-04-06 14:28:06 -04:00
8867878ccf
more refactoring for iOS
2026-04-06 14:28:06 -04:00
44ece561e8
fixed slider for hopefully the final fucking time. Nether Reactor fix: Need to make the array for building it all unsigned integers as now Xcode is strict about the new C++ Standards as they have changed since 2011
2026-04-06 14:28:06 -04:00
22b59bd2cc
Synced options UI files from main branch
2026-04-06 14:28:06 -04:00
705c4154ee
gonna try changing all Options::Option* in the whole project to just Option* not sure if this works but it gets the compiler to shut up. if this breaks everything change all 'Option*' to 'Options::Option*' as it once was.
2026-04-06 14:28:06 -04:00
59898ca504
more header fixes
2026-04-06 14:28:06 -04:00
b658132dac
fix missing file, commiting now because what im about to do might break Option class
2026-04-06 14:28:06 -04:00
ab5f177208
added needed missing files
2026-04-06 14:28:06 -04:00